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Boneworks Review – PC (HP Reverb) - CG

CG writes: Stress Level Zero released their eagerly anticipated physics-based VR game Boneworks. It comes after plenty showcase videos and touted as a must-have VR experience. Well, having played the game and after some 15 hours is it worth the jaunt. We dived-in using a HP Reverb for reference and we’re using a top end PC.

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cramgaming.com
Neonridr1931d ago

shame you experienced it without the added benefit of finger tracking that the Index offers.

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Ten VR Titles We Would Love to See on the PlayStation VR 2

The PlayStation Brahs:

Here's 10 PCVR titles we would love to see make their way to the PlayStation VR 2.

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theplaystationbrahs.com
SullysCigar1382d ago

Those controllers look awesome

ApocalypseShadow1382d ago

They do look cool. Can't wait to see the headset. If PS5 looks different than the typical monolith design. And, the next VR controllers look different than what's out there. Then, the headset ought to be an interesting piece of technology to look at.

As for the article, there's some good picks there. I wouldn't mind playing Lone Echo and some Forever Bowl since Sony never thought of bringing PS Eye/Move games to VR like High Velocity Bowling. Let alone Sports Champions. Would also like to play Technolust before Lo-Fi comes out from Iris VR.

Actually, just bring anything great over.

Darkborn1382d ago

I just wonder how it'll work. They did mention the controllers and the headset will support haptic feedback.

Neonridr1382d ago

@Darkborn - my guess is they will just utilize adaptive triggers on the end much like the Dualsense.

jukins1381d ago

If they could bring sports champions to vr make it multiplayer and social would instantly be my favorite vr game

Profchaos1381d ago

Might just be me but I felt like the current psvr was already using the design language of the ps5 at least in the colour scheme.

I think it might look very similar to the current headset

+ Show (1) more replyLast reply 1381d ago
Neonridr1382d ago

they are adopting the style from the Quest 2 / Index (which is a good thing). Most likely the headset will be similar in design to the Quest 2 in that it will use inside out tracking, IR emitters instead of the move lights, and a single USB-C cable to connect to the PS5. Once you've experienced the ability to freely move around your play space it's a game changer. No offense to the PSVR, but you were pretty much stuck in one spot facing forward for the majority of the time.

HICK1381d ago

Depends on the game. I have decent movement in games that allow it

Neonridr1380d ago

@HICK - when you try inside out tracking or something like an Index you'd be surprised at that assessment.

Einhander19711381d ago

I hope its backwards compatible with PSVR 1 titles. Saves me having two headsets setup.

Neonridr1380d ago

I already have an Index set up in that same play space (retired my old Rift CV1). I don't want to have to have my PSVR at all. My hope is the PSVR 2 comes along and is fully compatible with PSVR titles via a small patch hopefully.

UltimateOwnage1381d ago

The controllers look like cat eyes in the link to this article. Cant unsee it.

ArmorOfGod1381d ago

Came here to say the same thing

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Stress Level Zero Working on new Oculus Quest Project Based on Boneworks​’ mechanics

Boneworks arrived on Oculus Store for Rift this week.

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20 Best VR Games on Steam

Cultured Vultures: Just got a headset? Start here as we reel off the best VR games on Steam, whether that's via Vive, Oculus, or something else.

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culturedvultures.com