Obviously more of a focus on traversal. Two fighter-styled classes, one mage, no rogue/archer. They showed a mix of completely dominating enemies and then the usual boss with infinite health stuff. Seems slower in action, less maneuvers, more about making the right attack/action each second rather than the normal constant attacking mixed with ability cooldowns.
I didn't say they were the only classes. But, the focus was on two fighter classes and a mage. Tells me they're still trying to figure out the middle-ground classes if they can't show one of them right now. I'm guessing it's because their design is around the slower action and they don't want archers/rogues to just appear the same as the two other archetypes. No healer, either, but I assume that will be ultra hybrid down the middle.
they returned back to dark, serious and violent artistic direction that is good (they dropped the ridiculous WoW themed Diablo 3 aesthetics ) if they slowered the action even more and made even the simple the enemies more serious threat as Christopher says i would give it a chance ....though Blizzard s not the company it was ...i cant trust them for any reason ....
Oh sorry, guess I misunderstood then Im pretty sure there will be something for everyone by the time the game launches I think making the simple enemies more dangerous is not really in the DNA of the series even tho it sounds like a cool idea. Diablo is more about cutting through lots of fodder
I would say I'm just sharing my opinion on what I see so far. You know, talking about games on a gaming website about the latest gaming news.
I didn't "conclude" anything. Just shared my opinion of what was shown. I mean, I literally started my post with "Looks pretty, but so many questions." If I made any conclusions, why would I have any questions?
A statement can also be a conclusion. Also you did state a conclusion as you watched the trailer and came to that consensus. Which is a conclusion. That's the conclusion you came to watching the trailer. Which is now a assumption based on the way you're saying things. They're not arguing with you, more so than telling you don't jump to conclusions with a reveal trailer. Which is great advice. Not sure why you're trying to refute it lol
You're looking way too far into this, far too soon. And drawing some strange conclusions based on that.
If you watch the image class she is constantly using spells, from that teleporting lightning bolt thing, straight into other things
And besides, slightly slowing down the gameplay would be a plus. My biggest complaint with Diablo 3 was that it didn't have a normal, no mana base attack. Diablo 1 and 2 had a base melee attack that used the weapon in your hand. Diablo 3's weapons were glorified attack stat multipliers. Some classes, like the Witch Doctor, Wizard, and Monk didn't even have any attacks where they used the weapons they were holding. It was all spells and abilities.
Finally, they've revealed 3 classes. Sure, two are melee based. But Diablo 3 only revealed 3 classes at first too, the Barbarian, Wizard, and Witch Doctor. The Monk and Demon Hunter were revealed later and neither of them felt out of place or like the game wasn't created with them in mind.
1. You tell me she's constantly using spells (not something I said she wasn't doing) but then go on to agree that slowing it down is a plus?
2. I only mentioned what classes were shown. I didn't say "Must mean the game sucks." I in fact started my whole comment with "Looks pretty, but have so many questions."
3. Is saying "Give it time" your way of telling me to shut up and not share my opinion of what I saw and then asserting that my opinion is a conclusion?
I'm so confused by the defensiveness to my post which wasn't negative at all of the game. It in fact showed I wanted to know more and only relayed my take away from what was shown so far, which was very little.
"Tells me they're still trying to figure out etc" you are reading too much into it, but who knows? I think they showcased 3 classes that are the basic types, you got a Mage (that fights with magic) a Warrior (Melee) and a character that is kind of in between (is it a druid? it's physical but is magical too) They basically represent all the classes, you will have variants on these 3... An archer does physical damage but from afar (similar to a Mage) etc.
I'm sharing my thoughts. I agree, who knows? But, I'm going to continue to talk about a game series I've enjoyed since the first game and make opinions about what I see.
The typical archetype for Diablo games is Fighter, Mage, Archer/Rogue/assassin (tank control dps triumvirate concept, though they obviously tend to overlap a little in small ways). I'm surprised it wasn't here because it's just so typical of the Diablo game. That's why I think it might be something they're still trying to figure out for themselves (that's an opinion, not a fact or conclusion).
The magical fighter is a druid. They were in Diablo 2 -- https://diablo.gamepedia.co... . Druid is a hybrid that is a mix of tank and mage.
