440°

Microsoft teaming up with Samsung for gaming and XCloud could be Huge

At Samsung's 2020 Unpacked event, the Korean tech giant announced a partnership with Xbox. Details are scant, but what could it mean for the future of Microsoft's gaming platform?

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windowscentral.com
CaptainCook1942d ago

Sony never supported PS Now on Smart TVs though...

Fishy Fingers1942d ago

They did.

Until they adopted Android on their TV's. https://www.sony.com/electr...

darthv721942d ago

To be fair, I think I know whete you are going there captain.

Sony did initially support it on smart tv.... but they then no longer support it. Hence you are right that they no longer support it but you cant say they 'never' did.

rainslacker1941d ago (Edited 1941d ago )

They didn't remove it from TV's that had it, except a couple which I believe didn't have some newer functionality that was needed for an update, nor the one Blu-Ray player that offered it, but outside of updating the app for any new codec they use, they don't do much with it, nor put it into new TV's.

I think it'd be easy enough to add into modern smart TV's, but it'd require a bluetooth adapter to handle the controller. If Sony goes with a wifi standard for the DS5 controller, then potentially it could work with any TV that has the proper OS and app on the store. Personally, I think that'd be the best way to go, instead of trying to partner with TV manufactuers. They don't need to work with the companies to get it onto TV's, just release the app on the TV's store page, which can control any thing needed to run the program, assuming there is a way to connect a controller.

Only reason to work with the manufacturers, outside marketing deals and whatnot, is there are blocks on the OS software which the company needs to work around. This is usually the case on smart phones and tablets, and most TV's are locked down even more than those devices.

I believe with Samsung and MS now, they needed to have something unblocked to use the app, and given the recent announcements, it's likely also a marketing deal going on.

fr0sty1941d ago (Edited 1941d ago )

In either case, nobody used it, because people don't like playing laggy games streamed over the internet.

Unspoken1941d ago (Edited 1941d ago )

Yeah, Sony had to buy their streaming service with the acquisition of Gaikai and OnLive where they ended up purchasing the idea and shutting down the respective companies. It's kind of where their headed now as they don't have the engineering to compete.

S2Killinit1941d ago

These days anything MS do is going to be “huge” or some variation of hyperbole.

+ Show (5) more repliesLast reply 1941d ago
Sonyslave31942d ago

X Cloud going to be on all android devices and they're bringing it to iPhone too.

bluefox7551941d ago Show
Chris121941d ago

You clearly do. Another positive Xbox move you appear to dislike. No surprise there then.

1942d ago
Atom6661941d ago (Edited 1941d ago )

Rightfully so. I think it's time for Sony to revisit their decision to pull PS now off of smart tvs too.

This is inevitably where these streaming services are headed.

rainslacker1941d ago

I agree. Luckily nowadays, the SmartTV's work more like mobile device app stores, where you don't need to have hardware specially made, or concessions made within hardware to make an app. There is stricter approval on most TV's store fronts, but I'm sure Sony could work with that. Maybe need some parts of the OS back end opened up, and likely hardware sufficient enough to handle a controller input device. BlueTooth or some Wifi Standard, the latter of which could be handled by almost any wifi controller chip nowadays. A USB dongle add on for a controller as an option for TV's that don't directly support any controller. Basically, the controller should remain wireless.

I think with Ryan pushing PSNow more, we'll see Sony be more aggressive in this area going forward. They're already on some google devices, and iDevices. If MS and Google are going to push into the TV market, Sony would be foolish to not do so as well. It is the one market that has the most growth potential, because I fell those with a capbable PC or console(which is where Sony is currently at), will have limited appeal and accessibility to current users, who already have a means to play games.

+ Show (1) more replyLast reply 1941d ago
Thundercat771941d ago

I don't think it could be "huge".

Unspoken1941d ago

So far this has been the best gaming news in weeks. Streaming Xbox games to any devices is pretty big but then again look who posts in Xbox articles.

Thundercat771940d ago

Yeah of course, just as big as the power of the cloud. Xbox is not the first doing this but let's wait til next E3.

Immorals1941d ago

I noticed the Xbox media player now has more integration with Samsung phones. Something is coming, not a clue what it is.

rainslacker1941d ago

That's more an adroid thing isn't it? I've seen some of the new builds since last year, and it seems like the Media player, which is also part of the Windows media player family, is more integrated into the system. It kind of surprised me since Google does YouTube, but then I realized google doesn't really have a good all around media player, and MSMP is pretty robust in terms of compatible content, scalability, and customization to systems.

Atticus_finch1941d ago ShowReplies(5)
originaljohn1941d ago

Does that mean Xbox will get HDR 10+ support?

frostypants1941d ago (Edited 1941d ago )

That would be underwhelming. Dolby Vision is better and available on more TVs than HDR 10+, and HDR 10 is plenty for most people. HDR 10+ is proprietary and inferior to Dolby Vision though. No strong reason to support it.

originaljohn1941d ago

It's Samsung's proprietary version of HDR 10, I'd say that's a big reason to support it.

frostypants1940d ago (Edited 1940d ago )

@originaljohn, you didn't explain a reason. Yes, it's a proprietary version of HDR10 that will only work on Samsung (and Panasonic...lol) TVs, and is only very marginally better than HDR10. And very inferior to Dolby Vision, an HDR10 alternative that already has much broader support (but is almost as pointless itself). In the AV community HDR10+ is almost universally considered a waste of everyone's time. It's the HD-DVD of HDR standards. Nobody would be hyped for that.

Show all comments (74)
40°

ASUS ROG Xbox Ally is the “tightest collaboration” between Microsoft’s Gaming and Windows teams ever

Xbox boss Phil Spencer explains that the new ASUS ROG Xbox Ally X is Microsoft's best collaboration between gaming and Windows teams.

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videogamer.com
Jingsing2h ago

This is the tightest collab since the windows key on a keyboard, lol

70°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused13h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19929h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon3h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

70°

Official Microsoft Flight Simulator Cockpit Revealed by Next Level Racing

Next Level Racing just revealed an officially licensed flight simulation cockpit for Microsoft Flight Simulator 2024 and MSFS 2020.

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simulationdaily.com
Obscure_Observer21h ago(Edited 21h ago)

My god!

Darth gonna buy this! XD

darthv7216h ago

Tempting... but I have to say I am more of an arcade deluxe cab fan. I loved the ones for Galaxy Force, Thunder Blade and After Burner.