In our latest editorial, we question the logic behind Control's Foundation DLC offering PS4 and PC players three months of exclusive access, bemoan the great teraflop debate for next gen hardware, and praise WRC 9 for bringing some much needed good news.
Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.
I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.
These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.
Please don't be an Ubishit style filler game.
So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.
Remedy will self-publish Control 2 as part of a new "strategic cooperation agreement" with Annapurna. A press release accompanying the announcement says Annapurna will provide half of Control 2's development budget, and in return gains the rights to adapt Control and Alan Wake for film and television.
Dang, nice ... Alan Wake II is an amazing game
Can't wait for Control 2 and Max Payne Remakes
Sifu, Control, Avatar: Frontiers of Pandora, and others, despite being third-party games, offer best-in-class haptic feedback on the PS5.
I think the GTA V PS5 upgrade has some impressive haptic feedback and other utilization of the dual sense features.
Like, rain hitting you has a distinct feel, parts of the road do as well, fun fire feels crunchy and different depending on the gun (SMG vs Shotgun, for ex.), but I always get a kick out of the phone conversations coming out of the controller and if you have the lights off in the room and the fuzz is chasing you the controller does a good job of doing the red and blue lights that kind of light up the room and just add to the fun.
Borderlands 3 makes very good use of the triggers. Each gun feels unique.
The whole game is bizarre, but in that very good way.
Remedy made a bad deal with 505 games. This whole Playstion timed exclusivity is just didn't payout.
3 months is a strange amount of time for exclusivity 🤔
lol power was such a huge deal in the console wars until ms had more of it. now it doesn't latter.
just lol. and also - timed exclusives are just big F You's to the consumer. They buy that exclusivity - the studios don't just give it to them cuz they think they're cool. Paying to be friends.
that being said - one of the best things about Control is how weird it is. I will embrace it. I'd play it right now on my ps4 pro - but since i bought it on Xbox to play on the One X for the best console experience, I am not going to buy it a second time... nor would I even play the DLC just simply out of protest at this point. I would say the same thing for an MS timed exclusive content too. Stupid. Just gimping the other side over money.
I cant support timed DLC no matter what the platform. It's an awful practice