Play Review: Shaun White Snowboarding

Play-mag: "We've always enjoyed a quick bout on the odd snowboarding game here at Play. The arcade thrills of SSX provided the PlayStation 2 with one of its greatest launch titles, while games such as Amped – unfortunately not available on PlayStation – have offered a more realistic take on the sport. Ubisoft's first foray into the extreme sports genre falls somewhere in the middle, a semi-realistic snowboarder that hopes to appeal to both sport fanatics and the casual crowd alike. There's enough gravity-defying nonsense here to see Isaac Newton turning in his grave, but it's tempered by a grounding in realism that is arguably Shaun White Snowboarding's greatest flaw.

But we'll get to that in a minute. Shaun White Snowboarding places you in any of the four expansive open-world mountain ranges. There's a very real sense of freedom, and the varied nature of each landscape means there's always somewhere new to explore. Think Tony Hawk's on the chilly white stuff and you'll begin to get the idea. Shaun White Snowboarding doesn't attempt to revolutionise the extreme sports genre in the same way as Skate, but slicing down the freeform mountain environments, carving through the snow and launching yourself off vertiginous drops is good fun nevertheless."

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Th3 Chr0nic3678d ago

i found the controls to be awkward, instead of using the standard config they had to put everything in weird places...if u are going to try to innovate make sure u dont break something while ur at it please.
and the sense of speed in this game isnt really there. u get going fast and it just feels meh