Need for Speed and Criterion Games, Outriders and People Can Fly -- forget brands and marketing. Teams make video games, and team compositions change.
An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.
A new studio based in Liverpool called Starlight Games is developing a futuristic sports title and is headed by the co-creator of WipEout.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
There are cultures in teams though that live on after people leave though I agree the most important factor is the team lead and how they are running the project.
Interesting article with some good points. Unfortunately it is usually just a marketing ploy when the majority of the talent/creative force of a studio are long gone but gamers are led to believe it is the same original crew
P.S. Criterion should have made Black 2 years ago when it was stil the same team
The article kind of meanders around, but I do think that gamers jump on marketing band wagons way too quickly.
And the band wagon is both ways. Gamers jump on the "Oh, that studio/publisher is bad" band wagon just as fast as they jump on the "That studio only makes great games" band wagon.