In the last few years, single-player games are as strong as ever, whereas live service games are struggling to get a foothold.
Nintendo Switch games that haven't received patches are still getting performance and loading boosts across the board on Switch 2.
Fallout 76 has launched their new fishing update and tossed in a trailer as well.
A new update for Fallout 76 has arrived and sounds like more Wasteland mayhem.
"Live service" games are currently facing a quality and quantity problem that we've seen affect various other gaming trends over the years. It's only compounded by the type of commitment these games require of their audience, too. But the market will dictate when its hit its limits.
There's only so many users and only so many hours in the day to go around. But unless you start looking at actual engagement numbers, or even just revenue, you can't get a full picture of what the landscape is looking like.
From the article, they bring up Fallout 76. A critical flop that has, kind of unfortunately, sold very well. They then mention a dip last quarter from Activision. COD is going to sell 15-20 million copies again, and many gamers will play its online modes all year round. Destiny is no longer under their umbrella, so it makes sense that its recent little resurgence isn't in their reports.
I haven't touched a service game this year as I blow through my backlog. I have plenty more to get through. Point being- SP games have continued to be there for me to enjoy.
I also see companies are also making money hand over fist on service games despite some duds. There's been some SP flops recently too, though. It seems to me that devs pubs are managing to strike a balance between the types of games going to market like they've always done.
It's almost like all of these "SP vs. Services" talk has been overly exaggerated.
Long live the single player experience. Not the diluted MP stuff.
Isn't fortnite still doing crazy good?
Isn’t Borderlands 3 more of multiplayer player focuses co-op game? I don’t think it’s the best example to use for supporting the author’s opinion.
Can we call them "story driven?" Calling them single player is alright and all, but Co-op games with story are still valued and something as blank as a training mode can be called single player.