Borderlands has always been great thanks to its humour, thoughtfulness, and excellent characters, but Borderlands 3 is a bit of a letdown.
teamLFG rallies developers from across the industry to bring to life an ambitious incubation project.
"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs, life sims, and frog-type games. Players will inhabit a lighthearted, comedic world set in brand-new, mythic, science-fantasy universe. We can’t wait to reveal more."
At least it's not an extraction shooter. It's team-based, so not likely my thing. But perhaps it will at least add something new to the current slew of MP games out there?
"industry veterans who have shipped titles like Destiny, Halo, League of Legends, Fortnite, Roblox, and Rec Room"
"and richly social virtual worlds"
"where players can find friendship, community, and belonging"
"We will make immersive multiplayer worlds"
"but throughout live service as we continue to grow the game and community for years to come"
"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs"
Jesus. Does Sony ever learn? Like if they want to partner with them that's cool and all but buying the studio right off the bat? It's insane thinking after all the money they've just lost from Concord, not to mention the lack of actual hype for Marathon. Who is making the decisions here?
Can't believe they killed Japan Studio, London Studio, and Pixelopus for this, Destiny, and Concord.
May 7 (Reuters) - A federal appeals court on Wednesday rejected a legal challenge by the U.S. Federal Trade Commission to Microsoft's (MSFT.O), opens new tab $69 billion purchase of “Call of Duty” maker Activision Blizzard.
The San Francisco-based 9th U.S. Circuit Court of Appeals upheld a lower judge's order that said the FTC was not entitled to a preliminary injunction blocking the deal, which closed in 2023.
Final nail in FTC´s coffin!
It was a lost cause from the start and a waste of taxpayers money!
This FTC case provided fascinating insight into gamers' views on economics/politics. It's very common for gamers to blame capitalism for many of the negative trends in the industry, but as soon as the U.S. government started exercising one of the most recognized limitations on capitalism (monopoly regulation), most gamers turned into libertarians and starting spouting Republican talking points (or at least pre-Trump era Republican talking points, lol) on "government staying out of the way of private businesses."
I remember when certain people here were saying they weren't going third party, guessing to recoup that 69 billion they are doing just that.
To be honest as a long time ps gamer, this deal initially made me panic.
but if I had known that it make MS u-turn on exclusive strategy, I would have happily joined xbox fans supporting the acquisition.
In an interview with Lex Fridman, Epic Games' Tim Sweeney shared the first details about the next version of Unreal Engine, Unreal Engine 6.
It’s going to come packed with a bunch of flashy, buzzword-filled features that no one will actually be able to use without tanking performance. And just like every iteration of that engine before it, the excuse won’t be that it’s poorly optimized, no, it’s "forward-thinking" and the hardware just isn’t ready to keep up.
But since it saves studios from having to invest in developing their own internal engines, it’ll still end up being widely adopted across the industry.
I find this odd. How am I expected to be excited with future promises when mired by the current legacy of UE5 and its myriad of technical shortcomings that have yet to be solved, even years after release.
Of course they should be working towards the future, but talking about it while UE5 still has many unsolved issues years after it has been the de facto standard? An engine used by so many, after so many years, with the backing of a company as grossly cash-rich as Epic shouldn't have so many problems still.
And the optics - even if not the truth of the matter - is you're putting time & resources into UE6 at the expense of UE5; your current product still needs quite a lot of attention. Unless the message is "we're abandoning UE5 because it's issues are systemic, and we hope UE6 can address that mess by moving on as quickly as possible".
I was attempting to reframe my comment as I watched more of the video, but the edit timed out. So here is a nearly completely different comment lol:
The number forks/fragmentations of UE5 feels like - from a laymen's perspective - a plausible explanation for why the engine, 3 years post release, has continued to have the same problems today as it did from day 1. Sounding as if they can't really find a way to cleanly coalesce each of the seven disparate variants, it seems hopes lie with being able to do so in the years leading up to the launch of UE6.
That said, if they have so many specific versions, then it does still kind of boggle the mind why issues, like compilation stutter, are still so pervasive. Seems in this specific scenario, the fragmentation could potentially be useful for at least helping to narrow down platform specific issues/solutions.
Clearly not the case, so hopefully they can make UE6 more unified to allow for more focused, streamline engine development.
It feels too soon to talk about UE6. It feels like UE5 barely got tapped, only a handfull of games really showed its potential.
Feminist and LGBT fueled story.....I don't see why the LGBT is being focused on so much. If you are going to make a game about it then make a new game don't shoehorn it in an existing franchise.
The Borderlands storyline in every sense is pointless. You never get the feeling anything important is happening or will lead to anything. I just play it to shoot stuff.
I think they've built so much up on the lore that they just don't deliver or they do things in the game, mostly because the character you are playing as, doesn't get involved much in the story at all, most things happen when you are away or you are powerless to do something. It's like they've created this great lore then EVERY GAME they contradict themselves.
Like they keep adding Sirens and when they are a big part of the main story they don't give the Siren class unique interactions, like Tyreen wants to absorb powerful beings, she got a taste of Lilith and Troy got Maya but a living, breathing Siren, Amara, is sitting right in front of you and you act like she's nothing. Stop adding Sirens if you aren't going to utilize them properly.
I don't really mind female characters in this game but they really took a focus this time, they gave Mordecai and Brick the shaft, killed Scooter in the Tales of the Borderlands, Marcus was just at his shop as always. no sign of Doctor Zed, no Salvador, no Axel, Kreig is just an Echo log, Roland is dead, Rhys could have been more involved but they brought in annoying Lorelei, Torgue was reduced to just the battle areas.
Like at the end you basically have Ellie, Lilith, Ava (remind me why Maya died for her?), Tannis, Moxxi
The twins were just awful aswell and when I got to the final boss, against Tyreen, I expected a really well done fusion between her and the Destroyer. Instead I got a half arsed fight with a William Birkin wannabe which was predictable and easy to do, even Troy's fight was cooler. I get the idea was to have her become a monster rather than a god but a better, god like design would have suited her better considering we've fought monstrosities for most of the games
I simply don't like every character has to be this sarcastic goof. Flattening everyone out. Vaun is stupidly annoying, a mid 30's guy who tries hard to be in the know or cool and "sarcastic" type. Extremely forgettable side characters and you as the protagonist is just an errand boy or girl who doesn't contribute to the narrative or barely, just a one line catch phrases. but just plays the role of saving the world, with little admiration reward or a real sense of importance. The other characters you play with don't have chemistry or barely any character banter amongst each other. "Here's a chest" "Get back in the fight "Lets dual" that's it might as well be invisible to one another. Th Calypso's attitude works for them personally because they're young YT villains who fit today's society.There sarcastic arrogant dismissive attitude's work and I think they're made to be super annoying. Its an issue when everyone else has to act like that like can we get other distinctive personalities in the game?
[SPOILERS,DON'T READ IF YOU HAVEN'T FINISHED THE GAME]
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Lilith gives Sanctuary 3 to a bratty child who basically the reason a character was killed.