Final Fantasy 7 Remake producer Yoshinori Kitase says the game has surpassed his own expectations.
Keeping my expectations low so hopefully it blows me away. Let's go!
Agreed don't buy into the hype it's media's job to hype every AAA game
The "Hype" is also done by people. All i'm expecting is a remake of the first part of FF7 with better visuals, and there's nothing wrong with being excited for that. There might be more to it then that but thankfully II don't know because I've avoided all the trailers after E3 and they seem to be putting too much out there. The easiest way to get disappointed by a game is by watching all its marketing before the game is released.
Maximilian Dood is that you?
As much as I am excited about the game, and I have no doubts thegame will be a blast to play, I am always wary of developers sweet talking about their own game. It feels like a PR stun more than anything. However it could be just Kitase being candid and talking frankly.
I honestly don't know why people disagree with you on this. Some devs just overhype their own games, whether on purpose or not is hard to tell, but don't pretend there are no Peter Molyneux's around... like seriously, wtf?
What are they supposed to do? say this game we spent years and millions of dollars developing is trash please don't buy it?
I don't think Square, or the devs involved with the game, have been gushing endlessly about the game to the point of being annoying. This is the first time I can recall them saying anything directly about their personal opinion on the quality of the game.
Coming from the guy who directed Chrono Trigger, FF6, FF7, FF8 and FF10. Damn.
He isn't directing the remake though. He's the producer. He was also the producer of the XIII trilogy, so let that sink in for a minute. In one video for lightning returns he was trying to play up the game but he came off as so high on his own supply I couldn't watch the whole self indulgent thing.
Kitase is a legend in my opinion. He directed some of my favorite games of all time. While I would've liked him to direct FFVII Remake, having Nomura take that role makes sense, considering the gameplay is more action oriented this time. On the topic of FFXIII, Kitase and Toriyama tried to explain why it would be very hard and expensive to make a current gen (then PS3/Xbox 360) Final Fantasy game without compromising on certain aspects of the game compared to older titles. This was a reaction to the criticism FFXIII has received for the lack of towns and location variety. Kitase and Toriyama got a lot of flak for their statements at the time. Many gamers simply didn't seem to understand how much work and money it would take to get a classic FF game up to the standard of current gen expectations. Seeing how FFVII had to be broken up and released seperately I hope more people will finally get an idea what they meant in 2010. It took the team 4+ years to finish the first part of the game. It might take them another 5+ years to get the rest out. Let's not forget that they already had the original FFVII as a point of reference. Now imagine if they wanted to make a new FF game from scratch that lives up to that kind of standard.
The main reason FF7R got split up is because the team decided they didn't want to compromise on the quantity of great ideas (new & old) they had for the remake. The Midgar section of the original was about 2-3 hours long max. This game ends at the end of Midgar section and is expected to last at least 30 hours. Imagine how much new content is going to be added in? Of course, part of the reason FF13 suffered is due to its initial project scale and scope. Square-Enix simply did not know how to make a modern FF game. You could actually tell the faults were coming with FF10. FF10 is actually the most linear FF game by far compared to all the PS1 and SNES FFs. Square also struggled to figure out how to design a modern battle system that felt new and ambitious but not fall too far from the 'turn-based' tree. This is why FF13's combat sucked and FF15's combat went full action. Hopefully, FF7R's hybrid battle system might be the modern FF battle system we've all been waiting for.
@Eamon 2-3 hours max?? What Midgar did you play??
While I'm excited, I'm not super excited. It's only the Midgar part, which was just a small part of the original game. I expect the experience will be padded out by adding tons of boring sidequests like FFXV had. Also it took them how long to make this, 5 years? I'm very worried how many years we'll have to wait for the next part. The project is way too ambitious and I'm positive most fans would have been just as happy with just a competent remaster of the original.
It's been remastered already. People wanted a remake from the ground up.
They did not remaster VII. Just ported and re-released the PC version with a couple tweaks and higher resolution.
@dumahim That's EXACTLY what a remaster is.
@TeamIcoFan No, it isn't. It was a Port from the PC version. The backgrounds were unchanged, the textures unchanged, the FMVs were unchanged. Nothing was remastered. A remaster is what they did with FF 8 as it included upgraded 3D models and textures. Don't believe me? Ok, look at how it listed in the stores. FF VIII Remastered https://store.playstation.c... Directly from SE https://ffviiiremastered.sq... FFVII https://square-enix-games.c... The very first thing it says on the page "This game is a port of the original FINAL FANTASY VII" If it was remastered, it would be called a remastered version just like VIII, but it isn't.
I'm not gonna sit here and pretend like the FFVIIR looks terrible but I agree that it's way too ambitious. It's going to take them a decade or more just to get all of the episodes out for it and I have no doubt in my mind they are going to keep charging full price for each one. I just can't in good conscious support that shit. I definitely would've rather had them remaster it similar to how Shadow of the Colossus was where the original game is kept intact they just updated the graphics/controls and added in a tiny bit of new content.
Midgar was about 1/5 of the entire game, if you include all the side content that comes up after you leave midgar. If they open up the city, and add in a lot of potentially available content from the existing lore/story, then it can easily be made into a full size game. They don't even really have to make the whole city explorable, just the sections that already existed. I'd imagine the next games may not take as long. This game will provide them with a base to work off of. Best I can relate it to would be Xenosaga. First one took almost 5 years to make from start to finish. Next two came out a couple years after each. Same with the .Hack series on the PS2. One foundation, and lots of assets already made, just have to plug in the new stuff. I wouldn't be surprised if some stuff is already in the works for the next game, and pre-production may already be finished.
Yeah, I think we kinda forget how much Midgar actually was and like you're saying, they're not starting from scratch, characters, battle system and other things have already been made
yes I'm sure someone with no profile picture named "hentaicollector" is going to provide valuable insight
I'm hyped BUT come on, he's the producer, he's going to say that.
This, acting like the producer saying the gane is amazing is anything special.
So the guy who fronted all the money for the game says its amazing Is he gonna say it sucks and falls far below his expectations?
Give me the game and stop this suffering!!! I can't wait any longer.
I wish them the best. As I get older and my gaming interests change, I just cannot make myself get excited for an update of something I already beat several times. Just think those resources could have been better used to make a new FF game. I am sure it will draw in a new audience, I just don't think it is directed at me.
I haven’t watched a single trailer since that new soldier reveal. I am beyond ready to be blown away
It will most likely disappoint the hardcore turn-based gamers. Making it a series will probably surpass the investors' expectations though .
Well it isn’t turn based to begin with so I don’t see how they could be disappointed for that reason. Expectations are already in check unless they’re living under a rock.
They know and still will be disappointed.
I refuse to be hyped for this due to modern day rules.
At this point the people who are working on it are the ones who grew up with it or played it at a young age. It was magic. I still love playing it. I think that is the best thing we have going for us. That and XV was awesome minus it releasing unfinished. That new opening video they put out. Holy Cow that must have taken forever to model and texture each of those tiny details if that huge city. Really felt like the city looks massive from that view.
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