Exclusively games writes:
''Movies are made from games all the time, and most of the time they’re very bad. There have been some positive ones, and some that are “so bad they’re good,” but one genre that actively sees very few iterations is horror. Sure, you have your Resident Evil movies and your Silent Hill movies, but the intersection of horror games and horror movies could be so much more.''
Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .
GB: "We will be taking a look at 15 of the best survival horror games that feature stealth mechanics which use them to their advantage to create thrilling experiences."
Footage from what appears to be a prototype build of Red Barrels' first-person psychological survival horror game, Outlast, has emerged.
Good article and any of these games would make an awesome movie if placed in the right director's hands.
Always nice to see a gaming article that isn't clickbait-y and trying to get people angry just for hits.
Some great games on this list, if I had to pick one to produce, it'd be Dead Space for typical horror/gore or SOMA if I wanted something more chilling and thoughtful :)
My first choice would still be Bioshock though and I think it could qualify as horror depending on how it was done.
Dead Space already took elements from Event Horizon.
The Suffering
Eh not too sure about that one it sounds cool in concept but once studio execs get involved that's when things go haywire.