20°

Prince of Persia Producer: No Wii version in the works, but has hopes for future

On December 3, Ubisoft will be "re-launching" the Prince of Persia franchise with a new title (simply called Prince of Persia) for the PlayStation 3, Xbox 360, PC. The Nintendo DS will be getting its own little adventure as well, in the form of Prince of Persia: The Fallen King. So what about a Wii version?

"The Wii version is non-existent," Prince of Persia producer Ben Mattes told us at an event in San Francisco. "It's just not a platform that we developed this game for."

Mattes told us that since they already had a solid DS development team in place, the portable version simply made more sense.

"We knew we could do justice to a DS version," he explained, "[one] that wouldn't feel like some sort of watered down lame excuse of a port; it would really feel like its own standalone Prince of Persia property. And that was really important to us. We didn't want to do a port on the DS -- we wanted to do a standalone, unique experience that continued the overall story that this new Prince of Persia game is trying to setup."

Still, Mattes doesn't rule out a new Prince of Persia on the Wii.

"I hope that we will see another Prince of Persia game on the Wii," he said. "Because when I [produced Wii Prince of Persia title] Rival Swords, I really liked the way the Prince's movement translated to the Wii controls. I think that it's really kind of a natural fit."

Check back later today for our full interview with Mattes.

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destructoid.com
30°

A Conversation with Jordan Mechner: Creator of Prince of Persia and New Graphic Novel Replay

VGChartz's Evan Norris: "New York Comic Con was packed this year, to say the least. From October 17-20, more than 200,000 attendees made their way through the Javits Center in midtown Manhattan to partake in the annual celebration of comics, television, cosplay, and all things pop cultural.

A few blocks away, in a quieter, calmer corner of the city, I was lucky enough to sit down with legendary developer Jordan Mechner, celebrated for his pioneering work in video game animation and cinematic storytelling. Mechner, a New York native, is most famous for creating the long-running Prince of Persia franchise, which added two new installments just this year. Outside of the world of video games, he is an accomplished graphic novel author, having worked on Templar, Monte Cristo, and Liberty. His latest graphic novel, Replay: Memoir of an Uprooted Family, is his most personal yet. It weaves together multiple timelines that cover three generational stories: that of his grandfather, who fought in World War I; that of his father, who fled Nazi persecution; and his own personal and professional journey over the last four decades."

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vgchartz.com
70°

Review: Passion and tragedy collide in Jordan Mechner’s book Replay - Entertainium

The mind behind Prince of Persia shares his family’s life story as well as his own as a videogame developer in an emotional and very personal book.

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entertainium.co
70°

All Prince of Persia Games in Order

With the release of The Lost Crown this week, let's take a look at every Prince of Persia game released since the series debuted.