Paul writes: "I've laid my gaming soul bare. I feel like I've been to an AA meeting - "My name is Paul, and I hate competitive multiplayer!"."
Depends on the game.
I love great coop games like l4d but competitive like halo holds a special place in my heart.
It is necessary to those who enjoy it. Gamers tend to project their own selfish needs on others. There's an audience for every game genre, mode or type.
I think what he was trying to say, and failed to do between both the title and the article, is that not all games that are mostly single player or co-op need multiplayer modes. I get that publishers and devs want to hit the widest range of gamers, and cater to all types, but generally the basis for one type doesn't usually adapt well to all types. It's obviously absurd as hell to say that competitive multiplayer wouldn't be necessary period. There are too many games that are solely competitive multiplayer that are top of the charts, and there because people enjoy them. The article just feels, all around, sloppy.
Like the guy said above you, make anything, add mp to whatever, there is usually an audience somewhere in gaming.
I agree that co-op is great, as are SP experiences. We shouldn't forget that competive MP has been at the heart of gaming from the beginning, though. Whether it was true versus MP like table tennis/pong, or it was besting each other's scores on SP cabinets, gamers' competive natures have driven the industry over the decades as much as anything else. The market is so large now, all tastes are well accounted for. Some people don't enjoy these competitive modes and others only play MP. The best thing about modern gaming is that we all can enjoy so many different things.
I love single player games and competitive online multiplayer. I don't care much for co-op games. Like you said theres a broad enough scope for all preferences
So because paul hates it he thinks it’s unnecessary. I don’t know why i choose to click on opinion pieces when i know there’s a 85% change of me getting annoyed.
Basically, he doesnt like any multiplayer game that doesnt rely on making the team co-operate, and this is fine if he then didn't go on to praise games that have some of the weakest teamwork elements in the industry. "I’ve never been able to get into is any of the Call of Duty franchise. The multiplayer fraternity on these games is famously full of kids, trolls and those who take a fancy for my mother – to paraphrase the messages that I have received. With the gameplay being firmly on the arcade end of the scale, it seems that the gamer with the fastest reflexes usually wins, and I’m now far too old to be able to compete in any meaningful way. I think this was why I preferred the Battlefield games to the CoD games; the emphasis in Battlefield is more on teamwork, so it does have that little bit of cooperation in the midst of the chaos. Why can’t we all just get along, eh?" Battlefield has some of the weakest teamwork elements when it comes to online games. Just because it has more than COD doesnt make it a good team game. The author doesnt even acknowledge how some team games, when they require high amounts of cooperation, actually go the other way and end up generating toxicity when a player doesnt pull their weight. That's the problem with games media when they write these little opinion essays; they never actually explore the full range of the topic.
It's unnecessary for single player games like Uncharted, Tomb Raider and The Last of Us.
Tbf I actually really enjoyed TLoU MP and Uncharted had some fun MP. Tomb Raider was a disaster though for sure haha
It's great that you enjoyed those MP modes. Different strokes, I suppose.
When I was younger, we competed playing Pong, Warlords, Combat, Outlaw, Decathlon, M Network football, etc when games first started out. Challenge each other in games. Some of my older brother's friends would be pissed that I could out play them or my friends. Competition is alright. Even like the old days of playing SF2 against opponents. Then, it got boring with more quarters lining up on the machines. Sometimes you just wanted to relax and play and someone comes up to challenge you. And you'd beat them. And there would be more quarters. I'd tell them I was leaving and they could continue playing the game without me. It became a chore. Some were not sportsman like. You could congratulate a win and their technique. But some would act arrogant when you lost. A rarity. And that's from Atari days with friends onwards. What I enjoyed more was the co-op games of Ikari Warriors, Contra, Double Dragon, Guerrilla War, TMNT, Streets of Rage, Final Fight, Gunstar Heroes and every other awesome 2 player co-op games. I didn't have to prove anything to anyone but play and stay alive and keep my comrades safe. You survived the battle with a buddy. That was fun. I even turned over games(Some will know what this means) or went for a high score. But it was for me. Then I grew out of it. I don't care for trophies when I get them. I laugh at some of the names of them when they pop up. But I don't care to collect them. Don't care for achievements. Don't care to compete. It's not why I play. I play to have fun and challenge myself. And to enjoy great stories. Maybe I'm old. Lol! I'll admit I may not have the eyesight to play bullet hell screen filled shooters anymore without eyestrain and red eyes after. That must have been the sign. I could probably still do it. But my focus isn't there anymore like competitive multiplayer. Another reason I don't have Plus. Might have been different if Esports like competitions was 30+ years ago. Maybe it's biological and a youth thing.
Nope and its usually time and resources taken away from the actually game that keeps it from being its best.
Actually multiplayer games pay for the high expenses of single player games. So most studios would love to have a successful AAA multiplayer game under their belt.
Sure it is. I don’t care for it, but there’s many out there who do and I don’t wish it gone. I do roll my eyes when they inject it into narrative heavy games that previous entries never had it before *cough* Resident Evil *cough*, but hey it’s a thing and I totally get that it appeals to people.
I wish more stuff had co-op. I have a lot more fun Gaming memories playing things like gauntlet, joust and rampage (all 3 of which have a significant potential for trolling the other players), bubble bobble, etc, than strictly vs stuff. Obviously mp isn’t necessary in all games but it’s nice when it is, as an option.
Before I even write anything about the topic at hand, fuck sites that have autoplay videos when you load the page. Double fuck sites that hide the video or audio player so you can't easily find and pause it, leaving you to "mute tab". It's garbage, and it leaves an absolutely awful first impression.
"Adding multiplayer into a game series that has always been single player only should exclusively be done sympathetically"...What does that even mean, to be done sympathetically!?
My problem would be that not every game has to have all modes. some games that do well in, and are suited to multiplayer only, I see plenty of great single and Co-op Centric games where they add multiplayer, and then the entire balance of the game is shifted and being changed because of balance and adjustments made strictly to the multiplayer, and they're across the board for all game modes, and that is something I don't like... I seen it too many times the last I think egregious example was ghost recon wildlands. I really enjoyed the game before they had to screw with things like night vision and the distance and punch of AR's a few other things that in single player co-op, they Nerfed things and made it worse...
Yes, for the types of games where it is applicable. It’s difficult to imagine games without it.
Yeah its fun when you first get a console then it wanes fast.
Video games arent needed at all, but we like them so just calm down.
Comp MP takes the fun out of MP. Every MP game with comp feels super sweaty and cheesy now. Every dev wants the next esports game for some reason smh
Competitive Multiplayer is great depending on the game btw...
Quake was my first experience and after a few rounds it was like 24 chickens running around with their heads cut off, die, rinse repeat. That was decades ago, tried Verdun this week and although a slower vibe it was more of the same. I’ve tried many games over the years but tired of it within minutes, I think I remember enjoying Uncharted online. Maybe I need to try some 3rd person mp.
Git gud scrub lol
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