The Long Dark is the latest game to leave Nvidia's cloud gaming service GeForce Now and according to the developers, they had to ask for removal since Nvidia added the game to the GeForce Now library without their permission.
I'm happy to see the dev getting criticised for this on Twitter. It's like he doesn't understand how Geforce Now works or what it is. He seems to think we are playing games chosen by Nvidia themselves rather than our own games that we purchased from places like Steam. All people are doing is renting a machine to play their games on.
I don't even understand why Nvidia is asking permission :/ The cloud gaming principle is well explained and players know they can have a good or a bad experience depending of external factors. Its basically paying for a remote desktop service, this has nothing to do with the owned library. In fact, its even better for the devs/editors to be visible on GeForce Now, because players will buy games without worrying about the performance (or their weak PC). The games will always run just fine.
I just don't understand. Surely GFN helps developers? So far my experience with GFN has been great. I have been playing through Dark Souls 3 using solely GFN (free service) and a notebook that is not designed to play any sort of game. Yet I have been playing Dark Souls 3 most nights for a hour or so with no input lag at 60FPS and a resolution what looks like 900p.
I have a best of a gaming PC. But if all I had was this crappy notebook. Then I would 100% use GFN and gladly give developers money on Steam for there games.
I really do not understand why all these devs are pulling their games from Geforce. You have to own the game to even play it through their streaming service. Geforce simply allows someone to access their library of games they own and play it through the streaming (least that's what I believe is correct).
It's really sad because it goes to show that either these devs don't have a clue of how it works or they are just being greedy asf. Really makes me sad as it shows their true colors.
I'm happy to see the dev getting criticised for this on Twitter. It's like he doesn't understand how Geforce Now works or what it is. He seems to think we are playing games chosen by Nvidia themselves rather than our own games that we purchased from places like Steam. All people are doing is renting a machine to play their games on.
I don't even understand why Nvidia is asking permission :/ The cloud gaming principle is well explained and players know they can have a good or a bad experience depending of external factors. Its basically paying for a remote desktop service, this has nothing to do with the owned library.
In fact, its even better for the devs/editors to be visible on GeForce Now, because players will buy games without worrying about the performance (or their weak PC). The games will always run just fine.
it is an internet cafe why the hell would permission be needed.
I just don't understand. Surely GFN helps developers? So far my experience with GFN has been great. I have been playing through Dark Souls 3 using solely GFN (free service) and a notebook that is not designed to play any sort of game. Yet I have been playing Dark Souls 3 most nights for a hour or so with no input lag at 60FPS and a resolution what looks like 900p.
I have a best of a gaming PC. But if all I had was this crappy notebook. Then I would 100% use GFN and gladly give developers money on Steam for there games.
I guess I need to ask the Long Dark developers for permission to play their game on a new pc. Seems like its the same logic