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Cyberpunk 2077 - CD Projekt Red on Pushing Graphics Tech Forward and Building Night City

Cyberpunk 2077 will look impressive no matter the platform it’s played on. Advanced shadow effects from long range shadows and contact shadows, to new Houdini physics simulations for particle effects, fluids, cloth, and more. The tech team is still hard at work in some key areas, with the Global Illumination (GI) used in Cyberpunk still being refined and improved upon. To hit a mark that goes beyond anything we’ve seen from the studio before.

“That's the game development sector that we're in, creating big, great-looking AAA games,” John Mamais, studio head at CD Projekt Red’s Krakow studio tells AusGamers. “And as the technology changes, we're expected to use it too - and we want to use it cause that stuff keeps looking cooler and cooler, all the time. We'll always keep pushing the envelope on the way a game can look."

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oasdada949d ago

The last demo looked ok! And it was with ray tracing on

iQuasar949d ago

Watchdogs! Game developer shows overhyped demonstration of a game at announcement, people lose their collective minds. When game launches with obvious downgraded graphics, people cry bait-and-switch and want their money back.

CyberPunk 2077! Game developer shows actual gameplay demonstration of a game at announcement, people shrug and are like, "Eh it was ok."

BRB. Going to put popcorn in the microwave for when this game launches. Comment section should be pure cringe entertainment then.

starchild949d ago

Nah, it looked awesome. Easily one of the most detailed open world games ever.

jbull949d ago

Please show us more gameplay