230°

Can real-time strategy come back from the brink of death?

There's never been a better time to be obsessed with strategy games on PC, unless you have the misfortune to carry a torch for real-time strategy. We're spoiled with all these brilliant turn-based tactics, 4X and grand strategy diversions, but try to find a notable new RTS and you're going to have a much harder time. What the heck happened, and can we ever go back to the glory days?

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Community1559d ago
Unspoken1558d ago (Edited 1558d ago )

MOBA's have taken over the space and pubs\devs want to make money. I'm not sure we'll see a return to classic RTS popularized anytime soon.

Now I did just pick up Brass Tactics on Oculus and playing an RTS in VR was extremely satisfying and scratched that old school RTS itch. Literally seeing your opponent across the battlefield upped the engagement level.

indysurfn1557d ago

There is room for a full price pay once game. Herzog Zwei needs a sequel!

xX1NORM1Xx1559d ago

I don't think a genre is close to dead because there isn't a huge game, look at hero shooters Overwatch came along and everyone just gave up and now we have like 3 regularly updated hero shooters left and i don't see any coming in future...
I'm seeing more strategy games released on console than ever i'm not a fan of the genre so these could all just be years old ports that are only just making it to console and i could be completely wrong.

KyRo1559d ago

Exactly. No genre in gaming, music or films truly die. You might not get the biggest developers making strategy games anymore as they're all to busy making cliché games, forcing open worlds onto everyone but there will always be smaller Devs making them. Much like how horror was kept alive by the indie Devs before it became cool to make them again.

NecrumOddBoy1558d ago

Well Disco is dead as far as I know.

KyRo1558d ago

Disco is is very much alive. Listen to a few sets from Skream, find tracklists and you'll find plenty of new bits about. Soul, Garage, Grime, Breakbeat, Funky House, Dubstep (not the noise these EDM producers make, Dubstep which actually has dub elements like the good days) are still alive too. Your never believe it by listening to generic Spotify playlists and radio though.

Michiel19891558d ago

well its not really a fair comparison, fps has seen much more games and enjoyed much more popularity the last few years (even before OW) compared to RTS.
I doubt RTS will ever truly die, I've been waiting for years now on Warcraft 4 an Battle for Middle Earth 3 (i know the latter will never happen, but a man can dream)

bluefox7551559d ago

Until they can find a way to make them viable on consoles, I doubt they'll ever see the success they used to have, unfortunately.

CorndogBurglar1558d ago

Halo Wars did this very well. I don't see any reason why other studios couldn't expand on that formula.

The problem isn't that RTS' aren't viable on consoles. It's that publishers and developers don't think they are money makers. Because it's been shown that they CAN work on consoles.

specialguest1558d ago

RTS games didn't work on consoles back then, mainly due to the lack of k/m support(mainly the mouse). RTS games are very point and click heavy, and it's crucial to quickly select your troops, buildings, or commands. The thumbstick was simply too slow. I'm not sure how it worked out for the Halo RTS game, but I remember C&C wasn't that good on PS

kneon1558d ago

The touchpad on the DS4 could work for this use, but then it would need to be a PS4 exclusive.

1558d ago
coolastheycome1559d ago

They need more of these on consoles.

1559d ago
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90°

Fallout 4 update release time expectation and countdown clock to launch

Release date and expected launch time for when the Fallout 4 next-gen update will come out along with how to download.

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Abear213m ago

This is a huge release being treated like a patch update but really it’s a monster in disguise…Bethesda being Bethesda, no actual release times or pre load available or file size info, sigh. All that said, clearing space on the SSD and putting the PS5 in rest mode while at work so I can play later, fully expecting snail download speeds as millions bang on their servers.

40°
6.0

Review - A Difficult Game About Climbing (PC) | WayTooManyGames

WTMG's Leo Faria: "A Difficult Game About Climbing is obviously frustrating, and I don’t exactly think it’s a fun pasttime, but it’s exponentially more enjoyable than the horrendous Getting Over It With Bennett Foddy. It’s actually beatable with enough trial and error. Its mechanics, whilst not exactly polished to the brim, work as intended, with no intentional input lag. It’s still clearly meant for Let’s Play youtubers to film themselves losing their minds over it, but it can still be a passable challenge if you’re up for the task."

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40°
7.0

Review - Stitch (Switch) | WayTooManyGames

WTMG's Oliver Shellding: "Overall, I think Stitch is an ultra quaint title that oozes warmth and welcome in gameplay and visual presentation, and is just such a decompression tool after a long day doing literally anything. It gives me such joy and relaxation to bring together the numbers and colors until I’ve made a bicycle or a nutcracker or whatever. I’ll do Christmas puzzles in April, it’s fine and the game doesn’t judge me. Unlock more and more pieces, don’t wait for power ups or villains because there are none, and just keep making yourself happy. If games are art, this one is a sweater my mom made for me, and I’m wearing it to keep out any and all chilly elements. But, just like mom, I’ll only pretend to listen."

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