550°

Can The Last of Us Part 2 Recapture Lightning In A Bottle Like The Original?

And does it even need to, to deliver on the hype?

Read Full Story >>
gamingbolt.com
angelsx1450d ago

i don't know about the story but gameplay and graphics looks sick

wwinterj1450d ago

I've not bothered with the leaks and don't intend too. While I like a good story in games gameplay is the most important thing to me and one of the main reasons I love TLOU. From what the trailers have shown they seem to have improved that in a lot of ways. Roll on next month.

1450d ago
ilikestuff1450d ago

This will be the sequel curse. They took away features of the first game (multiplayer) and they, from what the spoilers suggest, completely ruined the story. People will hate this game like devil may cry 2. I know I’ve been ragging on this game because I’m mad they ruined one of my favorite games. I 100% hope I’m wrong and this game turns out to be awesome, that would make me happy.

I do think they’ll learn from this and in last of us 3 they’ll do a prequel, let us be a young quicker and strong Joel and they’ll make it awesome.

naruga1450d ago (Edited 1450d ago )

LoUS 1 hadnt captured any lightining in a bottle imo ...it was just a more mature themed Uncharted -
It is Overhyped and overrrated to ridiculous point

mandingo1450d ago

If you aren't bothered by the leaks then you never really cared about the first game. The story is this game. Now the story has ended this game.

gamer78041450d ago

i assure you the story is sick as well... in the traditional sense.

1450d ago
morganfell1450d ago (Edited 1450d ago )

@ilikestuff,

From what I have seen it is as if in the midst of pushing their views (Druckmann's really) they forgot to be entertaining.

@genericgamer01,

It is why after the first game, long before there was a hint of a sequel, I like many others just wanted them to let the characters rest and leave it alone.

+ Show (5) more repliesLast reply 1450d ago
1450d ago Replies(1)
SyntheticForm1450d ago

I think it's going to be great, truly. I don't care what happens as far as character deaths or anything story related. The world of The Last of Us is powerful and gripping and I don't think it has to rely on Joel or Ellie to be great.

The gameplay looks beautiful, and I think it's going to be a blast. I'm sure that Naughty Dog has knocked it out of the park once again.

This is a top tier studio - I don't care what anyone thinks. Don't care about their politics, but I do care about the quality, and I know that will be present in The Last of Us Part II.

I'll admit, I love the characters and world so much that I'm willing to give it a pass on the politics.

Outside_ofthe_Box1450d ago (Edited 1450d ago )

I didn't read any spoilers, just saw who dies thanks to the asshats spewing it so casually on this site, but I think it just sucks that stuff got leaked. Video games are interactive and I feel like reading and watching is not the same as playing. The deaths would been a shock probably FF7 Aerith levels, maybe most still would have felt cheated or maybe having played through it instead of reading about it would have gotten mixed/confused feelings. We will never know.

As for the politics, like I said I didn't read any spoilers so I don't know how much they go into it, but this is another thing I feel like people should wait until they actually play the game? How do you if it's in your face throughout the entire game? Maybe it isn't as bad as you think? Again I didn't read any spoilers, so please, anyone that replies to this don't go spewing shit without any warnings/tags ffs.

mandingo1450d ago

Gotta damage control somehow. To say you don't care about certain character deaths and you don't think the game relies on ellie or joel is laughable.

SyntheticForm1450d ago

I think this game would do just fine without Ellie or Joel. They're just one or two stories in this world. The game could easily continue with a protagonist that knew Joel and Ellie, or someone totally unrelated, or it could just end, but it would have to be a powerful ending. It couldn't be cheap.

People are so endeared to these characters that a game absent Joel and Ellie seems absurd and preposterous to some, but what I like about this game and world is that it's not merciful. Like Game of Thrones, good people can die, and this may include characters we deeply care for. It's not like G.I. Joe where no one ever dies and everybody gets to go home. This is a more mature and severe world.

I'll be happy as long as the game is great.

