VGChartz's Taneli Palola: "Standing out with your visuals in today's extremely crowded video game scene takes something truly special. It's not enough to just have the most advanced technology or the prettiest graphics with the most pixels, rather the game needs to create a world that genuinely shows something unique to people. This year's nominees for the Best Art Direction Award have done exactly that, each being instantly recognizable at a glance. Whether it's the realistic visuals of Death Stranding, the almost toy-like art style of The Legend of Zelda: Link's Awakening, or Astral Chain's anime-inspired looks, all five of the following games successfully built their own striking - and unique - visual identities."
A sequel to the studio's acclaimed title, Sekiro: Shadows Die Twice, would be the perfect swan song for long-time video game director Hidetaka Miyazaki.
I just don't see it happening given the success of Elden Ring. I think we'll be seeing a sequel to Elden Ring before anything else.
I'm not into souls games but it's good to see that this dev studio stick to what makes their titles unique, there's alot of souls copy n pasted games but they rarely get talked about cause they're looked at as copies and not original created ideas, the souls games are unique cause they offer they're own identity instead imitating I respect that
Or Bloodborne 2 preferably both but that’s a lot to ask if he plans on retiring sooner than later
With this feature, we will be taking a look at Sekiro: Shadows Die Twice all these years later and break down why it remains such a great time.
Absolutely. Amazing art design, and didn’t have the Bloodborne problem so it runs at 60FPS on newer hardware, which is amazing given the reaction based gameplay
This one title that never clicked with me. I enjoyed Dark Souls, Demon Souls and Bloodborne, but I never warmed up to Sekiro’s parry-focused combat. I honestly gave up on the game at about the half way point.
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
Decent list, I agree with the Link's Awakening Remake as a clear cut winner. The diorama inspired visuals of the game though simple, look great and feel fresh.
Sekiro SDT and Astral Chain are both games with a strong art direction, Death Stranding is crazy realistic looking at times, and Yoshi's CW handicraft style world not only looks amazing, it also achieves a lot considering the limits of the hardware.
Link's Awakening was trash to me, especially the soundtrack remake.
I wunt Sekiro on the Switch