Nintendo's Takashi Tezuka and Shigefumi Hino look back on the development of Super Mario World 2, where the Super FX chip and a risky 'hand drawn' style pushed the limits of 16-bit gaming.
This game had some of the best platforming ever made. The game mechanics are a blast.
It's still crazy to think that a year after this game came out was the year Mario 64 released. Talk about a drastic graphical leap. Amway SMW 2 is an amazing game even with a sometimes annoying baby Mario. Lol Great level design and even greater music imo.
Probably one of the games I most remember from my childhood
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