SyntheticForm1450d ago

@mandingo

I'm not damage controlling - that is how I honestly feel.

Take it or leave it, it's all the same to me.

Imalwaysright1449d ago

The world is like most others in apocalyptic scenarios. The world is basically been there done that with a bit of a twist and story wise to me was nothing more than a vehicle to evolve, build and define the relationships between the characters.

+ Show (3) more repliesLast reply 1449d ago
1450d ago
1450d ago
neutralgamer19921450d ago

yes and it will be the best selling ps exclusive in history

Sayai jin1449d ago

I am still looking forward to LOU 2, regardless of the leaks. My children are somewhat on the fence.
Should still be a stellar experience for most, but those spoilers did hurt it somewhat.

Gameplayer11449d ago

Ofcourse this post is downvoted since the average age of those using this forum is slightly above 10!!! Pretty losers!!! But I agree with you. It'll probably be one of the best experiences of this decade....

1449d ago
+ Show (6) more repliesLast reply 1449d ago
Vengeance11381451d ago

Unfortunatly no, it's already DOA... this IP will not recover, RIP.

1450d ago Replies(1)
S2Killinit1450d ago (Edited 1450d ago )

LOL ok watch it break records again.

1450d ago
ilikestuff1450d ago

It’ll sell well just because if it’s name, it won’t touch the first in sells or quality though, not by a mile.

galmi1450d ago

yeah it will, the game's too big to fail but this sequel will drastically affect the 3rd game negatively

S2Killinit1450d ago

When you say “first in sales”, what are we talking about exactly? First of all time? This week? This generation? This year? And quality? Why? How do you know about its quality? Have you played it? Are you psychic? And how do we define this subjective aspect?

MadLad1450d ago

The difference being name recognition vs legitimate quality.
There's a whole lot of fans of the original that hate the direction they went with this.
So, even if it does sell amazingly and, let's be real, there's a lot of PS4s out there, and it's a giant name in the industry, does sales mean quality, or even that it's a solid sequel?

S2Killinit1449d ago

@Ted
You would be the first person to claim a Naughty Dog game lacks quality (while keeping a straight face). But I guess these days people can say whatever and somebody out there will agree no matter how batshit crazy it is.

+ Show (3) more repliesLast reply 1449d ago
ninsigma1450d ago

It's definitely not DOA. From what I've heard (which isn't all) it sounds bad but it's still going to do really well. Whatever about the story, the gameplay looks fantastic still so many will still play for that and ignore the story I'd imagine. Not to mention, most will not care because they don't keep up with this stuff.

1450d ago
1450d ago
garos821450d ago

@budumtsss the factions mode in TLOU is my favourite online experience on ps3 second only to Demon/ Dark Souls.
Below average at best is beyond stupid and you have no clue what you talking about

ninsigma1450d ago (Edited 1450d ago )

"the leaks have kinda spread far enough now that promotion for the game is near impossible to do without those leaks interjecting themselves"

You're definitely not wrong there.

I think loss in sales will be negligible. Many just won't care because it's naughty dog so they'll buy regardless (which is fine, no hate here). So while I agree it would certainly be interesting to see if there's an impact from this, I think the reality is, far more people won't know anything about it, tonnes of naughty dog fans will buy because it's naughty dog, as I mentioned above plenty are capable of ignoring the story and getting it just for gameplay and lastly I can see the reviews being stellar for this due it being a graphical showcase, likely a technical marvel just like previous games and any sort of PC will be lapped up by a lot of the main stream reviewers.

It'll be what it'll be 🤷‍♂️
I've lost complete interest in the story now (I was already worried before the leaks) but my GF will be getting the game so I'll just play when she's done and refund my copy. I do hope that all the crap about it is wrong and that it turns out to be a stellar game though because I fricken loved the first, but knowing druckman, it's probably all true.

