Approvals 12/3 ▼
Chris_Hyde (3) - 1484d ago Cancel
rolando123 (4) - 1484d ago Cancel
AnalogStickGaming (3) - 1484d ago Cancel
gamesftw250 (2) - 1484d ago Cancel
160°

Half-Life: Alyx's Twitch Viewers Are Way Higher Than Its Current Players

More people are watching Half-Life: Alyx than playing it.

Read Full Story >>
screenrant.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1484d ago
FlyingFoxy1484d ago

Goes without saying that the player count would be smaller than usual, Valve even expected this themselves. I'm a bit surprised that people want to spoil a game that they might play at some point though, even if they end up playing it on a console if it gets ported.

roadkillers1483d ago

This game came out at a shit time. No one has the Index in stock and some are selling for $2000 on Amazon. It takes 8+ weeks to get the device through Valve (comes with free Alyx).

I do love to play, but I have to wait a couple of months for the product to come in. That’s the only reason I watched my friend on twitch. It’s a demand issue.

1483d ago
jjb19811484d ago (Edited 1484d ago )

Prolly because there are more people that don't have an HMD than do have one.

1484d ago
SegaSaturn6691484d ago

Just watched dunkey's video on it. Looks tedious af.

carcarias1484d ago

Most VR games do when you're just watching, I've noticed that myself.

Honestly, you only really get what the game is like once you play, it's just the nature of VR. Arizona Sunshine and Gorn look boring as f&%k, but once I was playing I had a blast.

It's because you're 'in' the game and your body is, to a degree, the controller. It's weird but it just works somehow.

UnHoly_One1483d ago

VR games are fun once you are playing them because of the novelty of how cool it is to be in VR. Not because they are good games.

There is no VR game that isn't better as a non-VR game.

VR is a gimmick.

carcarias1483d ago (Edited 1483d ago )

@UnHoly_One

VR is nothing even close to a gimmick, imho. When it comes to games in fpp, it's literally a whole new world, without wanting to sound like Aladdin ;)

You're simply flat out wrong by general consensus when it comes to your last statement too.

For example, Arizona Sunshine would be better as a non-VR game? Seriously? What are you smoking mate? You must be trolling :)

Without VR Arizona is one of the most rudimentary fps experiences a player could have. But in VR? Whole new ball game. Played through it twice whereas if it wasn't VR I wouldn't have given it 10 minutes. Come on, you know that's true if you've played it.

carcarias1483d ago (Edited 1483d ago )

@UnHoly_One

Oh, I forgot to add. What you said actually contradicts yourself.

- First you said that the only reason VR games feel good is because they are VR.

- Then you implied that without VR, we would see that they're not good games.

- Then you said that any game done in VR would actually be better if they weren't done in VR.

So, I'll say it again; what are you smoking.....and can I have some, please ;)

Poopmist1484d ago

Dunkey edits his videos that way

porkChop1484d ago

Dude, Dunkey's video's are usually just jokes.

JackBNimble1484d ago

You should go watch angry Joe's review... I hope this gets ported to next gen consoles.

+ Show (1) more replyLast reply 1483d ago
carcarias1484d ago (Edited 1484d ago )

This was always going to be the case given the userbase numbers. Nice to see people interested though. However, I think, if they can resist the urge, they should hold off until they are able to play themselves, imho.

Mind you, even if you know what's coming, it feels completely different once you're in the game yourself so they'll still be able to enjoy it at some point.

W34KN35S1483d ago

I'm sure it feels great to play , and while I can only speak for myself I feel like the majority of players arent interested in playing VR until it has become either more affordable and or has reached the level of Ready Player One levels whereas you are actually in the world. Ive tried VR before in Escape Games and in malls, and while it is fun I would never spend hundreds of dollars to play it unless I just had an insane amount of disposable income and had bought all the other things I want first lol . I agree with notion that it should have been able to be experienced both with or without VR , just like movies . I dont think I have ever heard the argument that if a movie isnt or wasnt made in one format then it shouldnt be made in another.

carcarias1483d ago (Edited 1483d ago )

Yeah, I agree with you to a large extent.

The experience offered and games available make it hard to justify the whopping price tag. I certainly am not going to buy one anytime soon. It's not helpful that they take up so much room either. Luckily, I have a family member whose VR I can use.

The one thing I do disagree with though is the film format thing.

If someone said, 'Dude, don't bother to watch Mad Max Fury Road unless you watch in 3D', I'd think they were mad. However, in the case of most games built from the ground up with VR in mind, it's waaaaay more than just a perspective change, especially with regards to HL Alyx.

Imho, a non-VR Alyx would have to be seriously reworked (though I have nothing against Valve doing so) to get anywhere close to being a great fps. I certainly wouldn't pay proper money for it as it is if you just enable fully functioning keyboard&mouse, that's for sure.

So what people should really be asking for are two separate versions of the game, instead of acting like a non-VR Alyx is already there and just being withheld to push VR sales. But why would Valve do that when the only reason they've made Alyx is because of VR?

