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Dialogue, Movement, and Innovation: For Better Stories, Games Need New Gameplay

New gameplay actions lead to new story possibilities. We see this in an increasing selection of games like Life Is Strange, Death Stranding, and Chorus.

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escapistmagazine.com
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gamer780436d ago

unfortunately life is strange started out very strong with the first game and the prequel, then took a hard turn toward pushing political agendas in the second game. Maybe they can turn it around in twith tell me why, but its looking highly doubtful given the premise.

bikar36d ago

Life is strange was interesting but prequel was IMO bad. Chloe is really stupid character and playing as her is a nightmare. Spoiled little brat

gamer780436d ago

she was a little bratty, and not quite as good as the first, but far better than what don't nod has made since.