Call of Duty: World at War isn't a perfect FPS on Wii, and when it all boils down, you can find a better controlling game - one with a slicker framerate, too - in EA's Medal of Honor Heroes 2. What you won't find in Heroes though, or in any other Wii FPS to date, is a package that's this cinematic, this intense, this character-driven, unapologetically brutal, or as varied and intense as World at War. Treyarch has had its hands full in trying to deliver a game that could push out from behind COD4's shadow, and while that main battle is unmistakably happening on 360 and PS3 as a main battlefield, the team still took the time to deliver a seriously impressive first-person shooter on Wii.
Presentation - 8.5
Graphics - 8.0
Sound - 8.5
Gameplay - 7.0
Lasting Appeal - 8.0
Overall -
Call of Duty: Black Ops 6 Zombies Terminus Island map is recreated for World at War and it looks scarier than the original version!
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Getting this from Gamefly. If its good enough, I'll buy it.
I am a little disappointed at the slightly dumbed-down multiplayer, though.
6 pointers higher then I expected.
Good job, developers.
I knew this game would be okay :) Solid title for the wii.
Its not bad, on the engine side of things the COD engine is a beast, since it was "ported" to a underpowered console it's expected things won't transition 100%.
But hey, atleast it makes things easier for other studios who want to use the COD engine for their games on the Wii.