People seem to conveniently forget that the only reason Alyx exists is because of VR. No VR = no Alyx = no complaints...but then who is helped by that?

Show all comments (23)
150°

Metro Awakening Could be VR's Next Half-Life: Alyx

Vertigo Games' Metro Awakening is the latest AAA game announced for VR. And it could be VR's next Half-Life: Alyx.

Read Full Story >>
xrsource.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community74d ago
1nsomniac74d ago

I hope so. Might give me a reason to dig out the PSVR2.

F0XH0UND92273d ago

Oh you must have beaten all the good VR games already?

Petebloodyonion74d ago

If Vertigo tries for the real AAA experience like Valve did then yeah
But if Vertigo tries for the light Call of the mountain experience then nope it will be another... light eperience

MrBaskerville74d ago

It looked very much like a proper metro game in vr. I'm mostly worried about its length. Hopefully atleast 6+ hours and not 2.

EvertonFC74d ago

Agreed hoping for some decent hours to be had, 6 plus sounds about right.
Love the series so wiping the gas mask clean, changing filters, checking watch and reloading weapon should be fantastic.
Also one for the headphones, going to be so atmospheric and not for the faint hearted.

MrBaskerville74d ago

@EvertonFC
Mega jank or short playtime is the only thing that could kill the potential in this one, as I see it. And I don't really believe that they would go with something super short.

I'm very optimistic, they really just need to combine Re4 Remake with Metro last Light and we're golden.

Neonridr73d ago

looking like a VR game and being an actual game and not some slice is completely different. We will know more in time though.

fr0sty74d ago

COTM was a launch title, so it being short and light on content is to be expected.

coolbeans74d ago

That's perfectly fine too, but I don't think that detracts from Peter's main point: there's a gap between COTM & what HL: Alyx accomplished as VR-only titles.

MrBaskerville74d ago

Short is ok, that't to be expected from a vr game. But there's short and there's demo sized.

DefenderOfDoom274d ago

I would buy a PSVR2 just to play this game .

Leeroyw74d ago

Buy it for resident evil 4. It's amazing.

EvertonFC74d ago

So many great games, I've still got about 20 games on my wishlist to get through.
Wallets going to hurt this year with VR and traditional games.

generic-user-name74d ago

IMO RE8 and RE4 already clear Alyx. Yes Alyx is ground-up VR so it has more of a cohesive feel but the RE games are full AAA campaigns that are thrilling and using the iconic guns of RE4 in VR is something else.

Neonridr73d ago

Alyx will always be the benchmark personally because it was designed for VR. It didn't have VR shoe-horned into it. While Village and RE4 are fantastic, not being able to interact with your environment properly is what sets something like Alyx apart.

generic-user-name73d ago

Walking up to bottle and picking it up is cool and all but there's more to a game that that and I feel like it's something that is more of a novelty. There's much more to the combat in something like RE4 with multiple enemies rushing you (not dumbed down numbers for VR) and actually physically parrying attacks with a knife before single-hand pumping Leon's shotgun etc.

If you prefer Alyx, that's cool, it's an amazing game for sure and I'm not trying to convince you otherwise, but for me the RE VR games do more.

Neonridr72d ago

@generic - for me, VR is all about immersion. Resident Evil is amazing, but when you can't even interact with a single thing around you, it feels very limiting IMO.

Everyone is different of course. Arizona Sunshine and the Walking Dead has tons of enemies and frenetic paces, and they still allow you to interact with almost everything in sight. Even simple things like putting your hand against a wall and being able to place your hand on it. It's all about the little things for me in VR. Climbing ladders, vaulting over things, etc.

Show all comments (23)
120°

VR is the Leader in Gaming Innovation

With the flatscreen videogames feeling ever more stagnant, is VR becoming the leader in modern gaming innovation?

Read Full Story >>
xrsource.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community143d ago
RhinoGamer88143d ago

But no one is buying enough of the games to generate the required profit for game publishers. :-(

crazyCoconuts143d ago

Give it time. Flat screens will be antiquated at some point

mkis007143d ago

Its amazing there are people who fail to see that we are always improving. I mean do they not know where we were 200, 100, 50 , 25, 10 years ago?

JackBNimble142d ago

Maybe when they start making AAA games for VR it might start selling better.
There definitely needs to be a better library to entice me in spending $750cnd on a psvr2. I already did that with psvr and was expecting sony to show a little more love for it .... but nope. Not falling for it this time.

mkis007143d ago (Edited 143d ago )

Think of early video games to what they are now. As long as it isn't abandoned it has no where to go but up. Technology is again the limiting factor, but compared to the regular games VR has a lot more room to improve by orders of magnitude.

Crows90143d ago (Edited 143d ago )

Only because its a separate peripheral. If VR came with every console purchase youd bet more people would adobt.

Imagine if Sony gave a servicable VR headset with the ps6. Then at the same time released the psvr3. The console headset would maybe be made to play only a set of VR titles. Maybe last gen VR titles. While the psvr3 would give players access to current gen VR titles.

