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Star Wars Jedi: Fallen Order Features a Version of Shadow of Mordor's Nemesis System | AusGamers

Released in 2014, Middle-earth: Shadow of Mordor was at its core Assassin's Creed but in the Lord of the Rings universe. That said, one of its most unique features dubbed the Nemesis system made it go well beyond simple clone. Where falling to named Orcs would see them rise in power and stature whereby the next time you faced them - they remembered who you were, and the way in which they took you out.

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WickedLester946d ago (Edited 946d ago )

This news actually makes me interested in this game where I wasnt before!

946d ago
toxic-inferno945d ago

Unfortunately, the title of this article makes it seem like much more than it is. In reality, it seems almost identical to the Soulsborne mechanic of "whatever killed you took your stuff, and you have to kill it to reclaim it".

The only part that sounds like the Nemesis system is the gloating, but it seems as though that is just a post-death loading screen type event, like those in the Arkham games.

Please don't get hyped up into thinking that this game contains the Nemesis system.

NecrumOddBoy946d ago

The layout is very SoulsVania and I think that's pretty awesome.

Outlawzz946d ago

Nice that system was actually pretty cool in shadow of Mordor

Kabaneri946d ago

This plus the news that it has soulslike elements has increased my interest greatly. I was expecting an Uncharted clone.

Smokehouse946d ago

Yes! Interest peaked. Easily my favorite new mechanic this gen.

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