People around here dont like people that ask too many questions, you hear me ? Dont ask questions on this site. Only take on the popular oppinion and agree with everyone on said oppinion. Dont even state what you think or feel about anything, you got it ? This site isnt for arguing or debating, this site is only to take on the popular oppinion of the hive and keep your mouth shut.
I like that it's slower. In D3, the enemies felt like a speedbump. In D2 and D1, they were real threats and the game didn't just throw endless enemies at you. Each enemy was a threat(not Dark Souls level but a threat).
Bro, calm down man. Nothing I said was meant to be offensive. "Give it time" just meant let's wait to see more before jumping to conclusions. In no way was I trying to tell you to shut up.
All I was saying is I didn't really agree with your observation. That's it. I wasn't even rude about it.
If I may I'm enjoying and trying to get something out of everyone comments including yours since you seem to have good knowledge on the topic. You telling questioning these guys of being the same person and calling a friendly 'give it time' to be similar of saying shut up.... I'm sorry your the one being WAY too defensive here 🤷♂️
It's really sad seeing most instantly forget what they did. This industry never fails to disappoint me. It pains me to say this but gamers are extremely easy to manipulate. Blizzard shit on democracy not even a month ago, they release a trailer with good CGI and now I see all the outrage evaporate when it shouldn't.
Or maybe some people use their 2 brain cells and understand what the wider ramifications are, what's at stake, and use just a little self control to not support to NOT support a company that is hurting democracy.
Maybe Krew is wrong, though. Maybe gamers aren't easily manipulated. They're just very stupid or very selfish or both.
Blizzard was willing to let the CCP influence their corporate decisions. That is shameful. There was a time when western companies stood firm against communist dictatorships. The CCP is thin skinned and weak if they are afraid of a professional CCG player and a couple community managers. Blizzard could have just taken no stance but no, they had to go full on suppression by firing and banning people. For what? Because they expressed a desire for people to be free.
They're just to loose with their money. Jumping from game to game, because they can now having jobs and such. Really it's not a question of being manipulated or stupid. It's just society, and our generation is a spoiled one. Really we get so much for so little.
Think about what 60 dollars would get you in cowboy days. Think about what it will get you now. Think about all the choices, and options we have now vs back then. Think about how the advanced country's have it better than 3rd world ones. Honestly people need to look at themselves, their world, and life, but they won't.
It's about trust between fans, and when you lose that, it will be hard to gain it back. In Blizzard case, they need to prove they can get that trust back if not they'll disappear into oblivion.
I was going to say, here it is, what many fans have been waiting for and they finally dropped it at a time where they opted to side with their profits as opposed to freedom. Thats them supporting chinas rule over Hong Kong because of the millions of fans there that line their pockets.
Will people truly paying attention to worldly events actually care about people who are fighting for freedoms support this? Will they continue to buy this without thinking of what this company supports and believes in? We'll see.
I mean, I never cared for blizzard as a console player who went to pc a year and a half ago. But what they're doing with Overwatch is actually amazing and I'm hoping more devs will follow suit in the future honestly.I think the games as a service like Overwatch, SFV, BFV, MW etc is the best thing to do as season passes get ridiculous since you're buying a game and immediately gotta be buying these too. overwatch just took it 1 step further saying overwatch 1 essentially will be upgraded to 2. But you only get all the same Multiplayer stuff. Probably still keep the old graphic style and hud etc. But that's great. Not splitting the playerbase at all. I can't say anything negative right now. They literally said everything right with that announcement. I'll give them some credit. Only thing I don't agree with is giving away the Sombra skin from last years VT now for winning 5 quickplay games. defeats the purpose imo. She was a great exclusive skin. Still her best one, but doesn't feel special anymore
Okay, so they may have apologized for their actions, but what have they done about their stance on China and Hong Kong? Did they apologize to appease vocal fans and keep customers or do they truly condemn China's actions to the people in Hong Kong?
It says PS4 and Xbox One. I don't think AAA games will be coming to PS4 in 4 years as a general rule. What big AAA games came out on 360 and PS3 in 2016-2017?
Honestly, hack n slash games aren't the most complex in the world to create. The story in Diablo games also has been good enough but never it's selling point. If this were any other studio, probably out in a year-ish...Blizzard...2-3 tho we have no idea how long this has been in development. The last game they released was Overwatch in 2016. D3 was 2012. It could release maybe Fall of next year.
