DSOGaming writes: "Half-Life: Alyx is the latest Half-Life VR game from Valve. The game came out three days ago and it took 2 days until PC gamers were able to run it without a VR headset. Yeap, you read that right; there is a way to play Half-Life: Alyx without a VR headset."
TheGamer sat down with City 1, the talented devs behind Half-Life: Alyx NoVR, to find out more about their new indie FPS Chemical-Burn.
After all of the PS Studio games that released on Steam, I’m baffled Sony hasn’t gotten Alyx onto the PSVR2.
Half-Life: Alyx is one of the most immersive, story-rich, realistic VR game that has set the bar so high that it might not be surpassed.
Vertigo Games' Metro Awakening is the latest AAA game announced for VR. And it could be VR's next Half-Life: Alyx.
If Vertigo tries for the real AAA experience like Valve did then yeah
But if Vertigo tries for the light Call of the mountain experience then nope it will be another... light eperience
IMO RE8 and RE4 already clear Alyx. Yes Alyx is ground-up VR so it has more of a cohesive feel but the RE games are full AAA campaigns that are thrilling and using the iconic guns of RE4 in VR is something else.
It just lost everything that made Alyx special. Bravo. Using a mouse and keyboard instead of motion controls. No immersion with a feeling of presence be it visual or 3D sound by looking at a flat screen. You think you're *playing it* but you're not PLAYING IT as INTENDED.
Gamers expect VR to grow and move beyond the nonsense of calling it a gimmick. Not having great graphics or calling VR games "tech demos" for being shorter games. Say things like "Where are the AAA developers?" But then whine and complain when a AAA developer makes an excellent game in VR like you asked. Yes. They used a known franchise. But they didn't call it "3." They did it to get gamers to notice VR but not hurt fans by making a sequel exclusive to VR that might be hard to get. There's plenty of excellent VR games NOW. But gamers aren't noticing. But now you DO don't you? Turned your heads real quick. Careful with the whiplash.
People are complaining and calling it a disservice to the fans. Actually, stripping out what Valve is trying to do in moving VR forward is a disservice to Valve and the game. Watching the ending or saying you'll never play because it's in VR is a disservice to Valve and the game. It's understandable if you don't have a powerful PC or can't afford it. But you got to let Valve try and set a standard for VR for others to emulate or surpass with their own VR games. This actually helps VR. Crying that VR is being promoted at all. Then crying you can't play a good game that requires a headset. And crying it uses a big name. Sorry to bust some bubbles but there will be more franchises that will be in VR that won't be a regular game. Get used to it. Or use all that hoarded toilet paper to wipe your eyes and blow your nose.
Who in their right mind expects the next 50 years to be played in front of a television like almost the last 50 years? Sure. Regular gaming is still cool. But stagnant at the same time. Let Valve take us a step forward.
I might just order a Rift S today, i wouldn't like to play it with stuff cut out intentionally. And apparently the game will run decent and look good even on my 980Ti at lower settings, i realise that's not ideal but I'm not upgrading my GPU yet with new ones due in <6 months.
So yeah I'm tempted to try it, if I'm not happy at least i can always sell the headset even if at a small loss.
Getting exposed like this, Valve might release the non-VR version themselves!
An official non-VR version would have been to so I could play it now and then in VR when I can afford a headset. Much like with RE7
TYler worships Valve but always does far more harm