With releases like Final Fantasy VII Remake and Cyberpunk 2077 rescheduled to release months later, gamers are worried delays are becoming the norm.
I worked with two gaming companies as I was getting started in the media. I saw one take their time and get a game out when it was ready and at least stable that a couple of patches would finish it. The other would often ship games out incomplete. There were two instances where things promised on the box were not in the final game and one where everyone in QA and Duplication refused to sign off on the game but were told it had to ship now. They were more concerned with how many "units" shipped each quarter versus quality. About a year after that last mess shipped they moved offices and closed a year later as despite having a very long record for quality; the new owners did not care and the final two ran things into the ground.
Man that sucks. I can already guess the company that rushes things out the door. It's probably is a company own by EA right? It's very bad that as a game developer you work like 4 years on a game that could end up being terrible! It's like all that hard work is wasted smh! Then you get the backlash from gamers, when it's the greedy AAA publishers rushing everything out the door! I feel you man. I study game design at Camden County College New Jersey, where I got my Associate Degree in. For 4 Game Design classes working on projects, it was a small taste to what the gaming industry was all about. In Game Design 3 and 4 I was working on 8 month project, where towards the end it was all about getting it done. The dream of the project just diminishes overtime. Yes we had some drama from classmates and some disagreements. Some dropout of class because of the extreme workload that affect them working with other classes. Some people got fired from Team leads that has to act like a boss, but my teacher makes the final decision at the end on who stays and goes. The 8 month project was to be complete in time for the show in the auditorium for family and friends attending. The project I worked on was called Cara a simple 3 level first person magic shooter, where Cara the mage go down the basement fighting demons off to save her parents. It really look like a classic Doom game that turn out great. In the end we end up with 1 programmer, 3 testers and the rest game designers and sound designers. About 10 of us, but before that it was like 22. I remember when a game developer from the industry was looking at my class, and talk to my teacher who was also an Indie developer for Island Officials in Woodbury, New Jersey. The game developer told my teacher yea that's how it's truly like in the gaming industry. I know I can't compare my experiences to your experiences in a more AAA game studio, but I know how you feel. I even read about game studios who went through the same experience I went through, like the one that did the game Anthem for EA games! It was all about getting the project done despite the drama between your co-workers, after the dream of the project diminishes. I had a familiar feeling to the game developers of that game Anthem.
Sierra On Line
How bout no ?
They should announce release dates only after they are confident about it.
And yet, still, many situations can arise and impact the release date.
That doesn't always work, but it would lessen the chances of an official public delay. They'd still have their internal targets. Plus, some of these delays are to help put it in a better release window without as much competition, unless it's from square which likes to delay their games to eventually have it release day and date next to some of the biggest franchises in the industry....but that's just bad luck on their part. Otherwise, people should just realize that delays are going to happen, and while a rough or exact date will be announced, it doesn't mean that it can't move. It also doesn't mean it's the end of the world, or those people's lives are irrevocably ruined, nor does it spell trouble in paradise so long as the new release date seems like it will be met, and the game hasn't gone into development hell.
I don't have a probblem with game delays if it means we get a less buggy, more complete game. I rather wait.
Delays don’t work. There’s still going to be bugs etc that need to be patched.
If it means the game is going to be polished, I am ok with that. I don't like paying for buggy and incomplete games.
No. The development of games needs to be properly managed. Heavy crunch is mostly due to poor planning,
There wouldn't be a need to delay games if they A. wouldn't announce em so early and B. give the developer the necessary time to build a complete and non broken game. I get that as a business you want to push out your product and get your pay, but the more people feel screwed over the less they're going to want to buy anything from you.
I am fine with delays if it means we get a very well polished game on release. Anything is better than releasing a half baked trash like No Man's Sky and Fallout 76.
Well when you have Microsoft mandating that all games work on the based Xbox One console alongside Xbox Series X, your going to have delays like this. It's going to get rocky when games are made for the next gen Xbox Series X, and the delay is held back by the based Xbox One. I can't imagine big open world games for next gen like Elder Scroll 6 running on Xbox One or even the PS4. I know that Sony is not making the PS4 hold back the PS5. Just look at the game Godfall for example! It's looks very good and complete even for a year old footage! Wow just imagine how it looks like now in 4K/60FPS!!! I would be shocked to the floor if they manage to have that game run 4K/120FPS on PC/ PS5!!! That will be a graphical showcase to see. That Godfall game is screaming for an LG 4K OLED CX in 48 inches as a TV and gaming monitor! That Variable Refresh Rate/G-Sync/Freesync on that LG will get gamers to say shut up and take my money!!! Xbox Series X will be a big showcase too, but it remains to be seen how Xbox One can survive for 2 more years, despite the weak Jaguar CPU it got. Man GTA 6, Elder Scroll 6, and any other open world game in the future please don't kill Xbox One lol!!! That thing will be on life support after 2 years wow!
I usually don't care if a game is delayed, as long as it isn't delayed repeatedly and stuff. A lot of these issues could probably be stopped if they didn't announce some of these games so early and stuff or were leaked.
No they don't. what needs to happen is they need to quit announcing release dates when their product clearly isn't ready. Delaying a game just to move it to a date that doesn't have to compete with other games is BS. Make a good game and they wouldn't have to worry about that.
Plug and play...no patches no dlc just the game. Ready to go. Any1 remember those days. Theres too much to keep up on...no need to rush.
Don't announce the game too early.. Release a complete product. Those rules are pretty much long gone..
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