Yeah, they prepped this in two weeks just to combat their idiotic decisions elsewhere. It's amazing how quickly you can make a game at this level of art direction in such a short time to combat things.
Or, perhaps, it was intended to always be shown regardless of what happened elsewhere and there are people working on it who also protested their own company's actions two weeks ago.
I'm far from on the Blizzard train, but the people making the game aren't the suits kowtowing to Chinese demands.
Blizzard post and pre-Activision always drip fed. Two days after a rumor and we now have a full blown game play trailer. This is very uncharacteristic of Blizzard; in fact it's completely uncharacteristic.
Blizzard, never, ever shows game play on a reveal - they tease and drip and drip for a long time. This is the shiny distraction meant to have you 'look over here' instead of looking at their appalling behavior of late.
I can see this for what it is, but I can't deny that it looks really, really good.
Nah. Sorry Blizz, but I'm gonna pass. You've done basically nothing for me in years, and your attitude/direction in the past year has been off-putting.
Don't understand the use of these cinematic, not years ago and especially now. Zenimax is getting worse for it too, showing something vastly better than what they'll give you when Diablo VIII comes out.
It would be like MGSV gameplay being the cinematic cutscenes but the gameplay and graphics are still MGS1 level.
This combat system looks so outdated. Attacks are unavoidable. This means that the player skill has nothing to do with the experience and that the game itself does nothing to reward careful play. Actions having no weight. Healing. potions are just free. This means the player will just button mash to victory or grind anough numbers to make enemies redundant. Again the absolute removal of player agency and skill.
no that was you, the bellends that supported diablo3 and all the other garabage blizzard games out at the moment, you are the wallets not me, so wipe your ass, and pull up the pants, but remember im sure blizzard has some more to give people like you later on
***This means that the player skill has nothing to do with the experience and that the game itself does nothing to reward careful play.***
Not necessarily if the design of the game is built around how and when you use your skills. I think this one will cater to those who learn to time when to use abilities and the order in which they are used over the spamming of abilities that tended to happen a lot on the last game.
What do you expect? Its a game concept from 1996. When action RPGs werent even a thing. Symphony of the Night came out in 1997. Gameplay is outdated and stuck in the past though.
You are criticizing the action in an RPG game from an era where action and RPG werent even well defined let alone combined into one type of gameplay, Llets put this into perspective. Dark Souls is an action game with heavy RPG elements that changed the industry. Devil May Cry is a pure action game that created its own genre. Now there is other stuff like Kingdom Hearts, Dragon Age(which follows the original Diablo more), Monster Hunter that took elements from action and RPG and combined them into one. All of them came after Diablo. Then you have MOBAs that take the Diablo concept and focus ONLY on the isometric action concept. So . . .yeah comparing Diablo to those games makes Diablo look meh.
Let's just fire those people working at Blizzard right now because of the actions of five people at top. Who cares that they are trying to make a game for people to enjoy.
Enjoying this game isn't giving a pass to Blizzard, especially as you can enjoy it and not buy it until it's on deep sale. You can enjoy what they are showing of the game and hold Blizzard to task for their actions. Praise the developers, decry the upper management.
Despite everything happening at Blizzard, something about Diablo just excites me, and that was a good looking trailer. But yeah I'm gonna wait and see what happens at this company over the coming months.
Looks pretty, but so many questions.
Obviously more of a focus on traversal.
Two fighter-styled classes, one mage, no rogue/archer.
They showed a mix of completely dominating enemies and then the usual boss with infinite health stuff.
Seems slower in action, less maneuvers, more about making the right attack/action each second rather than the normal constant attacking mixed with ability cooldowns.
i feel bad for people that still believe in blizzard lol.
I will get it in 3-4 years when it has a bunch of updates and DLC sold on disc for PS5.
Been a Diablo fan since the original on PC. The game gave me chills and scared me as a kid, and I absolutely loved it. I can't wait for D4!
This looks a lot less cartoony. I'm liking the art style. Diablo 1 and 2 were my favorites. I beat 3 so long ago but I wasn't very fond of it.
This looks sweet.