260°

Capcom Announces Third Consecutive Year of Record Profits Driven by its Strong Gaming Business

Today Capcom announced its financial results for the full fiscal year ended March 31, 2020, reporting record profits for the third year in a row.

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twinfinite.net
CrimsonWing691447d ago

Here’s looking forward to a fourth!

naruga1447d ago

imagine if RE 3 Remake was actually good the amount of profits that would have announced

roadkillers1447d ago

Just imagine if it was bad tho..

DrDeath1447d ago

It was good. But it was short. Took me 6h:22 minutes my first playthrough not including cutscenes (1 hour) I enjoyed the game after just finishing 3 runs of re2 remake

ifrit_caress1447d ago

Making good quality games that fans/games adore brings record profits... It's a mystery how that works.

kevinsheeks1447d ago

Right, like catching lightning in a bottle.

DOMination-1447d ago

It seems so simple yet nearly every major publisher seems to fail to understand this concept.

galgor1447d ago

And there I was thinking it was shipping a game with the DLC on the disc and making you pay to unlock it!

/Old Capcom

caddytrek1447d ago (Edited 1447d ago )

To be fair I never understood why that got focused on Capcom other devs had been doing it before Capcom.

But the 360 generation was all about dumping on Japanese devs so much that many of them went out of business or nearly failed like Capcom, Konami and SquareEnix.

Luckily the success of the PlayStation 4 brought a revival of Japanese gaming.

neutralgamer19921447d ago

yeah who knew gamers wanted great games without MT

RosweeSon1446d ago

Cannot agree more it’s not always the way as some really good games don’t catch on and sell big but generally release a quality game or a few and you make some serious money. There’s also the other side as some of these yearly churns make billions.
Nintendo show it time and time again tho not everything they release is perfect but when they get it right wow hence the majority of games that sell over 1 million on switch are made by them. 3rd parties only have themselves to blame I get switch isn’t on par with the current gen and there’s bound to be some compromises but good devs can make it work and work very well with minimal compromise, problem is the majority like ea Ubisoft etc port piss poor versions masses of content or modes missing or on EA’s case with Fifa just release a legacy version, because Fifa is so technical baring an opening cutscene or 2 the majority of the game is same and many years previously so to just do a legacy version is a joke and I’m glad they struggle to sell. Put some effort in few switch extras even and you’ll see them sell millions it’s not rocket science. 🤷🏻‍♂️🤓 ✌🏻

+ Show (2) more repliesLast reply 1446d ago
Silly gameAr1447d ago

I want a new Onimusha. The remaster only increased my appetite for more.

jeremyj29131447d ago

Same but I don't think we're getting one. They are in full blow RE mode..... again.

Silly gameAr1447d ago

Yeah, I agree. Onimusha probably isn't popular enough for a full blow remake or even a new game.

jeremyj29131447d ago

I truly wish it was. I loved the hell outta Onimusha.

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230°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere8h ago

Microsoft should have left them stay 3rd party

GamerRN5h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos3h ago

Yeah, they're also jobless.

PassNextquestion7h ago(Edited 7h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger5h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos7h ago(Edited 7h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto7h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos7h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long4h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel6h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos4h ago(Edited 4h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator5h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H91d 1h ago

More intelligent than guerilla games

raWfodog8h ago(Edited 8h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

120°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg9h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos8h ago

Souls games will be like that players struggling make it harder

PassNextquestion7h ago(Edited 7h ago)

I think if used correctly it could work well

jambola3h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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