Here's the ugly truth about EA's sudden U-turn on the Nintendo Switch, a console it has never believed in. Until now.
It's no surprise. Plenty of 3rd party studios that traditionally ignored Nintendo (especially during the Wii U days) find themselves in a position where the strength of the Switch is getting near impossible to ignore. We are seeing devs putting out games we never thought possible before because they are actually taking the time to optimize their games. EA is desperately trying to figure out how they can get a bigger piece of the pie. The fact that we haven't seen Madden or NHL show up on the system is strange considering FIFA still sells relatively good for them overall.
They gotta make back all that lost MT money they lost from SW:B 2, Anthem, SW:FO(single player) somehow right?
The switch is weak and cant handle games from this generation so a lot of development team dont feel like drastically compromising their game to be on switch. Just look at the witcher 3, doom and the very few third party games on the switch and youd see games with a lot of details missing, bad graphics that are way below the quality that's on other platforms with a lot of performance issues. Unless you're a child where you play with whatever your parents or guardian gives you or just an ignorant fanboy why would you want to play such an inferior version of a game that you can play elsewhere with better graphics and performance. Some silly people constantly complain about EA and others for not wanting there games on the switch or any other Nintendo product when they know the games quality will be drastically lower than other gaming system and a lot of people may ignore the worst version of a game if they know they can play the same game on a console that costs less but performs and look a lot better. The reason why a lot of switch owners want a more powerful switch is because the switch now suffers from a lot of performance issues and bad graphics in a lot of games. I cant think about any switch game that doesnt have performance issues but a lot of switch owners will lie and tell you their version of games and switch looks and performs flawlessly.
@silverhawk "whatever your parents or guardian gives you or just an ignorant fanboy why would you want to play such an inferior version of a game that you can play elsewhere with better graphics and performance." The Switch is a handheld, for all internet and purpose. THAT is the main reason for its lack of performance. I can't take my PS4 with me. I can't take my Xbox with me. Stop with the childish rants about the "kids" system.
SW:FO is a success from EA it has sold over 8 millions copies even EA are surprised its done so much money, the only person who doesn't give a shit is the CEO Andrew "lootbox" Wilson he only cares about fifa as its ultimate team is his baby when he was ex producer at fifa in 09
@TheRealTedCruz So you would agree then, switch should no longer be compared to PlayStation/Xbox when it comes to sales & exclusives? It’s not like 3ds was discussed as a competitor to the home consoles. Why should we have a double standard.
@nitrox Lol. So because I note that the thing is a handheld when discussing its performance that then gets thrown into the conversation of sales because, quite apparently, the fact it's the fastest selling game system at the moment is a sour fact for you, or you wouldn't be bringing it up. I'll stick with my personal view of "I don't care either way". If the thing sold 50 million, 500 million, or 5, the fact doesn't bother me, as it does you.
From an EA business standpoint, I get the reluctance, but it is just that that can also hurt/kill a system. If the games don't come to a system, then people won't buy it.
EA was an early supporter of the wiiU, and they did publish a number of games on the Wii and the 3ds. I think their reluctance early on with the switch had more to do with how poorly their early software sold on the wiiU. They took more of a wait and see approach, and now that the system is going strong, and has strong software sales numbers, it's less of a risk for them to port or make games for the system. It's not really rocket science. EA is all about the numbers with their business decisions.
All EA cares about is money, and if the Switch make them money, you can bet EA will hop on its train in a heartbeat.
When games like Battlefield, Star Wars, Titanfall, the really big demanding games come to Switch then that's when the phrase "EA's sudden Nintendo Switch love fest" will make sense.
Sales, they smell a profit.
What is this.. I would not call it an article. Not even worth being called an editorial. If you are going to make an opinion-piece, at least try to make it interesting to read. Calling out a Company for only making games for a console now that it is showing potential to be proffitable is Just childish. And pretending like this is the worst thing EA has done is beyond hyperbolic.
Right? They're a business, of course they're going to try and capitalize on a business opportunity. If we're going to be mad at EA for doing this, we need to be mad at every business for doing... business.
EA sees a cash cow now!
This was a pretty weak article. EA are not my favorite company by a long shot, but I feel like this is just more of the "hate EA because they are EA" brand of hate. Plenty of other companies didn't support Switch before they "jumped on the bandwagon once it proved profitable". And plenty who jumped in early haven't done anything since. Ubisoft only made M+R:Kingdom Battle and nothing else, and that was clearly a very specific cooperative project. CDPR ported TW3 2.5 years after the Switch launched. Rockstar jumped in pretty early with LA Noire, a last gen port, but didn't seem to deign porting anything else over. Divinity:OS2 didn't come to Switch until 2 years later (and over a year after consoles). Most of the companies who supported Nintendo early and often appear mainly to be Japanese companies, like Capcom and Square Enix, or indie game developers. The former seems potentially important because my understanding is they have more properties that do well in their home markets, and also that there is some degree to which Japanese companies will more readily support one another. The latter because, at least for a while, the more focused storefront seemed to be a boon for indie devs in the early part of the Switch's life and it seemed that the indie business model lent itself particularly well to that point in time for the Switch. All in all, I don't think singling out EA here makes much sense. I don't think EA saying they are "very pleased" is a lovefest, and I haven't seen much to make me believe they are ramping up to support it in a massive, new way. And while there is certainly a lot to hate about EA, in this instance they are not alone and it isn't a unique case.
I only play exclusives and indies on my switch anything else I can play on ps4 or xbox.
I've always assumed it's because they see dollar signs. I'm not buying their games regardless of which system they're on though, that much is certain.
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