170°

Cyberpunk 2077: CD Projekt talks about interactive kinematic sequences

The in-game cinematics of the video game will have interactive elements. It will allow the player to get involved in them by controlling the character, aspects of the action or the camera.

ShockUltraslash2065d ago

Isnt that another way of saying Quick Time Events?

Lon3wolf2065d ago

Are they QTE's if they are done in a cinematic and not during gameplay?

tinchotin2065d ago

Its not QTE. You can make some things like taking out your gun and start shooting anytime you want. Or something like that

DaDrunkenJester2065d ago

How did this get approved with a misspelling in the title?

DigitallyAfflicted2065d ago

Kino is cinema in polish so it could be ment to be spelled this way

Count_Bakula2065d ago

"Writing" and "journalism" are a cesspool now that it's websites and garbage blogging. No editors-in-chief, and if there are, they can't even spell "you're" or know that periods and commas go inside quotations.

Shane Kim2065d ago (Edited 2065d ago )

Is this physics or am I missing something?

260°

Cyberpunk 2077's 2.3 Update Opens a Pandora's Box the Game Can't Close

Cyberpunk 2077 is getting a new update after developers previously stated it no longer would, bringing the possibility of more still to come.

Read Full Story >>
gamerant.com
hollabox9h ago

I'm hoping the update fixes their poor FSR 3 implementation, and add FSR 4. FSR 2 looks better than FSR 3 in CP2077 by a wide margin. On my 7900XT I just use XESS if I want to add RT at custom 3K resolutions. Already beat the main game, but half way through Phantom Liberty expansion. I would like to get back to it later on this month.

anast8h ago

I have more hours in this game than any other. I would happily put more into it.

130°

Cyberpunk 2077 on Switch 2: a cutting-edge game translates well to Nintendo's console hybrid

Few games among the Nintendo Switch 2 launch line-up can match Cyberpunk 2077 in putting the system through its paces. It's a staple of our PC benchmarking suite for good reason: the open world design is a solid stressor for any CPU, while its effects-heavy battles challenge GPU resources as well. This Switch 2 release has clearly been a big undertaking for developer CD Projekt Red too, who produced the port in-house with unique optimisations for Switch 2's ARM-based architecture. It's also remarkably the Ultimate Edition of the game, with both the core adventure and the more taxing Phantom Liberty expansion bundled in - an extra portion that proved too demanding to justify a last-gen console release, and was instead restricted to PS5 and Series X/S, and yet here it is running on Switch 2.

To cut to the chase, Switch 2 offers a truly viable way to enjoy Cyberpunk, either in a portable format or docked under a TV. However, CDPR has shot for the stars in its ambition to include Phantom Liberty as well, and it's here that Switch 2 hits some technical limits - with frame-rates struggling as we explore its newer Dog Town region. Still, that aside, there's a lot to admire in the game's engineering for Nintendo's new console overall, and how competitive it is in comparison with other consoles.

Read Full Story >>
eurogamer.net
repsahj2d ago

I am happy for CDPR. Their hard work paid off because the Switch 2 version are always in the top 5 Switch 2 launch game sales.

jznrpg1d 6h ago

Not much launched with it besides ports so it should be expected I guess.

OMNlPOTENT15h ago

I mean.. what did the PS5 launch with? One exclusive in Demon's Souls?

repsahj5h ago

@Omnipotent
Not just PS5, Series X has zero launch games. XD

DivineHand1251d 6h ago (Edited 1d 6h ago )

This may be one of the weakest launch lineups Nintendo has ever had, with Mario Kart being the only first party game, but Cyberpunk 2077 will definitely give you tremendous value for your money.

One tip I can give people who have never played the game is to first read books from the cyberpunk subgenre. This will allow you to appreciate the story much better. If you find yourself asking which life path is the best to take at the start of the game, in this case it is Corpo, Streetkid, and Nomad. You likely don't know enough about the genre, and certain things will fly right over your head. While it is not mandatory, the game will be 10 times better if you read or listen to some books first.

