Games Asylum: "The developers behind this 2D arena brawler presumably didn’t intend for it to resemble a 16-bit beat’em up. To be more specific, its pleasingly brief battles have a similar flow to the boss fights found in the likes of Final Fight and Streets of Rage. A large, or new, enemy makes themselves known while several weaker enemies surround them, bumbling around and casually swapping places with one another. All while, they wait for the perfect time to take a quick jab before cowardly scurrying."
Independent games development studio Brain Seal Ltd. releases the Colosseum Tournament Update for Story of a Gladiator on PlayStation 4, Nintendo Switch, Xbox One and Steam. A mobile version for iOS and Android is coming out in February.
TSA writes: "Oh Story of a Gladiator, why do you hate me so? All I’ve ever done is devote hours of my finite time on this plane of reality to you. I’ve committed entirely to your delightful arena-based 2D brawler survival mash-up gameplay, yet you only reward me with insta-deaths and the sense of failure that accompanies them. Time and again the visuals of my gladiator avatar being eviscerated before me is seared into my eyes. However, despite the emotional pain, I keep on returning to your embrace. Like an amateur S&M hobbyist, I’m addicted to the pain and pleasure we find together."
Exophase: "There’s a surprising amount of depth in this little arena beat ’em up that makes it a fun game overall."