KeenGamer: "Why struggle when trying to create a beautiful Skyrim character when there are a ton of talented modders that already did it for you? Today we bring you some of that in what we feel are the absolute best, most beautiful character presets you can find."
From USA Today: "It might seem ironic given its status as one of the world’s most ubiquitous games, but there’s quite a lot we don’t know about Skyrim. Up until now, we’ve never heard many details about what changed between Oblivion and Fallout 3 — and subsequently between Fallout 3 and Skyrim itself — for Bethesda’s fifth Elder Scrolls game to achieve the acclaim it did. Of all these details, one of the strangest things to learn is that Blackreach, one of Skyrim’s most famous locations, was never supposed to exist. There’s a story behind that.
This is according to former Bethesda lead level designer Joel Burgess, who joined the company in June 2005 and worked there through Fallout 4. While that’s an impressive tenure, it’s interesting to note that Burgess wasn’t always a level designer at Bethesda — at the time he joined the studio, that wasn’t even technically a job. Dungeon artists built locations using a small suite of basic assets, while quest designers wrote all the dialogue and implemented all the quest logic. The concept of ‘level design’ in the modern sense just wasn’t in Bethesda’s head yet. "
KeenGamer: "Here are the best cheat mods for Skyrim that will grant you untold powers and control over your game experience. Get ready to roleplay a god-like character and have tons of fun while doing it."
Culture of Gaming has announced their official candidates for the best games of the decade. We couldn't keep it at 10, so this is just part one!