The long awaited Modern Warfare overhaul was a "fake statement" says Infinity Ward; dev says he's gotten messages saying his kids shoul die "horrible deaths" from the community.
Who originally said it was getting an overhaul? People need to quit this lying BS to get attention. I understand that people are pissed but death threats are always a step too far!
The original reports of an "overhaul" that I saw, were being reported by some outlets with "Sources close to the studio". So take that for what it's worth.
To be fair, it is a cancer I wouldn't wish on my worst enemy. People wonder why I mostly stay off of it, and I tell them it's because I like peace and quiet.
People are losing individuality since their all glued to their screens and looking at the same shit all day. They can't think for themselves. Einstein predicted this. Also, social awkwardness is at an all-time high. lol
@maximumspidey More like my life is my business. I'll join various online communities to talk about my hobbies (where I'll be known as Tross, AlbaTross or variations on either), but Facebook, Twitter, Instagram etc. are things I don't need in my life. I do have a Facebook account that I usually only use to let friends know if I'm coming to a soiree they invited me to. Otherwise, if people want to talk to me, they can do so through text or by phone, or by actually getting together with me.
I've also chosen not to live my life in such a way where I'm self-conscious about what people I haven't seen in over a decade think about what I posted on Facebook. Not only do they probably have better things to do than think about what I posted since they haven't seen me in over a decade either, but it's just not rational. That and I never was one to keep a diary, let alone post much of anything about myself on the internet, because my thoughts are my thoughts and I don't need other people to read them and "like" them. I don't need that validation or to base my self-worth on something so meaningless.
Death threats are easy to write and send. I hate when everyone gets blanketed together as if the people who send death threats are part of the CoD community. On reddit, shitty posts get deleted or downvoted out. You can't stop some idiot from sending a stupid message to a dev who has open DMs then blame everyone for it. Death threats in gaming were going on back in the early 90s with Nintendo Power. The only difference is that those messages were sent by mail so only the dev saw them and tossed them.
That event was tragic but it was an isolated instance and that one arsonist had been sending death threats for months prior. Death threats are almost always a one off thing in response to some event. But if they see someone repeatedly doing it, then I would get the police involved in that scenario.
scamming people out of hard earnt cash is the new way video games are made and sold these days... quality testing before release has really gone out of the window as well... no wonder people get pissed off... maybe death threats (bit extreme) are being used because devs just dont care or just dont listen... less of a lets chuck it out attitude might help with game releases...
There have always been trash video games that seemingly just got chucked out with little thought to quality, I know you don't remember the 90's and early 00's but I do and the trash was piled high. This idea that games are somehow of a lesser quality now than they were in earlier generations HAS GOT TO STOP.
you must have found all the crap then, because I dont remember any game that I couldnt play because it needed an update to get it to work as intended because it was riddled with bugs... (Atari 2600, ZX Sectrum, Amstrad CPC, Master System, NES, Mega drive, SNES, PS1, PS2, PSP)
@infiniteloop there were plenty of games that had game breaking bugs in the days before console updates. And lots of games that had harmless bugs, but bugs none the less.
Despite that games are not as simple as they were 10-20 years ago. As graphics and size and tech improve games take longer need more people and cost more money. The more we expect our games to do and the more complicated they get the more opportunities for bugs to happen. Most of the time it’s not a big deal. So stop justifying shitty behaviour from people against the people just trying to make a piece of entertainment for us. “Maybe death threats is a bit extreme”??? Maybe? What a joke
@Steppenwolfmother care to mention a few of those games for yesteryear that had Game Breaking bugs... and while your at it name one that was released on a yearly basis that had the same errors or problems every time...
I don’t know how great your memory is then because there were plenty of games from cartridge days that were buggy as hell. Some had game breaking bugs. Also worth keeping in mind that games back then were much simpler to make. Goldeneye on 64 was made by a dozen dudes in like a year. As consumers we demand and expect much higher quality which take hundreds sometimes thousands of people to make.
