To inaccurately quote Elsa, sometimes people gotta let it go. Let some game stories end.
In my opinion, if it feels like a game or trilogy has come full circle then exercising some self-control instead of being a insane pokemon trainer on speed helps. No need to rob a fan of enjoying a world or character(s), but if a developer wants to milk a franchise then it comes down to the community to vote with their wallet to keep the franchise on target, or, to quote Will Rogers, "The road to success is dotted with many tempting parking spaces.”
Stories have a beginning, a middle and an end but the problem is if it can make a company money an IP will be squeezed beyond its natural life. For some types of character arc it’s best to let the franchise rest. Or if the game is too valuable then tell it again but with new characters and a new world. This is something Rockstar do well with GTA.
Agreed. When you look at games like Assassin's Creed, the game isn't even the same thing it used to be. Or even Gears of War. The trilogy ended the story pretty perfectly. But they wanted that money, so they squeezed more out of it, fighting the same enemies. At least with something like Halo, the trilogy ended on a perfect note with the defeat of the Covenant. But that series had also built in lore around another potential threat. So it made sense for that series to continue. Or at least made it understandable. A lot of games don't do that. And I feel thats when they start to really suffer. How many times are the Gears games going to make you fight the Chimera, for instance? Games should definitely be able to end. But if they make that much money and fans love the series that much, you NEED to come up with a natural progression of the story and have a new threat ready to continue the story. You can't just keep throwing the same villains at the player, even though that story ended in the last game.
Uncharted proved that a game can be self containing and tell its own story. It doesn't need to end on a cliffhanger, it can have its own beginning, middle and end and feel satisfying when you actually reach the end. It doesn't rely on sequel hype, they all stand alone, and if you can tell a good story you can make as many as you want. Uncharted 4 arguably had the best story, so it's not like you need to cancel a series just because you had 3 iterations. Additionally, some games aren't story heavy whatsoever. Doom, Call of Duty, they are largely gameplay focused and sell a ton every year, and don't rely on you playing the previous games in order to understand the story moving forward.
YES.......Video games are turning into the fast and the furious. Not everything needs to be a trilogy or have a sequel. The fast and the furious franchise is 9 deep and I’m still waiting for one that’s not laughably bad.
I thought that nonsense was cringe from the very first one.
it's up to each individual that doesn't want to keep watching any content. the world will always keep on turning.
Personally enjoyed the plot in Tokyo Drift, but wish they had hired younger actors. Seeing a 30-somthing guy getting scolded by his father and a very obviously mid-late 20s woman walking around in a Japanese school girl outfit was hilariously cringeworthy.
Yeah tokyo drift was really nice
That actress was 19 or 20 at the time of filming, dummy -_-
@Gaming101: Odd, now i am seriously questioning reality itself. I just checked and she was 21, the guy was 24. I clearly recall looking them up back when it came out and seeing them listed as 27 and 33, respectively. Regardless, neither of them passed for anywhere close to 17, as the characters were supposed to be.
She was 21 at the movie's release. Movies take years of post production to make. She was likely either 19 or 20 at the time of shooting.
Lolol fast and fury was laughable trash from the first movie.
i don't know. lots of gamers just love to buy the latest game. and that's why we have so many series spanning to anthologies.
some series do actually pretty well spanning past 3 games. DMC 4 and 5 were pretty good actually.
5 was better than the first 3 combined.
well if the FF7 remake is being sold on multiple games. then you are probably going to wish that the series doesn't end on the first game. there are quite a few stories that are doing better not being limited to the normal series scale.
a dumb notion. no body actually knows if a sequel will turn out to be good or bad. RE7 turned out to be better than Re6 when all gamers wanted the series to end.
RE 7 was a reboot if the series. It could have been called a different name but is not a sequel in soul. It doesn’t even try to be a sequel. Is a fresh start for the franchise. Assassin’s Creed are never ending sequels.
Re7 is a sequel and thats a fact.
It has subtle connections, but it could easily be its own game. AC Black Flag changes a lot, but the story was mainly about the same thing. The connections between RE7 to the rest of the series could be easily overlooked
Absolutely, at least for games with a single narrative. Halo is the epitome of this problem -- if it was just three games it would remain legendary (let's be real, it was designed as a trilogy), however endless retrofitted entries have turned it into a brand mascot and little more. Same goes for Gears.
Yes, but then you can always do prequels, remakes, or even reboots. Keep popular franchises going without force feeding the story.
Yes, most game storylines for long running series over stay their welcome. The two most egregious examples would be Resident Evil and Assassin's Creed. Back when Code Veronica was being marketed, the director stated that Resident Evil would eventually have a conclusion, but clearly that's not the case since CAPCOM wants to milk the franchise endlessly. I still remember the ending to Code Veronica, Chris Redfield promised to "End Umbrella for good!" Yeah. Sure. Assassin's Creed series has run out of good ideas and characters, it just the same thing over and over again. After Desmond Miles had his abrupt conclusion, the story went nowhere, it meant nothing, it said nothing, it did nothing. Dialog for the sake of dialog, point twists that weren't interesting, the series has run its course. But of course, its a cash cow and Ubisoft is going to nickle and dime as many people as they can for as long as they can get away with it. All good stories must end, if they don't end, then nothing ever mattered, which means the story should have never been written or shared to begin with.
I loved ac origins and thought it was a great reboot, but I did not like odyssey at all. It wasn’t wasnt even about assassins.
It depends on the specific narrative. But I would be for more games going the FF/GTA route. Those games reinvent themselves each time. New storylines, new characters, new themes, etc. Each game contains a proper beginning, middle, and end. They're self-contained stories.
It depends on the title of the game Gears 3 should have stopped there Gears 4 was meh at most. Other titles like Assassin's Creed have an Assassin that takes place in a different era of time so that franchise can keep going. A franchise like God of War opened up a new chapter to explore by going with Norse Mythology. And Super Mario can never get old Nintendo always finds away to keep him fresh. Some game franchises can be addicting like Pokemon same game mechanics over the years different Pokemon different regions. But then you got cash cow franchises that gets over milked like COD in my eyes same shit different year. Basically it comes down to the franchise Dead Space as a franchise was great I know Dead Space 3 has different views from people but I liked it and hated the fact EA up and killed the franchise. Usually what kills a franchise is if the replayabliity is not there, sales slump, same shit different year, game mechanics have not changed, or people are actually tired of the franchise.
Look at Assassin’s Creed. I can’t even care for the never ending exhausting story. Feels like they make the game, then think of a storyline to smash in however they can
Ass Creed has run its course a long time ago. Only Ubisoft hasn't gotten the message yet.
They'll only get the message when people stop buying the games. Otherwise the message is 'You've got the green light to keep making these games.'
Please end knack... bring back kayne and lynch
If one can continuously keep the game series fresh, engaging and still manage to keep their core audiance cheering for more sequel after sequel, then yea, some game series can manage to push beyond the usual 1-3 games from other successful franchises. The most recent example would be the most recent God Of War (2018) game, that had (i think) SIX (6) games before it, and still managed to do the mentioned thing, and left most people really thirsty for more. Then you have games like Mass Effect:Andromeda...yea, some storylines/game-franchises need to end.
As soon as they end Mario and Pokémon then gears and halo can end honestly at the end of the day don’t like it don’t play it consider halo dead to you after 4 consider gears dead to after 3 if fans enjoy it let them if you think it should have ended just don’t play the games anymore simple.
same already ended, but nobody told them....
They do the problem is due to the money several franchises make even after its conclusion they start it up all over again, its less about the storytelling and more about the money and fan demand for a sequel.
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