380°

Kingdom Hearts 3: Nomura Explains Why Final Fantasy Characters Weren't in Game

The director of Kingdom Hearts further explains why Final Fantasy characters didn't make it into Kingdom Hearts 3 and why they're here for Re: Mind.

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gamerant.com
InKnight7s1918d ago

No real reason, it is bad CEOs and managers influence that delay the games as usual for other games and then changing engines and redoing what makes FFXIII one of worst FF and the same reason what makes XV so shallow.

1918d ago Replies(1)
NeoGamer2321917d ago

No CEO or manager is going to willingly change a game engine or redo stuff mid-development. If anything they drive to use the junk that was created and fight against the move because it is costly. I am in business software development and there is tons of pressure to develop as cheaply as possible. changing anything mid-development is a cost nightmare.

One thing for certain though is that they did not focus on pointing the right features and content into the game. Management and CEOs can be faulted for that.

InKnight7s1916d ago

While all what you said is absolutely correct. However, in SE case they did this multiples time. In FFXIII the main engine was named crystal or something like that, but they ended up changing a lot of assists and later the reason was incapable developers and choosing to release it on X360. That caused delays on Nomura murdered child Versus XIII. Which suffered from delaying and postponing it process for sake of XIII trilogy and XIV. In the end when he got greenlight they asked him to change the engine and in few months they pulled him, and destroyed Versus XIII by handed it to Tabata, who is responsible also for wasting Type 0 potentials.

LMosche1917d ago

I pray every day that Nomura is fired and punished for using Disney characters in his insulting plot-hole driven mess of a franchise. It is disgusting. We deserve good games with licensed characters. All they had to do was make a Final Fantasy with Disney characters but no. Try to write your own garbage villains teleporting all over the place trying to communicate while speaking nonsense. God damn, I'll never get over it. Fire him, sue him.

Xaevi1918d ago

Cause they needed another year to complete it and Square rushed it instead. Square needa get their shit together

Larrysweet1918d ago

It's TRUE square sucks lately

1918d ago Replies(2)
Lazyeye791918d ago

Because everything was cut. This game is only a shell of the previous two installments. Complete letdown.

Bleucrunch1918d ago

Square Enix ruined that franchise to its death, Kingdom Hearts 3 released and was summarily forgotten....Square Enix is not the powerhouse it used to be....a shell of its former self.

xTonyMontana1918d ago

They had one of the highest rated games on metacritic of last year in Shadowbringers. There is certainly a lot of room for improvement but they are still doing great things.

CrimsonWing691918d ago

I mean if we’re talking Squaresoft, then yea, they are nowhere near as amazing as they once was. As soon as the Enix merger happened There wasn’t really the same feel to their games as before. It’s obviously due to losing much of their talent.

Harkins17211917d ago

People were non stop talking about the DLC coming out. KH3 has been doing fine overall buddy

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120°

Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer

Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.

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videogamer.com
The_Blue9h ago

This means they will likely be more open-ended decisions; speed runners may be in for a treat.

Christopher9h ago(Edited 9h ago)

I'll believe it when I see it. I also don't feel Bethesda games are stat intensive as it is, though. It seems pretty basic.

jznrpg5h ago

Bleh I want more stats not less. So lame going for casuals

isarai4h ago

Aren't RPGs SUPPOSED to be stat heavy? So are they leaning even more away from being an RPG? Ugh ☹️

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90°

Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release

Original Elder Scrolls IV: Oblivion designer Bruce Nesmith discusses the new Oblivion Remastered project, and how amazing it truly is.

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videogamer.com
anast10h ago

If this guy was floored, the bar has been set comically low. The thing barely works.

10h ago
P_Bomb0m ago

Just bought it! This’ll be my May game.

110°

Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4

Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.

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videogamer.com
neutralgamer19921d 5h ago

Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements

I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed

ZeekQuattro1d 5h ago

Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.