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Doom 64 Is The First Game To Run Above 1080p On Xbox One S

TechRaptor writes, "Doom 64 may be an old game, but that won't stop the new version looking darn pretty on modern hardware. The Xbox One S version of the game is particularly impressive, as it's the first game on the console to run above native 1080p natively."

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jeromeface172d ago

lol, games over 20 years old...

uRaDecepticon172d ago

It's something because the Ps4 cant do it...

dantesparda172d ago

"It's something because the Ps4 cant do it..."

Yeah, ok, you keep thinking that. I swear MS fanboys are such ignoramuses and so easily impressed by nothing, Its pathetic really. The game is 23 yrs old! and made for a N64!

the Switch could have easily ran it at 1440p

snoopgg172d ago

The ps4 wouldn't want to run this game.

172d ago
CaptainOmega172d ago

The game looks like a potato now. “incredible achievement”.... lol.

Btf_1991172d ago

I don't think people realized you were being sarcastic lol

+ Show (1) more replyLast reply 172d ago
WickedLester172d ago

Really? NO game has ever hit 1080p on the regular Xbox One until now? SURELY a bunch of the indie stuff that's less taxing on the hardware did.

GamerRN172d ago

There have been 1440p games before I believe... False article

Darkwatchman172d ago (Edited 172d ago )

No this is the first instance of 1440p native rendering for a game on Xbox One S.

Darkwatchman172d ago

You’re not understanding at all. On Xbox One Slim, Doom 64 runs at 1440p natively. No internal rendering being downsampled or anything. It is straight 1440p on the slim Xbox. THAT is an achievement regardless of how old the game is. Did not think the One S was capable of rendering past 1080p for games.

Gwiz172d ago (Edited 172d ago )

You should look into the max resolution capable of the GPU in question,it matters a lot that the game is this old.

Edit: because it's possible,there is a reason why many modern games do not even reach 1080p,
and why other games didn't?less effort probably.

Darkwatchman172d ago (Edited 172d ago )

@gwiz, if the max GPU resolution is blah blah, then why has no game run past 1080p until now? Xbox has gotten older and less demanding games like Doom 1 and 2. It has gotten simplistic indie games that are less intensive than Doom 64. Why has only this one developer for this one game unlocked the resolution past 1080p?

The belief until now was the One S, which mind you, has a WEAKER GPU than the BASE PS4, could only render past 1080p for video signals, hence the 4K blu-Ray player, but NOT for games. This is a revelation.

Loktai172d ago (Edited 172d ago )

@Darkwatchman

No its not a revelation. first if this is a straight port- Those indie games are NOT
as efficient. Try to run those indie games on like a Pentium class computer from the mid 90s...
not happening.

Next there is so little benefit to running the game at a higher resolution. If you ask me it was done simply
to leak that info out and get the game a little publicity. I promise you there are plenty of other titles who could
render at a higher resolution but the actual benefit is not there. Especially when the graphics you're
rendering are so simple. You can "supersample" but 9 out of 10 times its better to output at the TV set's
native resolution.

The Xbox one S always outputs games at 4k when connected to a 4k set- not the INTERNAL resolution but actual 4k video output for games is NOT new for the S. All that's changed is the internal resolution.

From microsoft itself :

" Xbox One S will also upscale non-4K content to display at 4K when paired with a 4K TV. When you set your console resolution to 4K UHD, everything on the console — Home, games, and apps—will display at 4K"

The simple reason nobody bothered before this is that the original Xbox One cant output above 1080- only the S, and if you try to make the original One do it you'll end up with supersampling artifacts according to the same source.

fr0sty172d ago

It's only an achievement to people who have no idea what they are talking about.

+ Show (1) more replyLast reply 172d ago
porkChop172d ago

Dude. It says "above" 1080p.

Cmv38172d ago

Trine was like 4k or something on the base ps4, so I'm sure that game could do over 1080p on there xb1

172d ago Replies(1)
Profchaos172d ago

There have been many games achieve 1080p on the original hardware this games goes past that though

+ Show (3) more repliesLast reply 172d ago
Stanjara172d ago

Without the cloud? Unbelievable!

Mrwick890172d ago

Assuming this is true, its pathetic

Loktai172d ago

Its almost funny to mention. Its kind of like when you achieve full ray tracing in a game like Quake 2- Its done just to say you did it, to show off one thing. Like in this case resolution. the N64 was like 100mhz so....Come on. Maybe they'll port Jumping Flash and run it at 4k next!

nyctophilia13172d ago

Love me some Jumping Flash! I'll even take a port at 1080p lol

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