Gamespew speaks with a game design lecturer to help uncover why Ori and the Will of the Wisp's difficulty feels so out of place with the rest of the game.
Ori is beautiful but it also has a ton going on visually that can be pretty distracting, which adds to the difficulty. I don't find it as clean as a game like Hollow Knight which layers contrasting effects to make everything feel clear and concise un its brutal but beautifully grim world.
I remember that era well. Cut my teeth on many a brutal platformer. I'm so glad gaming has evolved far beyond it. I don't understand why anyone wants to bring it back.
Beautiful games don't have to be easy. Seriously, wtf? Cuphead was also beautiful, and more difficult. The difficulty isn't out of place, that's how the game was meant to be. You just went in expecting something different, and that's on you.
They also don't have to exclude all but the most masochistic. Cuphead is a perfect example. The 30s aesthetic looks great, but the gameplay is pure pain. No thanks.
The thing is though, games don't all have to be for everyone. It's ok for Dark Souls and Sekiro to be difficult. It's ok for Cuphead to be difficult. There are plenty of games that are easier to play and get into.
The difficulty is intended. That vision shouldn't be changed just because someone finds it too hard. Games like Cuphead or Dark Souls aren't impossible, they just require patience and precision. They aren't unfair.
Not trying to be that guy but I was actually surprised that Will of the Wisps was much easier than I thought it would be. It's an incredible game, the great job done revamping the combat and new movement abilities made the platforming so fluid and smooth I actually thought the game was noticably easier than the first and dramatically easier than Hollow Knight. 100% the game in 15ish hours and only had a few little spots that gave me trouble.
That's cool but a Surface go is around $600 dollars. I got the Nintendo Switch for cheap and it's still the best portable game device because of its first party exclusives
Damn...I wasn't comparing prices with you. Just figured we had something in common that I wanted to share because we both play Ori on the go. Wasn't meant to be a competition or anything...not that deep haha. However no, my Go was actually $500 brand new, not $600...but they start at $400 actually...I just got the higher end model. Its also worth noting that my Go cost more than your Switch because ya know, its an actual PC that does way more than gaming and light apps maybe? It also has a higher resolution screen on it...these things tend to cost more.
Ori is beautiful but it also has a ton going on visually that can be pretty distracting, which adds to the difficulty. I don't find it as clean as a game like Hollow Knight which layers contrasting effects to make everything feel clear and concise un its brutal but beautifully grim world.
It's not really that hard.
Shades of the 8-bit era where good looking cartoony games like TMNT and Battletoads would routinely kick your arse.
Beautiful games don't have to be easy. Seriously, wtf? Cuphead was also beautiful, and more difficult. The difficulty isn't out of place, that's how the game was meant to be. You just went in expecting something different, and that's on you.