@budum
Tlou had one of the best online experiences of last gen 🤷‍♂️
Crash bandicoot is a beloved classic which is pretty much only gameplay with a small bit of story.
The Jak and daxter series had really fun gameplay that kept evolving as the series progressed.
Uncharted is the perfect Indiana Jones feeling type game that is very fun to play that keeps people coming back.
The gameplay that has been shown for tlou2 looks superb.

+ Show (1) more replyLast reply 1450d ago
Thundercat771450d ago

That's your personal wish. Not reality. Be prepared to face reality soon.

WillyC0091450d ago Show
P_Bomb1449d ago (Edited 1449d ago )

Metal Gear recovered just fine after MGS2 pulled a swerve and became Raiden’s game with a story about something called LaLiLuLeLo. MGS3 even had us play as the series villain, Big Boss. There’s precedent for risk/reward in this business.

Resident Evil’s rolled the dice on numerous styles, characters and stories. RE4 initially irked people too. Las Plagas, Ashley, no more Umbrella, over the shoulder gameplay. We know how that ended.

+ Show (4) more repliesLast reply 1449d ago
Destiny10801451d ago

The First one Arrived at the end of the Ps3 Life-cycle
The Second one Arrived at the end of the Ps4 Life-cycle
That Means the Third One will arrive in 2022

1450d ago
1450d ago Replies(2)
1450d ago Replies(9)
Kaii1450d ago

Upon reading the leaks, I'll make up what happened to'em both In my mind, happy ending & not subverting any expectation.

All I can say, reviews for this game [WILL BE INTERESTING] say the least.

1450d ago Replies(2)
Show all comments (146)
130°

Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2

The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.

Read Full Story >>
gamespot.com
ChasterMies37d ago

That’s how it is with most movies. Why should it be any different with games?

Eonjay36d ago

It could also be that development cost were just very very low.

Kaii37d ago

I think it's about time for government agencies to step into mobile gaming and look around, this is shit.

just_looken36d ago

Do not worry 82yr old joe biden is on it he will have 88-100 year old friends in the government to fire up there talky box's.

150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

Read Full Story >>
theloadout.com
Scissorman82d ago

Just make a new IP with the same concept. :)

toxic-inferno81d ago

Or just release a remaster of Bloodborne 😛

rippermcrip82d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno81d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno82d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno81d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

81d ago
toxic-inferno81d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff218381d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno81d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius81d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

Show all comments (18)
600°

Original The Last of Us Part 2 ending is better than what we actually got

Callum writes: The revealed original ending idea for The Last of Us Part 2 is better than the actual conclusion we got instead.

Read Full Story >>
videogamer.com
anast91d ago (Edited 91d ago )

No, Druckmann was right in going with the ending we got. It's clean and simple. The ending that was cut was clunky.

senorfartcushion91d ago (Edited 91d ago )

The ending we got is thematically incorrect.

Thematic incorrectness is cancer for a story.

anast91d ago

Give me a concrete example how it was thematically incorrect. I might change my mind.

Christopher88d ago

***Bullshit, especially not in a post apocalyptic world. ***

Most notable post apocalyptic stories don't have happy endings for the protagonist. Typically others are aided in some way along their path, but in the end they tend to suffer and move on alone.

---

I disagree that a story of revenge would have been better than one of eventual heart ache, forgiveness, and moving on. Both are brutal, both show a loss of life, only one represents a brighter chance for a future.

Even if you prefer a story of revenge only, though, recognize that wasn't ND's goal and you should not assess the quality based on your preference of outcome but the quality in which they present their own story.

senorfartcushion88d ago

It's how they succeeded with the first game and failed with th story of the second.

😘

+ Show (1) more replyLast reply 88d ago
-Foxtrot91d ago

How?

Yes lets have Ellie slaughter everyone in her path to get her revenge, loose her fingers where she can't play the guitar anymore (the last big connection to Joel), have Dina leave her, see Tommy badly hurt where he struggles to walk and is half blind only for her in the LAST MOMENTS go "Gee. I shouldn't do this, revenge is bad"

Yeah. I don't think so, it's awful writing trying to get a message across where there's been no build up to it. Hell, Abby and Ellie don't even talk about Joel, there's no confrontation of "Why did you do this?" so both of them sees the other side of the story.