All i can speak of is personal experience, i didnt have 1 game that had issues like game breaking bugs on either game gear, mega drive, SNES, commodore 64, game boy even my first console the atari 2600.
All games i purchased all worked as intended
The difference is nowadays, we have the technology of updates. In the cartridge days, the game had to be bug free as there was no way to correct the code on modern cartridge consoles.
Just because you didn't encounter the bugs doesn't mean they didn't exist. There was often a difference between early runs of cartridges and later runs without the consumers knowledge, you're also comparing games that were made by handfuls of people to games an order of magnitude more complex it's just not a reasonable comparison.
I did not make any comparison in "game quality" other than the fact that publishers know they can push games out early/unfinished, and then finish them over the course of their lifetime.
This could not be completed in the same way in the cartridge times.
Staff levelling is irrelevant, people used to be programmers/level designers etc etc, to make the games, these days all these tasks are seperated between multiple departments, sound/lighting/design/programm ing hence why staff numbers are more, and then all pieced together. (for reference, Bioware outsourcing animations to a seperate company in mass effect)
Games are still made to this day with 5-10 people, that do all the work themselves, on a limited budget and sometimes these games are enjoyable games. Don't be Activision/EA and state "but, but costs of game development are a lot more now" to justify pumping out crap and lootboxing their game.
Take Moon studios (Ori and the blind forest)
A 2-man studio turned into a 4 year development that increased their numbers to 20 to work on the game. And the game design and the game itself are of a high quality
Listen dude, just take the L and move on. My whole point is that back in the day looking at a shelf of games at the store, more than half of it was shovelware crap that wasn't worth playing with quality issues that go beyond JUST bugs. There are even cases of very rare hard to replicate bugs being allowed to go through in early runs of games if they would be fixed in the future. There are plenty of cases of later runs of games having fixes that aren't present on earlier runs of games, games being "patched" is nothing new.
Abit off topic (because it's not about death threats) but I was just in another thread where we were discussing the need for a game to have a lot of systems overhauled and have improvements done to it... (ghost recon: breakpoint, though arguably it it's in much worse shape than modern warfare) such a shame this is becoming the norm in everything... along with idiots making one-off statements like your kids should die🙄 unbelievable... plenty of fresh aiir out there, here's hoping they go get some.. Really helps to clear the mind... 🤞
It's the POS like this who make gamers look bad. If an individual is that obsessed as to send death threats, they need to take a long walk and evaluate their life... or a flying leap.
I've been told much worst in online games, I've been told someone was going to murder me take my skull than have intercourse with my mother while my skull watches.
Doesn't need an overhaul, it's great as it is. IW, don't listen to whiney bitches who can't dominate 3 Lane designs anymore, you have made the best cod for years (probably ever) so stick by your vision. Think kojima or naughty dog bend to forum kiddies? Make your game and stand by it.
I've been playing games from the moment I knew how to walk and it was and still is the only form of entertainment I have, and I have never seen a more entitled and bratty community than gamers, which is why I refuse to even call myself that.
Who originally said it was getting an overhaul? People need to quit this lying BS to get attention. I understand that people are pissed but death threats are always a step too far!
People just aren’t prepared for social media, I keep seeing people who just aren’t ready for it.
Death threats are easy to write and send. I hate when everyone gets blanketed together as if the people who send death threats are part of the CoD community. On reddit, shitty posts get deleted or downvoted out. You can't stop some idiot from sending a stupid message to a dev who has open DMs then blame everyone for it. Death threats in gaming were going on back in the early 90s with Nintendo Power. The only difference is that those messages were sent by mail so only the dev saw them and tossed them.
Gone back to BO4 and I must admit as much as I hate BO4 it’s more fun than MW
scamming people out of hard earnt cash is the new way video games are made and sold these days... quality testing before release has really gone out of the window as well... no wonder people get pissed off... maybe death threats (bit extreme) are being used because devs just dont care or just dont listen... less of a lets chuck it out attitude might help with game releases...