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Phil Spencer Updates Twitter Profile Image to Xbox Series X Chip

Phil snuck a new look at the Series X by updating his twitter profile to that of the Xbox Series X Chip, which includes the engravings of "8k" and "Project Scarlett" on it.

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Gazondaily1962d ago

The first view of the innards of the beast.

Wasabi1962d ago (Edited 1962d ago )

Big Phils got it as his Twitter profile picture.

Looks at the size of the die compared to the Xbox One X, it's almost 1/3 a bigger!

https://www.youtube.com/wat...

bouzebbal1962d ago Show
Gazondaily1962d ago Show
GTgamer1962d ago Show
darthv721962d ago

Looks like they are aiming for 8k output resolution for media. Games will be a bit more demanding but some will hit 8k as well. Just like all media playback hits 4k on the X and many games hit 4k as well (but not all).

bluefox7551962d ago Show
darthv721962d ago

More of the Series X was shown during AMD's conference... https://twitter.com/Wario64...

Parasyte1962d ago

@darthv72

AMD came out and said that wasn’t a real render of the Series X

Wasabi1961d ago (Edited 1961d ago )

New image showing multiple Series X GPU's in storage tray

"Guess Phil found my missing piece"

https://mobile.twitter.com/...

Unspoken1961d ago

"First, we gonna rock, then we gonna roll
Then we let it pop, go, let it go!
X gon' give it to ya, he gon' give it to ya!"

+ Show (7) more repliesLast reply 1961d ago
Jin_Sakai1962d ago (Edited 1962d ago )

Mike Ybarra:

“Under promise and over deliver. Don't over promise and under deliver.”

https://mobile.twitter.com/...

He’s referring to the 8K nonsense stamped on the Xbox Series X chip.

AngainorG7X1962d ago (Edited 1962d ago )

I guess you missed his second tweet. Very convenient

Wasabi1962d ago

@Jin_Sakai

**“Under promise and over deliver. Don't over promise and under deliver.”**

I agree,

I think putting the 8K on the APU die is a mistake - sends out the wrong impression, we all know that the Series X is unlikely to be rendering complex games at 8K, anyone that thinks otherwise is a fool.

The real news here for me is the die size and the capacitor count - judging by what I have seen from other NAVI based GPU's it's not doing 8K in (many) games, but it will most likely be putting out some big numbers at or around the 4K mark, I expect the same or similar from the PS5.

bluefox7551962d ago

Over promise and under deliver, this has been the Xbox business model from the start.

Automatic791962d ago

There always one who never looks at the full picture, just what they want to see @ Jin_Sakai.

DaDrunkenJester1962d ago

Please tell me where in that tweet he was referencing Xbox or this SOC?

rainslacker1962d ago

@Wasabi

I wouldn't call it a mistake. Kind of pointless to stamp it on the die though. Won't have any relation to the actual abilities of the chip, or how developers will utilize it. I wouldn't bother making a game render at 8K anytime in the near future, because what's the point with so few 8K displays out there? It's just going to be scaled down to 4K or less for most users anyhow, so I'd choose higher performance rendered at 4K instead of 8K with lower performance but super-sampled down.

Whether they stamp it on the dye or not, they would be saying 8K elsewhere if they wanted that message out there. I don't know what MS has said specifically about it so far, and Sony has had a vague "it can output at 8K", which isn't the same as rendering at 4K.

People will misconstrue the whole thing anyways in the end, from both companies, and the new gen will bring in the same as the old gen in terms of console war rhetoric.

Donnie811962d ago

Well it will come closer to 8 k than the ps5 seeing as it has almost a 3 tflop advantage. Man that’s gonna really sting when it’s confirmed

cyber_daemonx1961d ago

@donnie, it's not confirmed yet so you are reaching tbh.

