Phil writes, "A good boss battle sticks with you for all the right reasons, and soon after beating it, you want to go back and do it all over again. The bosses on this list, however, are the absolute opposite of that, for the most part. These are annoying, broken, unfair, poorly designed, or just plain old disappointing. Whatever the case may be, the following boss battles lean more towards bad than fun, and as we'll see, even the greatest of games can have lulls in excitement and entertainment when it comes to their bosses while some shouldn't have included them to begin with."
RPCSX, the newly announced PS4 emulator made by the wonderful people behind RPCS3, was shown running Sonic Mania at a whopping 45 FPS.
Really cool, hopefully, they can advance with this emulator pretty quickly. Their work with the RPCS3 was amazing given how notoriously hard that console architecture is.
Correction: it runs the intro screen and then turns into a green mess. Still cool progress, but who approves this garbage with click-bait titles?
Interesting watching this advance it might take a few more years but the community will be very thankful in the end after all Sony may have given us full PS4 backwards compatibility in the ps5 but they still haven't given us 60 fps patches and modes for a number of popular games like bloodborne.
I can however see Sony taking a stance against this emulator unlike rpcs3 which was emulating the PS3 as the PS3 was off store shelves and many games had no legal purchase route given psn doesn't have then entire PS3 library available. PS4 is quite different
Own this from PS Plus. How ironic people spend their precious time, hours of their life they will never get back, trying to get games to run on hardware it’s not intended to when they could easily play it another way. For free no less. Every day things get more odd.
The divide between both iterations of Sonic is now reaching spin-off territory, and the way Sega is handling it is both a blessing and a curse.
The next game from the team behind Sonic Mania was announced at this week's Nintendo Direct, and it looks just like what you would expect the Sonic Mania team to make without access to the Blue Blur.
Penny's Big Breakaway is a colorful 3D platformer starring a brand new mascot, a girl named Penny who wields a living yo-yo weapon. From the brief trailer, the game seems to have a lot of ideas and, given the critical and commercial success of Sonic Mania, it's a shame that the team is using those ideas in a game for Private Division instead of Sega.
Uhhh the Sonic Mania team aren’t slaves. Let them work on a new IP and take a break from constant Sonic.
As usual, Sega sadly doesn’t have a clue as to what they’re doing and what Sonic/Sega fans want from them …
A shame, cause Sonic Mania was the very best Sonic platformer since Sonic 2, and the best Sonic game since Sonic & Sega All-Stars Transformed, and I would have been infinitely more excited about a Sonic Mania 2, than I was about Sonic Frontiers, Team Sonic Racing, and they even managed to somehow botch up Sonic Generations … (!)
Sega could be doing soooo much better if they had a clue about what they’re doing.
Awful looking character, also, I'm sick of almost all western games having an ugly looking female protagonist. It's a super annoying trope that I hope bloody dies and soon.
Wouldn’t be something when Penny's Big Breakaway blows away Balan’s Wonderworld?
The dedicated fans of Sonic making a better 3D platformer than the actual creators Sonic
Kalinag boss in farcry 4 was horrible