Martin Robinson: "I'm still not entirely sure what it is, but I do know that the more time I spend with it the more I love it. I got the chance to sit down with Media Molecule's Alex Evans and Mark Healey as they celebrated the launch to talk about what's taken them so long, what's changed along the way and where they think Dreams might be heading."
Under his leadership, many have lost their jobs and fewer games have made it out the door.
people should call for his resignation, he has literally flushed xbox down the toilet.
another 3 studios closed today, thats it now, get out
Phil needs to go. His time is over. When you oversee layoff after layoff after studio closure after studio closure, it's impossible to keep going forward and have people - employees and fans alike - trust you in any way.
Especially after HiFi Rush hit their metrics. I guess we know what to expect for Ninja Theory next once Hellblade is out, and Machine Games once Indiana's out & Todd Howard focuses back on ES6.
It's not just Phil (Phil is just the dumb kid taking the money) and Kotaku is NOT the voice to listen to as shi7 sites like Kotaku helped contribute to modern gaming toxicity and disinformation. Kotaku staff = Much like Phil, and yes need to go.
MS has been posting record profits, you think they give a crap about games and gamers? Think again.
What a prat.
People gave him and Matt Booty the benefit of the doubt for a few years due to the mess they inherited but a decade on and all they've done is ruin gaming for everyone.
The only success they've had is MS Flight Simulator which was developed by a third party anyway - and Forza Horizon which by pure coincidence went downhill in quality the second Playground were acquired (imo) and that's all I can think of. Everything else they've touched has been ruined.
It's genuinely staggering how either of these two guys are still there.
Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.
If there was one PC version that should have existed it’s Dreams
I’m super glad they will be going back to something more traditional gaming wise.
My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.
Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.
I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.
I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.
Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.
In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.”
Considering the level of games they made, I'm surprised that more than 2 people worked there. 45 people (+ outsourcing) making mediocre mobile games, like cut the rope. I mean dude....Nintendo stooped to new lows in quality development and entertainment standards.
The game took a whole gen to be made but it will last many more
Because it's literally a game engine disguised as a game. I can't imagine the work these guys put into this, to try and make it as accessible and deep as possible. Media Molecule is by my favorite developer of the past and current decade, creativity just oozes out of em
The tools and the abundance of them has got to be a tough task. It's one of those tasks like cleaning your house and as you make your way through you find new stuff to clean and it just takes time.
It's amazing that the game was never cancelled and the vision was still able to be realized. Definitely a credit to the developers. Aren't many out there that will work on the same thing for that long