The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point? Least killing Abby he'd have gotten her revenge.

Bwremjoe90d ago

The pointlessness of it all IS what is good about the original ending.

Christopher90d ago (Edited 90d ago )

If Abby had been killed, then the whole purpose of the story would have been changed to just revenge and not what they were aiming for. Just because you give up on your revenge doesn't mean people forgive you for everything you did up to that point.

ravens5290d ago

It ended up being a story of redemption instead of revenge. To keep the faintest bit of humanity she had left. Abby spared Ellies life before, let's not forget that; twice if I'm not mistaken. It was a great ending, full circle.

JackBNimble90d ago (Edited 90d ago )

In the end after her great adventure Ellie gave up her family for revenge on Abby.
This is post apocalyptic, Ellie lost her kid and wife regardless, only to let Abby go. This is why the story doesn't make sense.

The story should have ended with her and her family at the farm.... and they lived happily ever after. But no, give everyone up for nothing at all.

Bullshit, especially not in a post apocalyptic world.

generic-user-name90d ago

Why do people conveniently forget Ellie tried to stop after killing a pregnant Mel? Then she stopped again until a vengeful Tommy came knocking and guilted her into going after her again.

"The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point?"

Why can't she go back to Dina? If Dina doesn't take her back then Jackson itself, her community will. And so what if she can't play the guitar anymore? Does that mean she loses her memories of him? She can't still watch cheesy 80s movies that they watched together? Take up wood carving which Joel was into?

I don't get where this notion comes from that Ellie lost everything when she has a life waiting for her that's better than 99% of the rest of humanity in that world.

Charlieboy33390d ago

@ Fox I agree with you 100%

@Chris 'just revenge' would have been perfectly fine. As you said, giving up on her revenge wouldn't change anything she did up to that point or make people forgive her.

So why not follow through on what started it all in first place!? The damage was done already...finish the damn job and get the payback.

And I don't want to hear that 'revenge is never ending' pussy bullshit from anyone. Abby got revenge on Joel for her father. Ellie could gave gotten revenge on Abby for Joel. End of story.

The 'message' was retarded and lazy, trying to come off as 'deep'. It ruined and lacked everything great from Part 1....that is the truth and I don't give a shit what anyone says.

Tody_ZA90d ago (Edited 90d ago )

I think you missed the point of the ending. The point was that revenge had cost Abbey and Ellie everything. This wasn't about their catharsis or completion of their revenge. It was that by the end Ellie realised that nothing was going to fix how she felt or give her back what she lost, the absolute pointlessness of all the death and bloodshed and loss culminated in a moment where she physically could not continue with it anymore or bring herself to end it with her revenge. Abbey and Ellie just couldn't do it anymore. And by that point the idea was for the player to be so exhausted along with them by the idea of revenge that you accept it. Even the fruitlessness of the final mission to hunt Abbey felt like all Ellie had left by that point, all she was holding onto.

Love or hate the story, it certainly didn't fall into cliches or the obvious which would be Ellie and Abbey coming to an understanding. It just had to end.

I personally love the game for being so daring with its story.

outsider162490d ago

"Yes lets have Ellie slaughter everyone in her path to get her revenge.."

I don't understand why people even bring this up. The killing everyone gameplay wise is just because its "videogame" if that makes any sense. You want a game to just walk across the country doing nothing but hide?
Even the ones that were killed (cutscene), it was because she had'nt any choice(atleast). Only one who actually got tortured was Nora..but even then all she did was tell where abby was and she wouldn't have been killed.

Toecutter0090d ago

Dina leaving and Ellie losing her fingers was a result of her path of revenge. She did not know or do these things prior to the third act. Also, Abby spared her life on more than one occasion. Ellie murdered all of her friends. Abby had just as much cause, if not more, for wanting her own revenge. Breaking the cycle of violence was the entire point of the game.