Donnie811961d ago

I’m not reaching at all cyber. Official documents stating the exact specs of the ps5 are out there. It’s far from a secret

+ Show (6) more repliesLast reply 1961d ago
timotim1962d ago

"We got it if the fiends want it"

Exciting times. Im loving the journey so far.

Pancit_Canton1962d ago

Mythical Beast.

It only exist on Septic's head, while he's chocking his chicken with the picture of Phil Spencer smiling at him.

https://www.google.com/sear...

kayoss1962d ago

@septic
You say the same thing over and over again when ever it related to anything xbox. Xbox X was also a "Beast" but nothing to show for. Its like having a Beast with no teeth. Whats the point of having a beast of a console if you're not going to utilize its power to the fullest?

Gazondaily1961d ago

Nothing to show for it? The likes of Red Dead Redemption, Gears 5 and pretty much most multiplats showed off the power of the 1X.

1961d ago
1Victor1962d ago

Wow seriously how is this news
I’ll change my profile picture from 3 years ago and call it news 😂

DiRtY1961d ago

But nobody gives a *beep* about you though.

TheScotsman1962d ago

He's just trying to get Sony to play there hand as they have no idea

neomahi1961d ago

They know. They all attend the same trade shows, the same developer conferences, etc. Both consoles have the same hardware because minds like Ken Kutaragi no longer exist, innovation is dead. Those that run Sony and Microsoft aren't techies, they're marketing salesman, that's all this is, marketing, slowly rolling out information over time to build hype. AMD did all the work but they're catering to two competing companies which is weird. Would be more competitive if Sony were using nvidia and Microsoft AMD, then nobody would know, but nvidia are apparently too expensive so it affects everyone.

Donnie811961d ago

The only hand they got to play is 3 tflops weaker with less ram fake ray tracing. Pretty much less everything for only 100$ less. They went for bargain performance but in the end it’s not much of a value compared to the series x

Atticus_finch1962d ago

It's good to see green bois have been made humble by they're 3rd L in an row.

Sophisticated_Chap1962d ago (Edited 1962d ago )

That is one sexy processor! I wasn't all that excited leading up to the current generation we're in, and while I won't say I'm in 'excited territory' for next gen yet, I have to say that I haven't been this interested in the details regarding a console launch since the PS3. Also, what if (and it's a big what if) the Xbox Series X is upgradeable? I mean, this thing is essentially a Mini ITX PC.

If AMD knows Microsoft is going to sell millions of Series X units, could AMD not produce a graphics card upgrade for a fraction of the cost of what PC gamers pay for discrete graphics cards for PC? They could lock down the bios so it can't be overclocked, and they could make a change to the PCIe so that it only works on the Xbox Series X, just so they don't cannibalize their gaming PC business.

I remember back before current gen consoles launched, this idea of a modular or upgradeable console was a topic for discussion. Also, after recently watching the Gamers Nexus teardown of the Xbox One X, and seeing how modular that console was, with the power supply just plugged into the motherboard, the fairly standard looking optical drive connected with a sata cable, and the blower style cooler over the APU with the heat sink and vapor chamber, which looked like an oversized blower style graphics card, it looks to me like an upgradeable console could be a realistic possibility. Microsoft could also sell this concept as being more environmentally friendly, as you would retain your actual console for a much longer period of time, being that you could update the GPU and maybe the memory, which would result in less waste over the course of the next 10 years or so.

The other side to this, is the unannounced Lockhart console. Perhaps Lockhart is the exact same console as the Xbox Series X, but with a weaker GPU, with only 4 Tflops of processing power for 1080p gamers. Wouldn't it be cool, if you could update the GPU to a 12 Tflop scarlet GPU, once you're ready to go out and buy a 4K TV, which would require the extra horsepower for the higher graphics settings. What if Microsoft is about to turn the console business completely on its head? Or, what if I've just had a bit too much coffee today?

