Microsoft’s Jason Ronald says reducing file sizes is a “challenge” but something they are “working hard on.”
Former PlayStation boss Shuhei Yoshida claims PlayStation still believes Xbox is their only true competitor, not Nintendo.
True, they have pretty different audiences..and some People just have both at home or a PS and a PC that emulates more or less everything from Nintendo.
Xbox hasn't been a competitor since the XB360. Last generation and this generation Sony has been running circles around Xbox. As for Sony vs Nintendo Sony runs circles yes but I don't really see Nintendo as competition. Nintendo does their own thing and it works.
microsoft wanted to crush sony into dust and they had the money to do it, but with such weak leadership it was always going to fail
Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.
The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.
Game Rant speaks with actor Samantha Béart about their new and upcoming video game roles in Tron: Catalyst, Fading Echo, and more.
There may not be a magic bullet to shrink file sizes. But there is a magic bullet to hold them. It's why it was needed for better music, video and bigger game sizes during the 6th, 7th, 8th and the upcoming 9th generation:
A DISC.
We seen how much better a game can be over cartridge with better music sound and better video. We have seen bigger, more complex games held on them. We have seen how not having enough space lead to DLC and micro transactions galore. It's perfect when you don't have great internet, you have internet data caps or no internet.
We know WHO to thank for this but I'm not going to mention it.
Shrink games by letting us delete portions of completed games or separate multiplayer
Sony already confirmed file sizes will be smaller, because of the SSD.
Cause before, in games like SpiderMan PS4, objects like mailboxes, were placed over the map 400 times.
With the SSD and "no-seeks" feature, they will need just 1 file and to be used for all those objects.
Go back and listen to Road to PS5 video, they explain that there. Quite exciting!
Exactly. Games will get a lot bigger and we are getting less than 1TB SSD in the PS5 for example. 2-3 games and it will be full. Good luck with that shit.