CCG writes : "Homo Machina is a game based on an intriguing concept. An educational game designed to teach about the human body, the gameplay takes place inside a human body designed to function like a 1920s factory. It then takes you on a virtual tour through all the body systems as you 'learn' what goes into basic human functions. The game starts in a place called 'Desire Headquarters'. From here you view the factory-like setting that imagines bodily functions taking place in the form of a factory. The center of the body is imagined as an absent-minded boss asking about various functions of the body along with his secretary reporting."
Homo Machina explores the human body via the Fritz Kahn inspired visuals of the 1920s - does this Switch port hit all the right nerves? JDR takes a trip to innerspace for today's review.
Audiences of all ages love the concept of exploring the body as an interactive science exhibit, and Darjeeling’s Homo Machina aims to capture the excitement of operating a human through a series of fun little puzzles.
ARTE has just released Type:Rider and Vandals, both developed by Cosmografik, as well as the avant-garde title Homo Machina by Darjeeling on Nintendo Switch.
Cool stuff.
I really like the name of this game lol.