1961d ago
richie007bond1958d ago

Look at all the salty downvote’s lol sad people

Gazondaily1958d ago

Haha its hilarious. People really love to hate :P

+ Show (9) more repliesLast reply 1958d ago
I_am_Batman1962d ago (Edited 1962d ago )

Those are a lot of caps. Also monolithic die confirmed.

Edit: @Wasabi: Hey! Happy new year to you, too.

Wasabi1962d ago

@Batman - Happy New Year

**"Those are a lot of caps. Also monolithic die confirmed"**

This man knows.

ABizzel11962d ago

It's also apparently slightly bigger than the the Xbox One X chip in size, which means at minimum there should be 40 CUs in the chip, but considering its 7nm (Series X) vs 16nm (XBO-X), it could realistically be 40 CU - 56 CU (with 4 disables on the 56CU for yields, so 52 CU).

Which means at a 1.8GHz minimum clock, that puts it at the lowest 9.2 TFLOPS with 40 CUs, and at best 12.9 TFLOPS with 52 CUs (11.98 aka 12 TFLOPS), which fits perfectly with the rumored specs for the PS5 and Series X.

I_am_Batman1961d ago (Edited 1961d ago )

It's important to keep in mind where the rumours originated. The TFLOPS for Series X rumour came from Phil's quote:

"We wanted to have a dramatic upgrade from the Xbox One base console. So when we do the math, we're over eight times the GPU power of the Xbox One, and two times what an Xbox One X is."

If we take the One S as a baseline that gives us ~11.3-12.5 TFLOPS. If we double the floating point performance of the One X we get 12 TFLOPS which fits into this range. Using the original Xbox One gives us a lower range of ~10.5-11.6 TFLOPS which doesn't line up with the Xbox One X numbers so I think it's save to assume, that they are targetting around 12 TFLOPS or more.

The way the Series X is designed I assume it'll have a good cooling solution, so higher clockspeeds shouldn't be much of a problem. Still, anything below 52 CUs would require a higher clock than 1.8GHz which is unlikely for power efficiency and yield reasons.

The rumours of the 9.2 TFLOPS PS5 on the other hand are much more unrealistic. The 9.2 TFLOPS came from the Oberon test at 2Ghz. It seems to be a 36 CU part. A much more narrow chip. 2Ghz is not gonna happen in a compact retail console. The thermals and power efficiency would be really bad, but even more importantly the yields for a 2Ghz chip would be disastrous.

If, and that's a big if the 36 CU chip turns out to be the design we end up getting in the PS5, 8TFLOPs would be the best we can hope for imo, which makes me think that Sony probably wouldn't set such a low ceiling for themselves early on.

This is pure speculation but it's possible that these were early tests, with minimum customisation and R&D involved to see how RDNA architecture could work for PS4 backwards compatibility. They wouldn't need more than 36 CUs for that. Since AMD already had a 40/36 CU chip Sony might've used that to get bc testing going early on.

ABizzel11961d ago

@Batman

I agree with some of you points, but there a few things that I believe to be different.

The only slight issue with that is Polaris and Navi aren't equivalent architectures, and a Navi GPU with a lower TFLOP total will perform on par or equivalent to a Polaris GPU that has a much higher TFLOP total.

A perfect example of this would be a Vega 64 which is a 12.5 TFLOP GPU and pretty much directly 2x the floating performance of an Xbox One X, however, the RX 5700 XT is only a 9.7 TF GPU, but outperforms the Vega 64 by 20% in overall performance, even though the Vega 64 has about 30% more theoretical floating performance and 24 more compute units.

As far as clock speeds go generally speaking the larger the chip, the lower the clock speeds in order to drasticall reduce heat. I doubt any of these consoles will have liquid or advanced cooling. I assume the Series X is using a thermal paste, with maybe a traditional cooling fan (hence the size and shape), as well as a blower to keep thermals as low and affordable as possible. But with that being said it's still a small box compared to a gaming PC and the chip is large comparatively speaking to a standard GPU since the CPU is likely on the same die. Which is why 1.8 GHz is a good clock speed. Looking at the Navi 5700 (1.7 GHz) and 5700 XT (1.9 GHz) that 1.8 makes a lot of sense until you get to the 40 CU range where 1.9 GHz - 2.0 GHz is possible especially if these GPUs are a hybrid of Navi and Navi+ technology which is becoming more and more likely.

