Creative Director at Turn 10 Chris Esaki recently guested on the December edition of the Forza Monthly show and revealed some tantalising tidbits on the next game in the Motorsport series.
Sounds good, looking forward to this one, sounds like they are really concentrating on the sim aspect and how the car behaves, the xbox series x version should look amazing.
I’d really love to see a sim mode and arcade/sim mode sorta in the likes of how driveclub was. Never really cared for Forza or GT series all that much. And FH was always far to Arcady for me. But for Forza to have both modes that be pretty dope.
Right! We all remember what happened to FM5 and it launching with Xbox One...they only had 2 years to do a proper next gen game and it suffered because of it. It was the lightest (content wise) in the series history and things weren't fully flesh out. Cant wait to see what they have in store for the new game.
More studios means even more time for every studio to further craft and enhance their games. Seen with 343i and Halo and now we're seeing it with Forza. Can't wait to play it
He was Killswitch's lead designer and was hired by Epic with the sole purpose of working on Gears cover system. He also worked on the original Mass Effect.
@Imalwaysright Good info brother. I actually played Killswitch and ofc Gears so I was already wondering if he really was behind Killswitch. Good info. Thanks.
They hired quite a few people from well known studios that weren't working on car games previously. This new Motorsport seems like a departure from what we've had in the past.
I kind of agree with your sentiment. VR and racing should be a mandatory thing. It bugs me that Forza Horizon doesnt have it. I may not use it that much because I do get motion sickness a lot but still, the two compliment each other so well.
Which is funny when Phil made the war cry “we do not like to announce games until they are close to release” to jab at Sony for having shown so many titles to come... Now, that is all they are doing and will do once again.
I like the policy of not talking about games until they are close to release. Although I like Phil I know that he is head of a XB and at the end of the day a marketing guy so what he says is something equivalent in my head to someone promising a billion dollars. Same with any executive of any gaming company.
It is totally fair that any company can do whatever they want.... But, fool me once and it is on them, fool me twice and I am the fool. To me, Hellblade II and Everwild are vaporware right now and not in my decision-making. Halo Infinite and Godfall is something in my decision making. My guess is Forza Motrsport 8 will be a launch title because of its appearance in the XSX trailer. But, it is not in my decision-making until it is formally announced as a launch title.
"The upcoming Forza Motorsport title will boast a new tyre model which simulates the way heat interacts with tyre pressure. Tracks will have surfaces with dynamic temperatures as well as dynamic “rubbering in” where more and more rubber from vehicle tyres stick to the track increasing surface grip over time."
Who else is raising the bar? Nothing Sony has in the racing genre that’s for sure. Each time a forza Motorsport releases you know you are getting a premium racing experience. With the extra time and a new engine turn ten is gonna knock it out of the park. They are one of the best devs in the game period
Yawn. Forza 4 is still the best Forza Motorsport game. Turn 10 and MS got too greedy, Forza 5 launched with it's economy based on microtransactions for crying out loud. How are Turn 10 going to try and screw us over with Forza 8?
And why wasn't Forza Motorsport 4 made back compat, Forza Horizon 1 was. Oh it's because they want you to spend microtransactions in Forza 5,6 and 7, how silly of me. Shameful.
@BehindTheRows he wants to downplay a game because of something that's been in pretty much every important game this generation. If you took that literal, I am not surprised. This is N4G. I been here for a while. I know how this site is.
I have to disagree. The last 3, despite not being the best Forza's ever in terms of ratings, was still all good enough to win Racer of the Year for FM5, 6 and 7. FM7 even beat out GTS for Racer of the Year in the only head to head Polyphony would provide us this generation. But yeah, theirs no doubt that the over all ratings of ALL racers have dropped in recent years...but thats why I think the racing genre is in need of a revamp. The formula has gone relatively unchanged for generations now...I hope FM8 brings some innovation. Looking forward to it.
On old Forza games lincencing for cars isn't renewed aka payed, cause that cost can't be earned back from further sales. Without renewed licence game can't be distributed, or be on the store.
That beeig said, new game will be filled with micro transactions.
From the concept idea in the Series X trailer, which clearly showed FM8's tech demo of some kinda, it seems like they might be adding road races to the series and that is gonna be LITTTT if they do. FM7 was good, but lacked soul hopefully they give us a great roster of cars
I always hated driving games, but man i tried forza horizon 4 on my og base xbox one for shats and giggles and i was hooked for hours, playing all the events and such, the game looks freaking amazing on og xbox one, locked perfectly frame paced 30 fps.
I guess you might have missed Sea of Thieves, Crackdown 3, Microsoft Flight Simulator, Hellblade 2, Bleeding Edge, Everwild, Grounded, Age of Empire IV, Ori, and many other.
Aren’t those games as well? Or are they missing from your list because they don’t fit your narrative?
If that will be for Xbox one X also and will be on game pass, its day one buy for me. Anyway probably will be also on PC, so Im looking foraward to it.
Sounds good, looking forward to this one, sounds like they are really concentrating on the sim aspect and how the car behaves, the xbox series x version should look amazing.
I'm glad they had over 3 years to improve it. Can't wait!!
More studios means even more time for every studio to further craft and enhance their games. Seen with 343i and Halo and now we're seeing it with Forza. Can't wait to play it
Chris Esaki is the "father" of the modern cover system. Didn't know that he was working at Turn 10.
I know I'm in the minority, but from here on out if it's a racer and it's not VR, I'm not buying it.