Some books I have enjoyed in that genre are:
Cyber Dreams by Plum Parrot,
Stray Cat Strut by RavensDagger
Tower of Somnus by Cale Plamann
Mist Runner by Nicholas Searcy

If you can only read or listen to 1 book, then I recommend Cyber Dreams by Plum Parrot. It is the closest thing to Cyberpunk 2077.

anast22h ago

Or play the TTRPG which is was based on.

Profchaos20h ago

I'd say its stronger than the switch as Mario kart has a broader appeal than zelda.

It was also a better launch line-up than the gamecube and possibly wii u

DivineHand12519h ago

@Profchaos the WiiU likely had the worst of the bunch which is partly why the system failed.

The gamecube had smash bros melee that launched 2 months after the initial release and that is one of the best games to release on that console. I assume every gamecube owner would be happy with that game.

The switch had Breath of the Wild which is still considered one of the best games of all time. I remember playing through that game and unlocked every equipment, upgraded every equipment to the max, found all the dragons, defeated all the Lynels and completed all the shrines in that game before defeating Ganon at the end. It was a good time from start to finish and made up for the lack of other launch games.

I just think that if they had us waiting that long for the switch 2, they should have more than just 1 or 2 first party games ready within the launch window. If we had at least gotten a trailer for a new 3D mario I would be extremely happy. With the current switch 2 lineup, there is no draw to go out and get it immediately like a new console launch should make you feel. Right now the main appeal is to provide a quality of life update to play switch 1 games.

OMNlPOTENT13h ago

There is also a book directly related to the universe of Cyberpunk 2077, it's called "No Coincidence". I thought it was a pretty good read.

Kornholic3h ago

"One tip I can give people who have never played the game is to first read books from the cyberpunk subgenre."

If somebody gave me this advice before I started my first Cyberpunk 2077 playthrough, I wouldn't have even bought the game in the first place.

+ Show (1) more replyLast reply 3h ago
badz1491d 5h ago

40 vs 60 fps is not something that I would even consider calling "competitive"

1nsomniac1d ago

Then you don’t know enough about the subject you’re trying to talk about..

badz14923h ago

hahaha...what? are you serious right now? the Switch 2 is not a PC where you can just change the graphical settings to get to 60fps...Unless CDPR released a patch to make it run at 60fps, that is.

As of right now, it's stuck at 40fps at best and that too with DLSS from quite a low base res already. so yeah...it's not competitive.

Profchaos20h ago

100% 40 isn't a arbitrary choice its a strategic choice because it opens up access to supporting technology on the console

Good-Smurf1d 4h ago

DF are Nintendo's occasional bootlickers after that blatant Zelda games ad scandal.
Games like CP2077 are meant to be played on big console or powerful PC on a big screen.
Got to love how they're simp for full price purchase of 5-year-old game and still getting the worst version to play on.

1nsomniac1d ago

Wow you guys don’t let up for a second trying to blame DF for anything you can pick out the sky at any given moment. It’s embarrassing dude.

It’s always DF are bootlickers for Nintendo today, Microsoft yesterday, Sony last week. Make your mind up people… pick a side and stick to it. Sounds so stupid when you’re trying to make a point that some company is biased but that no one can make their mind up who the company is biased towards any given day of the week.

stoney1011d ago

Yep, the amount of hate they get is ridiculous. The funny thing is if you actually look at the comments on their early switch 2 videos people are slating them for not giving it enough praise and constantly comparing it to ps4.

ZycoFox18h ago

They had a "Sponsored by Nintendo" video not long ago, it literally says so at the start.

I trust them for showing frame rate analysis and they're decent for that, but their overall review for Nintendo is overrated, Mario Kart is the same game it has always been.

Really the only one that got close to topping DKR was MKDS.. So it's no wonder it's often ranked as the highest rated Mario Kart.

repsahj10h ago

It's obvious that you're not following DF. In the weeks leading up to the Switch 2's release, didn't you know that DF had so many articles downplaying the Switch 2 because they believed it was far from being more powerful than the PS4?

+ Show (1) more replyLast reply 10h ago
anast22h ago

Phantom Liberty is a part of the game. If it can't run it. It can't run the game.

Show all comments (22)
80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused3d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19923d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon3d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.