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400°

Insomniac Games Celebrates Sony Acquisition By Partying the Night Away

It's been exactly two months since Sony acquired Marvel's Spider-Man developer Insomniac Games, but it appears that the team at the Burbank campus has only just gotten around to celebrating the purchase properly. The studio has put on a special team lunch for all employees, with the likes of PlayStation's Mark Cerny and Shuhei Yoshida in attendance.

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Community1643d ago
ShinjukuSon1643d ago

Would love to be there. Food looks good too. I used have Shuhei on PS3 his ID was yosp. Got a new account and his friends list became full lol.

Jin_Sakai1643d ago

This is how a studio purchase should be. Having a very close relationship and considering each other family.

Can’t wait for Spider-Man 2, Ratchet & Clank, and if we’re lucky a new Resistance game.

DaDrunkenJester1643d ago (Edited 1643d ago )

As much as I'd love a new Ratchet and new Resistance, I'd love to what their brilliant minds come up with next after Sunset and Spidey with a new IP.

Spidey 2 is a must tho for sure Haha

Spurg1643d ago Show
King_Noctis1643d ago Show
TOTSUKO1643d ago

Brand new Ratchet and Clank with Ray Tracing would be amazing

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1643d ago Replies(3)
ShinjukuSon1643d ago

Damn every employee got a free PS4 Pro with Spiderman GOTY edition. Must have been quite expensive.

DaDrunkenJester1643d ago

Probably not even a dent compared to the actual acquisition Haha

mogwaii1643d ago

What? Do you think that would have thrilled them? Like they wouldn't already have one or be able to afford one if they wanted one?
It's insulting.

Elda1643d ago

Everyone there is getting paid well & one would figure most of the staff there has a Pro already. I agree the gifts should have been something different & nice.

phoenixwing1643d ago (Edited 1643d ago )

tbh everyone should have gotten a ps5 dev kit or something like that, hopefully they give out ps5's when it releases

DaDrunkenJester1643d ago

Match made in heaven. Cant wait to see Spidey 2 and whatever new IP this great studio comes up with.

PCgamer981643d ago

Can't believe it took sony a long time to acquire them since they've been making games for sony since the ps1 era.

ocelot071643d ago

They tried in the past I believe. But they wanted to stay intendant. Not sure why they decided to take up Sony's offer now. But hey if it means more Spider Man, Resistance, VR titles, Ratcher & Clank then am happy.

Kiwi661643d ago

Because they didn't want to be brought by anyone

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120°

Pocketpair Studio Boss Calls Out Tencent For Developing A Palworld Clone

The game in question appears to be dubbed Auroria on Steam, which shares a plethora of similarities with Palworld.

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Inverno8h ago

No offense but Palworld isn't that original either, with that said… ew Tencent no thank you. I love the survival genre but all these half baked early access games have ruined the genre for me.

140°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

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RaidenBlack11h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast11h ago(Edited 11h ago)

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine10h ago

Short answer, nope. Long answer, f*ck nope.

Christopher10h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

CrimsonWing699h ago

Probably not, but maybe… just maybe…

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30°

Human Fall Flat 2 Delayed, Devolver Details Major 2023 Sales Decline

As part of its latest financial report, Devolver Digital has announced that upcoming physics platformer Human Fall Flat 2 has been delayed beyond 2025.

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