Sony paid $229m for insomniac. MS paid 2.5 billion for mojang(minecraft). When it comes to video game quality and designs, Sony's purchase is by far way better for them and us, the gamers.
@Army_of_Darkness - if you imagine that insomniac is going to give back return numbers the way Minecraft and Mojang has proved to Microsoft then you are gravely mistaken.
I stand corrected. The acquisition of ninja theory was a little cheaper than insomniac games essentially because insomniac studios has a higher net worth and reputation.... Let's all be honest here, mojang ridiculously lucked out with its one hit wonder cause they haven't done anything worthwhile since minecraft, thus insomniac being the better acquisition for Sony and us gamers (well, ps gamers anyway).
I know Spider-Man sells boat loads but I’d really like a Ratchet & Clank game in between the Spider-Man games. I’d even go for a Sunset Overdrive sequel or a Resistance reboot.
I wouldn't be against them taking the portable resistance games and giving them proper big screen adaptations. Making them part of a full resistance compilation perhaps.
That's insane when you think about it and also how "cheap" they were bought for. I hope to see many great games in the future and wish them the best of luck.
Everyone is saying no to R&C, but yes to Sunset. I would rather have a Resistance Fall of Man remake, then later R&C.
Sunset I have no care for as I never played the first, so a second for me would be incomplete and some what of a waste of development time, in MY opinion for ME as a fan of their other games.
It would be silly of them to make a sequel without first releasing a port of the original. So i get what you are saying. another game i dont think they get enough respect for is Song of the Deep. Its a fun little game. Like i said above, a Resistance compilation that includes the portable games remade for tv play would be ideal. They obviously know there is a demand for some of their previous works to make a return.
I'd like a new game in the series. But I like what they did with the remake of the first game. I think a lot of the dev costs were mitigated because the movie content in the game was made with funds from the movie project. I believe however that it sold well enough that I'm sure sony would fund a sequel.
Personally, I'd like to see a new ip from insomniac, because they have ideas, but because they wanted to keep the IPs they really didnt get the marketing or support that Sony gave them with the games they published. Fuze was actually looking pretty good until EA stepped in, and SSoD had decent marketing at first, then just died off quick.
Luckily they're a big enough studio to make new things, and work on fan favorites at the same time, so hopefully they have something exciting being worked on either way
Since Insomniac owns the IP, and Sony owns Insomniac I don't see a reason why they wouldn't at least port Sunset Overdrive to PS4/PS5. With that being said a sequel to Sunset Overdrive is fairly low on my wishlist. Insomniac Games is a fairly big studio, but they can't work on everything simultaneously.
My wishlist would be ordered like this: Resistence > new IP > Spider-Man > R&C > Sunset Overdrive
A new Resistance game would be amazing on the PS5. New IPs are always welcome. Spider-Man was extremely successful, so we're probably getting a sequel no matter what. I'd be fine with R&C taking an extended break for now. Considering Sony owns the Jak and Daxter and Sly IPs, I'd prefer seeing Insomniacs take on these over a new R&C personally.
Maybe part of the deal was they get a higher budget to work with? Meaning Sony says we will buy you for X amount but give you even more $$ to work with when making your games. That would be a really smart move.
The biggest studio Microsoft bought recently was Playground Games, a studio that didn’t own any big IPs. So Playground likely cost Microsoft significantly less than Insomniac cost Sony.
@tosh Flip side of what? I don't quite understand that one.
But what have they done with the Rare IPs? Squandered, wasted, ignored mostly.
I'm just pointing out that, at the time of the Rare acquisition, the major reason for the high price tag was the back catalog and IP owned by Rare. The major leadership had left already and Nintendo's complaints about the studio were well known.
With Insomniac, you're really paying for the talent. Sony (or Marvel) already own the major ips.
Insomniac had a pretty good vr game engine and tools, so that alone could have made it worth it to sony. Long run may be cheaper to acquire than license those tools or make their own.
The studio was probably valued at less than Sony paid for it, so sony wasnt looking at just acquiring IPs.
The profits they made on Spiderman are enough to buy 2-3 more major studios like Insomiac. I agree, for that price. They made a pretty good deal. Hopefully, Kojima Production is next on the acquisition. I think Hermen Hulst can make it happened.
That's pretty high for an indie studio which doesnt own a lot of IPs. Hard to say if it was more or less than what they were valued, because I dont know that info, but most indie studios arent worth nearly that much. They have some other things like tools and engines which are likely worth quite a bit, and they own both their major offices, so they have actual assets. The name and talent, along with an established proven studio is also worth quite a bit.
They were an indie studio. One of the largest in the world before the buyout. But an indie studio is one not owned by a publisher or some other parent company. Indie doesn't just mean small devs making small games. Other big indie studios are Epic games, or CDPR.
CDPR are owned by a massive company with very deep pockets and Epic are at least partially owned by Tencent - I wouldn't call either of them indie developers. But the original point is valid. Insomniac certainly were Indie
Those others are publicly traded, but as far as I know they still hold a majority share of their own stock, which let's then keep control. The business model they set up is besides the point.
If that's true it sounds like a hell of a deal I have to imagine there are some other financial perks involved for Insomniac. Either way it was the best developer acquisition we've seen by any company.
Sony and Insomniac have such great synergy. I believe Ted Price finally acknowledged that after Spider Man's meteoric success on the PS4. 80% - 90% of their catalog sits exclusively on Sony's platform anyway so this acquisition was nothing more than a formality.
Worth every penny.
Cheap buy overall and great deal for Sony! Enhance the reason Shawn Layden told this has the best and most proud deal he made at Sony!
More Ratchet and Clank please
Bargain of the century
I thought it would have been more. These studios don't come cheap