And the PS5 makes a bit of sense as well. If it has 36 CUs, that means more than likely it was a 40CU part originally, meaning it's basically an RX 5700 XT tweaked with Navi+ tech, which would be a great GPU in a console and make that $499 goal achievable next holiday. The 5700 XT is already 1.9 GHz, and with the reduced CUs there's a chance to increase the clocks to 2.0 GHz, although usually, consoles decrease clock speeds, we don't know what the PS5 looks like design-wise, so they too may have a solid cooling system in place to help with thermals, and being 36 CUs makes porting and scaling of PS4 Pro versions of games significantly easier. So that's where this rumor is finding a bit more ground. And again even at 9TFs, that PS4 is performing on par with a Vega 64 aka 2x the performance of the Xbox One X.

So honestly I think both consoles are either likely right on par with one another, or maybe if MS is releasing dual consoles at launch then they will have a Xbox One X+ console (Zen 2 CPU + RX 5600 GPU) and the Xbox Series X being 12 TFLOPS Navi.

So either $499 PS5 vs $499 Xbox Series X

or

$399 Xbox One X+ vs $499 PS5 vs $599 minimum Series X

I_am_Batman1961d ago (Edited 1961d ago )

Xbox Series X:
Vega's graphics pipeline was horrendously unefficient. Navi is ~1.5 times as efficient in game performance compared to Vega but "only" 1.25 times as efficient as Polaris. As far as I know the One X was based on Polaris so we should use the 1.25 multiplier from Polaris. Twice the performance of the One X would be around 9.6 TFLOP/s using RDNA µarchitecture.

The problem I have with this interpretation is that Microsofts reaction towards the 12 TFLOPS speculation that has been going on makes it seem like they made a flat calculation instead of a real world performance calculation.

PS5:
We can't look at the 5700 XT in isolation. The 5700 XT can only coexists with the 5700 that uses up the lesser quality silicon. If you're dealing with a custom SOC for a console you most likely won't have a slightly weaker version of the console that can use up all the lesser-quality silicon. You have to get the specs to a point where the yields will be good enough to produce this singular chip in masses. A 2GHz SOC will not meet that criteria. Even 1.8GHz is pushing it. Realistic clocks would be 1.6-1.7GHz which in the case of Oberon would result in a sub 8 TLOPS console. I doubt that Sony engineers thought they can count on higher clocks or that sub 8TFLOPs would be a good target to have. Considering PS4 being hot and loud is one of the main criticisms of the console I find it hard to believe that the engineers would target a narrow/ fast design in the first place.

And I don't think we'll see $399 happening for either console considering NAND Flash and DRAM prices are rising in 2020. Of course they could always opt to include a smaller SSD and/or less RAM to meet their price target. They could also take a loss on every console sold, but I think that $449 is the lowest one can hope for with $499 probably being the realistic target. Since pricing involves more strategic decision-making and one cannot simply derive it from the BOM I'm not willing to take a bet on that one though.

Wasabi1960d ago

@Batman

***"it's possible that these were early tests, with minimum customisation and R&D involved to see how RDNA architecture could work for PS4 backwards compatibility. They wouldn't need more than 36 CUs for that."***

Probably the most sensible thing I've read about the Ensaka leak.

It's almost certainly testing carried out for Sony's PS5, There's no guarantee that it's the actual PS5 GPU being benchmarked.

+ Show (1) more replyLast reply 1960d ago
Jayrod1962d ago

Both PS5 and Xbox Series X uses same chip sets with they’re own modded version

Kribwalker1962d ago

according to multiple leaks this is incorrect

AshleeEmerson1962d ago

I have no idea why I laughed at this so hard.

