In a new podcast with "Wassup Conversations" David Chateauneuf, game designer of Outlast and co-founder of Red Barrels talks about techniques of making a horror game, the origin of Outlast and the future of horror before announcing their new game, teased last week.
Former Santa Monica Studio writer Alanah Pearce has shared some insight on the game industry, and it's not great.
AAA has gone downhill as they focus on huge profits. Indie and other smaller games however have been amazing not chasing trends and the next big thing.
Nail on the head. AAA has lost the magic and focused on profits and "player engagement". Gaming is an art form, and like always the CEO fat cats roll in to capitalize at the cost of innovation, passion, wild experimentation. We need a major realignment in the industry and it starts with gamers voting with their wallets.
She didn't even call out Stanfield's PNG file planets when she flew through one. She just 'yelled' something stupid like 'flat earth'. She wasn't even taken aback in the slightest. I am not sure she isn't a part of the problem.
Greed , lack of innovation and agendas
Why do we rave about a good indie game but we avoid a AAA game.
The worry is that at some point down the line, Nintendo's Switch 2 eShop will close – just as the Wii U and 3DS eShops did – and these Game-Key Cards will be dependent on Nintendo's servers supporting downloads of existing titles long into the future.
"Seeing Nintendo do this is a little disheartening".
Let's ignore the fact that this is 3rd party devs who are opting to do this to save on manufacturing costs. Is Nintendo supposed to just tell them No?
The key cards are kinda garbage. The only plus is that you can resell them.
I think anyone buying a Switch 2 should only buy the full game cards and ignore the key cards. If you have a PC or PS5/Xbox you'd probably buy the third party titles for one of those anyway since they will look and run better, except for the ones lighter on the hardware of course.
Baldur's Gate 3 developer Larian Studios is officially working on two games at the same time to become a more efficient company.
I'd honestly like a horror game outside of the Outlast series.
I loves outlast. The first game was better with pacing. There were calm times before some chased you. The second game was terrifying because it felt like it you were continuingly getting chased but I don't think it made for a better game.
Outlast is the first and only game horror I decided not to finish due to it's intensity. It was a great game, but man I got so stressed out playing it. I never had the stones to try Outlast 2.