830°

God of War Director Sparks Speculation with Cryptic “End Transmission” Tweet

Today God of War director Cory Barlog posted a cryptic message on Twitter that set the internet alight with speculation.

porkChop2045d ago

The morse code in his Twitter bio says 55hsie. Sie is probably Sony Interactive Entertainment. But 55H? Someone speculated 55 hours but I don't know about that. Something is happening, and I'm assuming it's maybe a launch game for PS5.

mrmikew20182045d ago

Or maybe he's leaving Sony again (I hope not) but maybe.....or maybe it's nothing.

Araragifeels 2045d ago

I am hoping that he doesn't go again. I like how he directed GOW2 and GOW4.

darthv722045d ago (Edited 2045d ago )

If he was leaving... where would he go? "End Transmission" sounds like something sci-fi and the only big sci-fi game in development that could benefit from his expertise would be Halo Infinite.

OMG... Corey is joining 343....!!!!!

I kid, I kid

Obscure_Observer2045d ago

@darthv72

"If he was leaving... where would he go? "End Transmission" sounds like something sci-fi and the only big sci-fi game in development that could benefit from his expertise would be Halo Infinite."

Could be that SCI-FI open world game canceled by Shu Yoshida. Now that he´s not calling the shots at Worldwide Studios, Hulst can task Cory to continue Stig´s project! A man can dream. :)

fiveby92044d ago

I don't think you would 'telegraph' your departure ahead of an official announcement in such a way. I'd be surprised a professional would do that. More likely some other announcement.

Eonjay2044d ago

This is probably about Savage Starlight.

IRetrouk2044d ago

Was savage starlight not nd?

+ Show (3) more repliesLast reply 2044d ago
telekineticmantis2045d ago

I hope this is that Cancelled SSM game Darkside, it looks very cool.

rainslacker2045d ago

pretty sure it means half life 5 confirmed.

UltraNova2044d ago

Damn I have to finaly finish HL 3 and 4 then...

CoNn3rB2044d ago

The lines and dots in the tweet can also be morse code standing for NSIE, anyone guess if I'm right or what that actually means

Rimeskeem2044d ago

I speculate that given sie is likely Sony Interactive Entertainment that 55h could be Sony Santa Monica, as for the the h, im curious if they might be starting another team based in the same area.

+ Show (2) more repliesLast reply 2044d ago
jbull2045d ago

I remember a few years ago Sony Santa Monica were supposed to be working on a sci fi game but was reported to be shelved, perhaps it was resurrected and could possiby be used as a PS5 launch title? pure speculation but they need something to justify customers spending likely 450 dollars on a new system ad we haven't heard of other PS5 exclusive launch titles.
SSM are a big studio so likely have 2 teams with one obviously on GoW and the other hopefully a new sci fi IP.

Lore2045d ago

Yea hoping they heavily invest in more iconic rpg’s. Sci fi would be great as well

telekineticmantis2045d ago (Edited 2045d ago )

I just said the same thing, it was called Dark side.

#Comebackstig

jbull2045d ago

Hopefully its true, this might explain why GoW got no dlc considering the games open world design was highly suited for it, they were busy developing this sci fi game Dark Side.

Traecy2045d ago

I'm quite sure they'll have at least 2 PS5 exclusives at launch which we'll hear about at E3 2020 or at a PS 2020 event.

SkatterBrain2045d ago

The Getaway 3 , Resistance : Final Stand , 8 Days , Motorstorm: Through Time ,
Socom : New Threat , Syphon Filter Rougue Agent , Ape Escape Fractured Future , Jak and Daxter Return ,

mrmikew20182044d ago

I heard that as well, I thought it was canceled because it was similar to the Destiny franchise according to the rumors back then.

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Smokehouse2045d ago

New god of war launching with ps5? Pleeeeeeeeeeeeeeeeeease.

Bruh2045d ago

Too early, probably a Year 2/3 title though

Smokehouse2045d ago

I dunno. I remember seeing somewhere that all the heavy lifting was already done and they would be able to pump it out much sooner now. Getting the no-cut camera working, etc. All that shit is done.

I wouldn’t be upset about a year 2 release but I really want the custom god of war ps5 pro if they do it and I wouldn’t get it if I buy the launch ps5.

Bruh2045d ago

@Smokehouse

The engine itself would also need to be tuned to meet next-gen fidelity, as good as God of War looked, just upscaling its resolution wouldn't exactly fit a next-gen profile. So I'd say a good 3 year cycle and I assume they have another non-GOW project on the pipeline so yeah Year 2/3 or even further out

Smokehouse2045d ago (Edited 2045d ago )

Possibly. Or they planned for that and it’s not as time consuming as it seems. I just can’t see a full game cycle with them leaving GOW the way they did with no DLC and locked realms. I would be super happy with DLC on PS4 if that’s what this is. But I still believe it’s coming sooner than you think. I could be wrong but oh well. I’ll just have to wait a year lol.

+ Show (1) more replyLast reply 2045d ago
2045d ago Replies(1)
Atticus_finch2045d ago

I agree. Sometimes he leaves home to go to work and sometimes work to go home.

Teflon022044d ago

An announcement for an announcement that he's leaving seems like a extremely odd move imo. Unless it's retirement style situations

Show all comments (77)
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

Read Full Story >>
videogamer.com
Jingsing20h ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac1d 11h ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

Read Full Story >>
wccftech.com
Christopher3d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr3d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher3d ago (Edited 3d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack1d 14h ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC1d 5h ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX2d ago (Edited 2d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC1d 5h ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown2d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher2d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr1d 15h ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic1d 14h ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT2d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher2d ago

You're actually proving my point even more.

badz1491d 19h ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle2d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel11d 14h ago (Edited 1d 14h ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 1d 5h ago
Sonyslave32d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown2d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1491d 19h ago (Edited 1d 19h ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr1d 15h ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg1d 15h ago

Because most people don’t care about Xbox

repsahj2d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake1d 16h ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC1d 5h ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.