JackBNimble142d ago (Edited 142d ago )

That would be a very expensive package, and if they tried to bundle like they did with kenect , it would fail on price alone.

Babadook7142d ago (Edited 142d ago )

“But no one is buying enough of the games to generate the required profit for game publishers.”

I don’t think that’s true. The games themselves are selling very well. It’s just that the cost of entry for customers to buy into the ecosystem is high for most.

+ Show (1) more replyLast reply 142d ago
mkis007143d ago (Edited 143d ago )

I mean to my eyes regular gaming just has evolutions left. Everything boils down to what we already have a primitive version of; ai, physics, raytracing. For VR we have just scraped the surface, we are at pong level right now. We only have head and hand tracking mainstream so far.

AR is more likely to be the future main tech but VR will always have a place in the home. Idk if it will ever be possible, but a full body VR experience where you can walk without moving is the end game for me. Perhaps full dive isnt just a fantasy, but even I can't go THAT far.

ApocalypseShadow142d ago (Edited 142d ago )

VR is great. It's more immersive than any flat game can be. But, we don't need to trash flat games to uplift VR games. Article says flat gaming has hit a dead end. But there's always more to improve there as well as VR gaming.

I was just as jaded by how nothing seems improve in gaming. The same fighting games, the same red barrels, the same stupid AI. I was almost done after playing for over 40 years of gaming. Then I got VR. VR made me feel like a kid again. Everything was new. I wanted to try all types of VR games. Found many great titles.

But, it reinvigorated my love of gaming too. Games like Ghost of Tsushima took gaming for me to the next level beyond great games like Onimusha. Or reflux 5 getting a great Spider-Man game story and all. Horizon went way beyond what Guerilla Games did with Killzone. Retro games became that much more fun again. Arcade and old school console games.

But VR does have a long way to go. It'll be years before we get to the point where modern gaming is now. But the journey is just as fun until we get there. Can't wait to see the more advanced VR games with more physics, AI, objects on-screen, etc. Just like what's happening in flat gaming.

Can't wait for VR to hit that Ghost of Tsushima and Spider-Man moment in VR. VR is innovative. But flat gaming can still surprise us. Even peripherals like Dual Sense brought unexpected surprises. Even though 3D sound does have its impressive origins in VR that PS5 and Xbox series enjoy now.

generic-user-name142d ago

I've definitely lost a lot of interest in traditional gaming since I started playing on PSVR1 and PSVR2. Big names like Spiderman 2 pull me back of course and I'll probably never give it up entirely, but since playing Firewall Zero Hour I find it difficult to enjoy 'flat' FPS games and online games in general. Playing online in VR makes you feel like you're actually hanging out with people, for me anyway.

The problem with VR, or PSVR2 at least so far, is that Sony aren't fully committing. They'll buy Nixxes to port games to PC but why haven't they got a dedicated team to make VR updates for their games? If Capcom can bring RE7/8/4 to PSVR, why can't Sony bring Uncharted/TLOU/GoW? There's a modder on PC called PreyDog who makes VR mods for PC games single handedly, why can't Sony manage this? They also need to be doing everything in their power to get GTA V/RDR2/GTA VI running on PSVR2. Any of those would move headsets.

Storm23142d ago

I'm jealous. I think I would really enjoy VR but I get motion sickness and just can't really do it.

poppatron142d ago

Oh man, I feel so so sorry for you. Lots of games have loads of additional comfort options to make it a little gentler, they use vignetting and teleportation locomotion instead of smooth which really helps people. From what I hear you can build up a tolerance. But it’s an awful lot of cash to lay out if you don’t develop one

Storm23142d ago

Yeah. I bought PSVR1 and some games I did ok but most I did not. I have heard PSVR2 is better but as you said, that's a lot of cash to find out I still can't do it. Too bad. I really want to play quite a few VR games.

Inverno142d ago

Can we really call it innovative when VR has been around longer than in the last decade? It's been improved, hardware always is. But I think, for games at least, and really anything with software being what drives the hardware, that innovation must be done within the software itself. The VITA had a lot of neat features that went mostly ignored later in its life. The DS4 touch pad and speaker were underutilized, I don't think I've played a single Nintendo made game that uses the touch screen for anything unique in any of their games. Hardware becomes a gimmick if devs don't wanna use it.

Show all comments (21)
70°

Half-Life: Alyx NoVR Mod will get a major update this October

The modding team behind the NoVR Mod for Half-Life: Alyx has shared some new details about a major update that will come out this October.

Read Full Story >>
dsogaming.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community226d ago
CrimsonWing69226d ago

This is a game that absolutely needs to be played in VR to get the full appreciation of what it is and what it does.

RaidenBlack226d ago

VR has health limitations ... not everybody can enjoy

CrimsonWing69226d ago

I mean, that's kind of life in generally, amirite?

Venoxn4g226d ago

I agree with you. This game is built for VR, still one of the greatest VR experiences.