DuckOnQuack3590d ago (Edited 90d ago )

Jeez liberals have to try to find some fake deep message in everything.
Joel killed a guy that pulled a knife on him and was going to end the life of an innocent child. In doing so some dude girl gets some of her friends and brutally murders another girl's father figure, right in front of her eyes might I add. But oh no oh no Ellie can't kill the people that did that cuz then ellie is bad. Dumbest shit ever

Tody_ZA90d ago

@DuckOnQuack35 Wow, you either don't remember the first game or you have an extremely limited narrative scope and played the second game half asleep. The surgeon pulled a knife on Joel because he barged into the room with a gun and it was obvious to anyone with half a brain cell that he was there to take Ellie. In the Fireflies' minds, she was their hope to save humanity. At this point Joel had killed dozens of Fireflies who genuinely believed they were saving the world with a cure. Joel didn't kill Abbey's father figure, he killed her actual father. This was the plot of The Last of Us 2, there is no fake deep message it's literally the point of the game : both sides had justified reasons to pursue revenge, and it cost them everything. What do you find hard to process about that?

This wasn't Taken with Liam Neeson. Ellie was justified just like Abbey was, but at some point you've got to accept that Ellie is not the hero in the story, and neither was Abbey. But they were certainly the villains from each other's points of view.

anast90d ago

Killing Abby would have flattened the story, which wouldn't have given us anything to talk about afterwards. All good art inspires dialogue and discussion, and ND has accomplished this with Last of Us Part 2.

S2Killinit90d ago

The fact that we are still talking about it, is why it was a good ending.

+ Show (10) more repliesLast reply 90d ago
TheEnigma31391d ago

Abby actually grew on me by the end. I hated her friends though, they were annoying. I'm glad Elli didn't kill her. She's mentally screwed though going forward.

raWfodog91d ago

I totally understood Abby's motivation for wanting to get revenge on Joel. Many people hated what happened simply because they played through the first game as Joel and loved him. But he admitted that even before he met Ellie he and his brother killed innocent people to survive so he was not a 'good' guy per se. We understood his loss and pain though, so we sympathized with him. And we cheered him on when he went to save Ellie, killing people who were trying to find a cure for everyone. He even hid the truth from Ellie because he knew she would not have wanted that to happen. But he did not want to lose anyone else that he loved, and we didn't want him to lose anymore either. But when Abby came for him, he knew his time was up. We just hated how it went down. First him saving her and then she doing him like that. But that's what the need for revenge drove her to, and Ellie stopped herself from continuing the cycle.

EvertonFC90d ago

Drunkman had balls ripping Joel away from us like that but that's what made it great too.
We moan about rinse and repeat stories then moan when they take tough dicsions.
My head was all over the place emotionally with Abby but they both had similarities.
I found my 2nd play through even better once my emotions were in check and had time to digest it all.

Charlieboy33390d ago

Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people. The only people he killed were scumbags or people who were trying to kill him. Yet now we are supposed to buy it that he had a habit of just killing innocent people left and right. Why? Because Druckman made him 'say' this as a lazy way to try and create validity for his death in part 2? Bullshit.

Even the doctor who didn't move and instead stood there ready to attack with a scalpel after Joel told everyone to get away from Ellie ( because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!! ). He should have got the fuck out when told. Marlene should have given Ellie back as requested and avoided ALL of it ( knowing how pointless it all was to try making the vaccine again ).

But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.

Tody_ZA90d ago

Let's not also forget how daring Naughty Dog were to put you in the shoes of the person who killed Joel, and force you to play as her during moments like fighting Ellie. The game constantly put you in situations where you almost didn't want to progress with the story and I found it excellent. It's a rare game that actually makes you feel or be hesitant about what you're doing, whereas in any other revenge tale you wouldn't think, stop or pause for a second before you kill anyone and everyone. This game actually bothered to show you the other side and they weren't just mindless caricatures of villains, and that's what made the game unique. From their perspective, Ellie was the villain and she well took ownership of that role as the game went on. Morally interesting as a game, unlike most.

