In Konami's words, this is a "Versus Action" game -- an amalgamation that fuses action-game mechanics with a fighter. In my words, it's the bastard son of neologism. Beyond the strange art direction, Judgment suffers from jarring mechanics that disregard established fighting conventions. The uncompromising camera displays the action in a bizarre, disconcerting manner that tracks players in a 3D area filled with environmental hazards. And in combat, the camera's way too difficult to control.