Bloodborne fans have been waiting for a long time to play the game at 60 FPS and while it might be possible now through a hack, it is not a good solution.
The creator of the 60 fps patch for Bloodborne has been hit with a DMCA notice from publisher Sony after 3 years.
People will read this and assume "must be a bloodborne remake coming".
Unfortunately, more likely theyre just being d***s
A prominent former PlayStation executive has discussed the future of Bloodborne, stating that everyone is likely waiting on Miyazaki.
This has been stated many times. Everyone keeps blaming Sony but it is in fact up to when Miyazaki is 'Not Busy'.
Sony Interactive Entertainment's titles Bloodborne and The Last Guardian are now playable on the Steam Deck via emulation.
Out of curiosity, what is the Pro frame rate? I thought according to IGN Beyond, Brian Altano said they have never patched this to run at a higher frame rate or resolution, even on the PS4 Pro.
This story was updated on twitter, guy has it running correctly. Physics are tied to FPS in original making the game play double speed (player movement was fast forward) but guy found work around (now it's reported to be 60 fps with regular player movement).
The guy did the work for them. Just make an official patch.
Wasn't frame pacing the issue?
Isnt it wonderful how people keep experimenting with bloodborne 5 years after it came out? I wonder if miyazaki and everyone at fromsoft will ever stop and say "okay, people still play bloodborne. Let's make bloodborne II"