the lightning and shadows definitely is. It probably only takes a second to notice how different underground exploration would change seeing how different the lightning conditions are using RTX
I'd be interested to hear what rig he's playing on, because he says he has to give up draw distance for ray tracing, and he is giving up a lot of draw distance...
Ever seen Boundless? A voxel MMORPG with way better textures and graphics, still blocks, and the lighting is fantastic, no RT at all, runs on not all that fast PC's as well....
Of course they can probably improve upon it with RT and am expecting they will in the near future but for now it is already doing things MC is only doing now with RT....
The lighting is good. Gives it more character overall. I'm willing to concede the lighting is more realistic to the point it can be given the style of graphics, but realistic in terms of how I think of realism, not so much. It's not like Pixar, where it can show realism despite the art style, but nothing wrong with what they're doing.
Go watch the DF video they made. Realistic is exactly the way to describe everything that is being done with path tracing in this game, its crazy. They even managed to do a camera obscura
It's path tracing with 8 light bounces, that is surely more realistic lighting than any other realtime game we have seen that fakes the effects that just happen naturally with this lighting simulation.
Sucks that the Super Duper Graphics Pack ended up being vaporware. It would have breathed a lot of life into this game. Looking forward to Dungeons though.
Lmfao it’s not just me then. It’s really irritating it’s as if he’s trying to make his voice sound deeper than it really is but it just grates on your ears and patience. He’s forcing that voice tone, and it’s just going to have him muted or turned off.
He should just speak naturally instead of trying to sound like a 50 year old throat cancer survivor who’s actually 14 and still going through puberty.
My 2070 super was averaging 42 fps with ray tracing on. Then I cranked up the distance the ray tracing effects show and went down to 8 fps. Glad I bought a 584.00 card and thats how it performes.
The 2000 series was a test run, the 3000 series will hopefully bring much needed performance increase. Ill be getting the 3080ti when that drops. My 1080 has served me well but I'm ready for an upgrade.
It's not a big secret that ray tracing is brutally demanding with a debatable ROI in terms of the GPU horsepower it requires. That's why it's taken so long to start showing up in games in the first place. Developers will have to be very mindful of where they leverage it for the foreseeable future. The price of your card isn't really relevant. A cheaper card would have struggled even more. Nobody's gonna be bragging about running more graphically impressive titles at full detail with full ray tracing enabled at 140fps or something for a long, long while though.
Realistic. Uh huh.
Sucks that the Super Duper Graphics Pack ended up being vaporware. It would have breathed a lot of life into this game. Looking forward to Dungeons though.
Now if only someone can make the original Tomb Raider with ray tracing. I’m sure Tomb’s triangle boobs will also look insanely realistic
Damn... couldn't watch the whole video. Dudes voice got to me.
Have had shaders since 2014. Definitely makes the game better.