DuckOnQuack3590d ago

Exactly they try to force you into taking Abby's side but what Abby did was wrong and can never be justified. Her dad was willing to kill Joel and Ellie so wtf.

anast90d ago

@Charlie

Play part 1 again and you will understand that Joel wasn't a good guy. One example is that no "good" guy knows that signature interrogation technique. The character would have to be a seriously bad person to know how to get information like that.

raWfodog89d ago (Edited 89d ago )

@Charlieboy333

“Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people.”

I don’t believe you understood Joel’s character. He was not altruistically good or pure evil. He was a dad looking out for his own and doing what was necessary for him and people to survive. You make it sound like he was going out of his way to do nice things for people. That was never the case. At the same time, we hear about him and his brother harming innocents but we know it was not just to be evil. They were only doing what they thought they needed to do to survive, and that meant looking out for only themselves and taking from others.

“because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!!”

The doctors never had a test subject like Ellie so that’s why they had hope that they could produce a vaccine. All of their other efforts failed because they never ran across someone who had a natural immunity to the cordyceps fungus.

It’s okay to not like the story because it didn’t cater to your personal preferences, but to better understand people you should really try to place yourselves into their mindsets to understand their motivations

“But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.”

No, of course Joel is not solely at fault. That’s the whole point of this revenge tale. It’s a vicious cycle where all parties are doing ‘bad’ things to each other in order to get the last hit in, per se. In Abby’s mind, she had the perfect reason to go after this stranger who killed her father. Do you think she played through the first game as Joel in order to understand his motivation? No, some random dude just killed the last bit of family that she had.

Tody_ZA89d ago (Edited 89d ago )

@raWfodog Great comment. I can't believe that after all the plot points people had an issue with in The Last of Us 2, the basic character motivations have to actually be explained to this lot when it's the most unambiguous and well presented part of the early narrative. I must have missed the part in the ending of The Last of Us Part 1 where Joel was killing the evil child slavers who stole Ellie and not the Fireflies who desperately believed Ellie was the cure to save humanity.

If the game was too hard to understand for these folk they should watch the HBO series, even that made it exceptionally obvious that Joel was not the hero at the end.

+ Show (4) more repliesLast reply 89d ago
SyntheticForm91d ago

Agreed; I like her too.

At some point people have to forgive each other or they just wind up in cycle of never ending senseless violence. I'd say all these people are trauma-laden at this point.

Markdn90d ago

Have you seen the state of the real world, people just can't let it lie can they

ChasterMies91d ago

I never hated Abby. But Ellie, damn, what’s wrong with you?

anast91d ago

Abby is cool and her combat animations were fun too.

outsider162490d ago

Lol..i hated Nora and that jackass who spit on joel though. Owen and mel on the other hand...i felt bad for them.

TheEnigma31389d ago

I hated owen. He was a tool

+ Show (2) more repliesLast reply 89d ago
isarai91d ago

{SPOILERS} How is a random encounter with a character you never met that just HAPPENS to be the parent of someone you kill a better ending? That ending would've not only trivialized the climax of the entire revenge arc, but also seems like an afterthought to meet the requirement of losing her fingers which has some significance.

gold_drake90d ago

this was exactly my issue with the story. like this random arse person just so happens to be someones father who just so happens to want revenge. lol.

Inverno91d ago

Yeah no, that one would've pissed me off even more. For me however the real ending is Ellie and JJ looking off into the sunset, everything after was unnecessary.

andy8591d ago

Disagree to be honest. It was clearly a tale if revenge, redemption and forgiveness. If she just kills her it defeats the object of what the whole story was about.

Charlieboy33390d ago

So it's fine for Abby to get her revenge but Ellie's is unresolved with a nice missing finger to always remind her. Redemption my ass....all we learned was that some people get revenge and pussies don't

Charlieboy33390d ago

I'm South African not American and we live with danger and violence every day....we don't take shit.

Show all comments (88)