Christopher1962d ago (Edited 1962d ago )

According to multiple leaks before this generation, Xbox One is standing right where people think Series X is standing.

Hard Data >>>>>>> anonymous leak-a-roos for da clickity-click crew.

Wasabi1962d ago (Edited 1962d ago )

@Christopher

***"Hard Data >>>>>>> anonymous leak-a-roos for da clickity-click crew."***

Chris, I can see where you are coming from but I think it's a little bit of a reach to state that the _rogame and Komachi Ensaka leaks reported by Eurogamer were "anonymous".

I've been following both data miners for a while, _rogame via Reddit and Ensaka via Twitter. These guys are seasoned at what they do and well respected by people far more in the know than we are. Ensaka datamines Nvidia, AMD and Intel hardware from datamined internal testing and benchmarks upload to servers known to be used by major manufacturers when performing internal testing and validations and cross references this information with known data from serial and part numbers used by the respective company.

In my experience of following both, they are correct 99% of the time, I have never seen either put their name to something they are unsure about - The details they reported also correspond perfectly with the Gonzalo leak from April last year, part numbers align and codenames correlate using names derived from the works of William Shakespeare, a known AMD naming convention used for console hardware and also consistent with the Gonzalo leak.

I highly doubt that Richard Leadbetter and the team at Digital Foundry (in addition to several other high profile and reputable tech based websites) would put their name to something they were not confident about, reputation is everything to these outlets, I do not think they would compromise their integrity for the sake of a few clicks.

I agree with a previous post where you commented that DF had stated that some of the results lacked context, but the majority of the information supplied did not, they also stated that the "overwhelming evidence indicated that this was genuine PS5 data that originated from AMD's internal testing department uploaded to Github by an AMD employee" - The DF team verified the individuals concerned and provided background to the source of the leaks as from within AMD internal testing and validation cell.

There was also the disclosure an elaborate reporting of PS4 and PS4 Pro backwards compatibility operating freqs baked into the hardware that made up the testing and was reported in detail on Ensaka's Twitter as well as DF, this data included CU counts, operating frequencies and GPU memory bandwidth data consistent with that of the PS4 and PS4 Pro models of console, we know that PlayStation has promised backwards compatibility between PS5 and the outgoing PS4 - That is context.

Finally, of all the leaks out there in the wild (and I agree there are many) if there was no truth to the matter then why did the Twitter takedown request for _rogame's original post come from SIE themselves as discovered by the Twitter whizz kids - when all other leaks have gone uncontested?

It seems to me that if it were true that there was no substance to the rumours they would have been left to stand, they were not, and in my experience there's usually no smoke without fire.

I am in no way discounting your opinion and agree that hard data will always trump an anonymous leak, but I feel that in this case the overwhelming evidence does point to there being at least some truth in the matter and it not being a leaked rumour for the sake of clicks and revenue.

Gazondaily1962d ago

Lets just bookmark these posts and see what holds true? Sooner or later we will all see whether the leaks were correct or not. Unless WW3 puts a spanner in the works!

babadivad1961d ago

@Christopher

The devkits for X1 and PS4 were public knowledge a year before release. And they were bang on. MS boosted the CPU and GPU clocks slightly because they had the thermal headroom. That's it.

This late in the game, the hardware is what the hardware is.

1961d ago
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RangerWalk2671961d ago

That's not true. Most reports show the Series X is about 40% more powerful than the PS5. Still... Both next Gen consoles will be a BIG step forward from this current generation.

1961d ago
cyber_daemonx1961d ago

Those reports are fake news till they are confirmed fgs.

DJStotty1961d ago

the same, but their own version????

So different then?

isarai1962d ago

HOLY MOLY thats a lot of caps!

