Role Playing Games are undoubtedly one of the most loved genres of videogame. Up there with the likes of the FPS, Platformer and Beat 'em Up, RPGs have been around since the dawn of the videogame. Starting out in the form of simple text-based games, then evolving to titles such as Final Fantasy and The Legend of Zelda on the NES, over the years RPGs became more and more complex in plot, presentation and gameplay mechanics.
Great stories come in all shapes and forms; while some people would rather watch movies, some others prefer the interactivity that only video games have to offer. For some reason, the practice of turning popular movies into console games has fallen out of fashion in recent years – and that’s terrible news for both film aficionados and gamers alike.
They already made a couple of " The Mummy " games, and honestly, they all sucked big time. The Last one I've played was the game iteration of Tom of the Dragon Emperor, and that was disappointing.
Dredd has been made into ... I think 4 games? the last one I played was Judge Dredd vs Death. It was based on the comics, and it ended in a cliffhanger. If only a sequel were to be made...
Edit: Still a great topic, though!
I think the closest you can have to Kill Bill is No More Heroes 1. The vibes, the coolness, the gore and everything just screams Kill Bill! Kill Bill! Kill BIll!!!! haha
An interview with the Founder and CEO of Just About - a new community platform that unites fans and pays them fairly for creating the best content and conversation on the internet.
Starfield roleplaying isn't enough as some fans are now recreating iconic in-game dishes in real life like the Chunks breakfast.
The main thing that set RPGs apart in the past was that they had great set-pieces, cool cutscenes, and epic storylines. Other games did not have these things. Of course if you have an SNES, Final Fantasy 3's (a.k.a FF6) storyline is going to seem epic if the only other games you're playing are Mega Man X and Super Mario World. I'm not downplaying FF6's storyline, but it needs to be pointed out that strong storylines aren't unique to RPGs anymore.
In fact, I would argue that the majority of RPGs have weak storylines compared to other genres. They have become very cliche and worn-out, whereas we're seeing games like MGS4, Bioshock, Mass Effect (a shooter/RPG), and Call of Duty 4 come out with top-notch storylines.
If RPGs want to remain influential, they need to innovate. Most RPGs don't.