From GameWatcher: "The Outer Worlds is out this week, and it's a huge RPG with a lot of first-person gun combat. However, it's not a first-person shooter, not even something like Borderlands - it's an RPG, so you should be able to put your weapons away. Is there a The Outer Worlds holster weapons option?"
The Outer Worlds could distinguish itself from other Obsidian IPs by going in the opposite direction as Avowed and the Pillars of Eternity series.
IGN : Do some of the shots in Amazon's upcoming Secret Level animated anthology look familiar? Sit back as we dive into the connections between Secret Level's Creator, Tim Miller (also known for creating Love, Death, and Robots, directing the first Deadpool movie, and more), and the secret history of Blur Studios – a visual effects studio that produces CGI sequences for high profile names such as Star Wars, Sonic 2, and others. Along with films, Blur studios is known for creating incredible cinematic game trailers for titles including Call of Duty, Batman: Arkham games, Gears of War, and many more. Find out further secrets within Blur Studios and how they connect even deeper into the gaming world. Secret Level releases on Amazon Prime on Dec. 10, 2024.
SECRET LEVEL is a new adult-animated anthology series featuring original stories set within the worlds of some of the most beloved video games. From the creative minds behind LOVE, DEATH + ROBOTS, each of the 15 episodes is a celebration of games and gamers. Games that inspired the 15 epic stories include Armored Core, Concord, Crossfire, Dungeons & Dragons, Exodus, Honor of Kings, Mega Man, New World: Aeternum, PAC-MAN, various PlayStation Studios games, Sifu, Spelunky, The Outer Worlds, Unreal Tournament and Warhammer 40,000. SECRET LEVEL, arrives on Prime Video December 10.
You tried to do a whole article for something that biils down to "Hold X or Square on your pad"
Be careful not getting caught in a save loop in this game. It happened to me tonight. Thankfully I beat the enemies. Barely, but that let me get out of the area I was trapped in.
Wonderful~
Now how do I make it so my gun doesn't whip out every time I talk to someone? It should be hold button both ways...
Hold "R". or whatever your reload button is. They made an article about this?
Push Square, damn man its not hard to figure out. Hell its the same in all Bethesda games, Fallout, Elder Scrolls Outer Worlds.