Neonridr1962d ago

8K is just a silly marketing gimmick here. Neither of these systems are hitting anything natively at 8K. Not to mention very few displays are capable of that resolution anyways. Not entirely sure why they would put that on the chip, but all the power to them I guess.

ElementX1962d ago (Edited 1962d ago )

They had a scorpion/MC on the X board, that was kinda fun. I wonder what that code is

*EDIT* I changed from SOC to board because I realized my error

Wasabi1962d ago (Edited 1962d ago )

@ElementX

***"They had Master Chief on the Scorpio SOC"***

I took my X apart to replace the stock thermal paste with some thermal grizzly a couple of months ago, there was no MC on the actual APU but there was a picture of the Chief riding a Scorpion etched onto the mainboard.

I thought it was a nice touch.

[Edit] Confused me for a sec Element, You made an edit, I thought I was going mad lol, Yeah that's right mate.

Neonridr1962d ago

don't get me wrong, I love these little touches added to the chips and motherboards. I just think in this case, specifically with the 8K, it's a little silly.

isarai1962d ago

I think it's really just trying to prevent a repeat of this gen where 4K became far more popular, far sooner than they expected which is the main reason we got the X and Pro.

The 10th Rider1962d ago

IDK, I imagine next gen consoles will support HDMI 2.1 and I'm sure they could run Indies at 8K.

Putting "8K" on the chip is silly, and obviously it's stupid if either use 8K in their marketing, but I feel like saying there's no way they can run *anything* in 8K is a bit overboard.

DaDrunkenJester1962d ago

No reason these next machines couldn't pump out a game like Cuphead at 8k. I highly doubt it will be a main resolution, but indies can hit it I'm sure.

rainslacker1962d ago

I honestly think 4K isn't being as coveted by the masses as many on the forums like to make out. I know 4K adoption of displays is pretty high, mostly because it costs the same to get a 4K as a 1080, and you can't even find 1080 larger screens anymore. But outside the display aspect, 4K media in it's different forms hasn't caught on. Even Blu-Ray had faster adoption, while 4K is almost a niche and expensive luxury.

Obviously gaming tends to have more people who want the best experience, but anyone who wants 8K next gen is going to be sorely disappointed. We're talking 4X the rendering power required to render 4K, and the new systems are going to be just above what is really required to do that commonly.

8K displays may gain momentum next gen, but I don't see them out in the wild right now, and I feel the upgrade cycle for TV's is becoming too fast for the average consumer to keep up.

If the console makers say 8K, then the processor can render at 8K. It doesn't mean that it will do that, as I can't imagine many devs would really go to the effort of optimizing an 8K image and performance. A high end 4K image and performance could be achieved, and upscaled would look great even on an 8K display.

The 10th Rider1961d ago

@rainslacker,

Oh yeah, for sure.

That being said, back a few years ago when I was still rocking a 1080p 55" display, I had gotten my brother-in-law a used 4K player for his birthday, for his new 4K TV, and I hooked it up to make sure it worked first. Even with no 4K discs, I was blown away by how the Blu-Ray disc looked on the screen. I was worried it was a placebo, so I had to try it on both players, but sure enough the 1080p upscaled to 4K by the player and then downscaled to 1080p for the TV was a huge difference.

I haven't looked at any 8K sets, but I have to imagine an 8K image downsampled for a 4K TV would look awesome. I'm currently rocking an 86" 4K set and I would be all in favor of smaller games such as Indies or remasters rendering in 8K and downsampling from there. Obviously most people do not have TVs that large, but thankfully upping the resolution is super easy to do as long as the game isn't using all the available resources. As long as the smaller games can run at that resolution I don't see any reason they shouldn't.

Unspoken1961d ago

I believe the 8K has more to do with the HDMI 2.1 standard than it does with the actual res and fps triple A devs will target.

esemce1961d ago

Future 8k Movie playback.

+ Show (3) more repliesLast reply 1961d ago
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