330°

Capcom Is Inviting Resident Evil Fans To Play Another Unannounced Game

As if next year's Resident Evil 3 remake wasn't already exciting enough, Capcom appears to have yet another entry in the series to announce.

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wegotthiscovered.com
-Foxtrot2005d ago

Outbreak Remake please

The only time online and co-op deserve to be in a Resident Evil game, it's very own built up from the ground line of games.

naruga2005d ago

it was good indeed ..and the only games that kept RE ambience and feeling almost intact (i put them above RE2) ...though from now on Capcom only does 3rd person-shooter perspective for RE games, no fixed cameras ...so mechanically Outbreak cannot be done without fixed cameras....Its slow pacing(and so its tense gameplay ) cannot be replicated in 3rd person shooter view imo

CrimsonWing692005d ago

Have you played the RE2 Remake, sir?

naruga2005d ago (Edited 2005d ago )

@above ..yes i have finished it ...have you ever touched Outbreak series sir???

DarXyde2005d ago

Amen brother.

You and me both. Been barking up this tree for literal ages.

xxShadow-Shockxx2005d ago

With the last playtest being for project resistance, this makes me think that this is for outbreak or at least another multiplayer game, so im hoping its outbreak if it is a multiplayer game.

DarkOcelet2005d ago

I really hope its Revelations 3. Raid mode must make a return soon.

2005d ago Replies(2)
Silly gameAr2005d ago

Capcom is kind of on fire lately. I hope this continues into the next gen.

winter_hill2005d ago

Dino Crisis, Onimusha, Dragon's Dogma 2, and maybe even reviving Final Fight and Ghosts 'n Goblins all for next-gen would be f%$#ing awesome.

camel_toad2005d ago

Great list of which any would make me delighted, but let's not forget Viewtiful Joe. That game was so much fun.

Hardiman2005d ago

OMG such incredible IP's! Everyone you listened would be successes. Here's hoping and just imagine a modern day Ghost 'n Goblins!

After10Ben2005d ago

I like the way you think sir!

Double_O_Revan2005d ago

It's almost as if, if you take care of your customers, they'll take care of you. Gee what a concept. I'm really glad they've been on a roll. Hopefully others can learn the same.

Hardiman2005d ago

It'd be amazing if Konami would take note because they too have incredible IP's. Contra, MGS, Castlevania, Mystical Ninja, the Gradius series, Silent Hill and so many more.

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90°

Famitsu Sales: 6/2/25 – 6/8/25

Famitsu has published its estimated physical game software data for Japan for week of June 2, 2025 to June 8, 2025.

ZeekQuattro3d ago

Hardware Sales (followed by lifetime sales)

Switch 2 – 947,931 (New)
PlayStation 5 – 14,535 (5,690,661)
Switch OLED Model – 8,040 (9,060,680)
Switch Lite – 6,089 (6,581,795)
PlayStation 5 Pro – 4,230 (218,056)
Switch – 2,482 (20,109,545)
PlayStation 5 Digital Edition – 2,017 (974,094)
Xbox Series S – 163 (337,686)
Xbox Series X – 113 (320,660)
Xbox Series X Digital Edition – 57 (20,820)
PlayStation 4 – 24 (7,929,628)

repsahj3d ago

So its official. Switch 2 dethroned PS2 in Japan for the biggest hardware launch ever.

H92d ago

Tripled the switch launch numbers, yeah Nintendo's domination of the Japanese market is going smooth

repsahj2d ago

And take note. This is just for retail sales only; sales from the Nintendo Japanese website are not yet included.

ZeekQuattro2d ago

Not even a full week of sales either.

40°

ASUS ROG Xbox Ally is the “tightest collaboration” between Microsoft’s Gaming and Windows teams ever

Xbox boss Phil Spencer explains that the new ASUS ROG Xbox Ally X is Microsoft's best collaboration between gaming and Windows teams.

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videogamer.com
Jingsing2d ago

This is the tightest collab since the windows key on a keyboard, lol

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused3d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19923d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon2d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.