In a new podcast with "Wassup Conversations" David Chateauneuf, game designer of Outlast and co-founder of Red Barrels talks about techniques of making a horror game, the origin of Outlast and the future of horror before announcing their new game, teased last week.
I'd honestly like a horror game outside of the Outlast series.
I loves outlast. The first game was better with pacing. There were calm times before some chased you. The second game was terrifying because it felt like it you were continuingly getting chased but I don't think it made for a better game.
Outlast is the first and only game horror I decided not to finish due to it's intensity. It was a great game, but man I got so stressed out playing it. I never had the stones to try Outlast 2.